Search Results - (( java implementation max algorithm ) OR ( basic interaction selection algorithm ))

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  1. 1

    OPTIMIZED MIN-MIN TASK SCHEDULING ALGORITHM FOR SCIENTIFIC WORKFLOWS IN A CLOUD ENVIRONMENT by Murad S.S., Badeel R., Alsandi N.S.A., Alshaaya R.F., Ahmed R.A., Muhammed A., Derahman M.

    Published 2023
    “…To achieve this, we propose a new noble mechanism called Optimized Min-Min (OMin-Min) algorithm, inspired by the Min-Min algorithm. The objectives of this work are: i) to provide a comprehensive review of the cloud and scheduling process; ii) to classify the scheduling strategies and scientific workflows; iii) to implement our proposed algorithm with various scheduling algorithms (i.e., Min-Min, Round-Robin, Max-Min, and Modified Max-Min) for performance comparison, within different cloudlet sizes (i.e., small, medium, large, and heavy) in three scientific workflows (i.e., Montage, Epigenomics, and SIPHT); and iv) to investigate the performance of the implemented algorithms by using CloudSim. …”
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  2. 2

    Batch mode heuristic approaches for efficient task scheduling in grid computing system by Maipan-Uku, Jamilu Yahaya

    Published 2016
    “…Many algorithms have been implemented to solve the grid scheduling problem. …”
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    Improving neural networks training using experiment design approach by Chong, Wei Kean

    Published 2005
    “…Randomly select the m data set for conventional training algorithm. …”
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  7. 7

    Nomadic people optimizer (NPO) for large-scale optimization problems by Mohamd Salih, Sinan Qahtan

    Published 2019
    “…The basic component of the algorithm consists of several clans and each clan searches for the best place (or best solution) based on the position of their leader. …”
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  8. 8

    Investigating computational thinking among primary school students in Terengganu using visual programming by Osmanullrazi, Abdullah

    Published 2022
    “…Quantitative approach was used to measure student’s CT skills of Flow Control, Abstraction, Parallelism, Decomposition, Synchronization, User Interactivity and Logic from their computational artifacts. …”
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