Search Results - (( java implementation mining algorithm ) OR ( using game based algorithm ))

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  1. 1

    Direct approach for mining association rules from structured XML data by Abazeed, Ashraf Riad

    Published 2012
    “…The thesis also provides a two different implementation of the modified FLEX algorithm using a java based parsers and XQuery implementation. …”
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    Thesis
  2. 2

    Study and Implementation of Data Mining in Urban Gardening by Mohana, Muniandy, Lee, Eu Vern

    Published 2019
    “…Using the J48 tree algorithm implemented through WEKA API on a Java Servlet, data provided is processed to derive a health index of the plant, with the possible outcomes set to “Good,” “Okay”, or “Bad”. …”
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    Article
  3. 3

    Scalable approach for mining association rules from structured XML data by Abazeed, Ashraf Riad, Mamat, Ali, Sulaiman, Md. Nasir, Ibrahim, Hamidah

    Published 2009
    “…Many techniques have been proposed to tackle the problem of mining XML data we study the various techniques to mine XML data and yet We presented a java based implementation of FLEX algorithm for mining XML data.…”
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    Conference or Workshop Item
  4. 4

    Mining association rules from structured XML data by Abazeed, Ashraf Riad, Mamat, Ali, Sulaiman, Md. Nasir, Ibrahim, Hamidah

    Published 2009
    “…Many techniques have been proposed to tackle the problem of mining XML data. We study the various techniques to mine XML data and yet We presented a java based implementation of FLEX algorithm for mining XML data.…”
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    Conference or Workshop Item
  5. 5

    A web-based implementation of k-means algorithms by Lee, Quan

    Published 2022
    “…This stinginess of proximity measures in data mining tools is stifling the performance of the algorithm. …”
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    Final Year Project / Dissertation / Thesis
  6. 6

    Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis by Mukhlis, Siti Farah Najwa

    Published 2017
    “…The results of this project is a Dam Haji game using A* algorithm which it is able to make legal movements based on the game’s rules and a matchup with a computer-based player that have gone through a process of computer learning to make movement based on the A* shortest path technique. …”
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    Thesis
  7. 7

    Image clustering comparison of two color segmentation techniques by Subramaniam, Kavitha Pichaiyan

    Published 2010
    “…The clustering research is regarding the area of data mining and implementation of the clustering algorithms. …”
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  8. 8
  9. 9

    Knowledge-based system developement for the game congkak / Syah Ali Reza Yaacob by Yaacob, Syah Ali Reza

    Published 2006
    “…The agent will use Minimax and α-β pruning as the search algorithms. …”
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    Thesis
  10. 10
  11. 11

    Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman by Abd Rohaman, Muhammad Syurahbil

    Published 2020
    “…The most common pathfinding algorithm used in video game is A*. Even though A* is the most popular algorithm amongst game developers, it's hardly the best algorithm in finding the true shortest path. …”
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    Thesis
  12. 12

    Features selection for intrusion detection system using hybridize PSO-SVM by Tabaan, Alaa Abdulrahman

    Published 2016
    “…Hybridize Particle Swarm Optimization (PSO) as a searching algorithm and support vector machine (SVM) as a classifier had been implemented to cope with this problem. …”
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    Thesis
  13. 13
  14. 14

    Interactive jigsaw puzzle using backtracking algorithm / Amizah Mohd Kamaruzaman by Mohd Kamaruzaman, Amizah

    Published 2012
    “…The objective of this project is to study the various techniques to develop online jigsaw puzzle games. Based on the initial study, the Backtracking algorithm has been chosen as the most suitable algorithm to be used to develop the jigsaw puzzle according to available time and complexity of the algorithm. …”
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    Thesis
  15. 15

    Traditional marble game using ant colony optimization / Muhammad Izzat Imran Che Isa by Che Isa, Muhammad Izzat Imran

    Published 2017
    “…The study of traditional marble game will be implemented in a game prototype using Ant Colony Optimization (ACO). …”
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    Thesis
  16. 16

    Automatic generation of multi-objective neural game controllers using Pareto-based differential evolution by Chin, Kim On, Jason Teo, Chang, Kee Tong

    Published 2010
    “…This report is to investigate how well does Pareto-base Differential Evolution (POE) with a Neural controller perform in a RTS game. …”
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    Research Report
  17. 17

    Utility-based non-cooperative power control game in wireless environment / Yousef Ali Mohammed Al-Gumaei by Yousef Ali, Mohammed Al-Gumaei

    Published 2017
    “…Numerical simulations are used to prove the effectiveness of these algorithms compared with other existing power control algorithms. …”
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    Thesis
  18. 18

    Artificial neural controller synthesis for TORCS by Shi, Jun Long

    Published 2015
    “…NPC is an important factor in a game. Player can easily complete the game if the NPC used is too easy to be defeated. …”
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    Thesis
  19. 19

    A coevolutionary multiobjective evolutionary algorithm for game artificial intelligence by Tse, Guan Tan, Teo, Jason Tze Wi, Rayner Alfred, Kim, On Chin

    Published 2013
    “…The Pareto Archived Evolution Strategy (PAES) algorithm is used to generate a Pareto optimal set of ANNs that optimize the conflicting objectives of maximizing game scores and minimizing neural network complexity. …”
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    Article
  20. 20

    Automatic generation of neural game controller using single and bi-objective evolutionary optimization algorithms for RTS Game by Chang, Kee Tong

    Published 2015
    “…These problem can be solved using AI technology. Reinforcement is the process of strengthening an army and it is a crucial issue in gaming design as well. …”
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    Thesis