Search Results - (( java implementation learning algorithm ) OR ( using game based algorithm ))
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Plagiarism Detection System for Java Programming Assignments by Using Greedy String-Tilling Algorithm
Published 2008“…The prototype system, known as Java Plagiarism Detection System (JPDS) implements the Greedy-String-Tiling algorithm to detect similarities among tokens in a Java source code files. …”
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2
Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis
Published 2017“…The results of this project is a Dam Haji game using A* algorithm which it is able to make legal movements based on the game’s rules and a matchup with a computer-based player that have gone through a process of computer learning to make movement based on the A* shortest path technique. …”
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3
Comparison between alpha beta pruning algorithm and greedy algorithm in designing winning strategies in the game of checkers / Christy Jr Tan
Published 2007“…The algorithm is useful in some of the game search available today. …”
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Student Project -
4
Knowledge-based system developement for the game congkak / Syah Ali Reza Yaacob
Published 2006“…The agent will use Minimax and α-β pruning as the search algorithms. …”
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An Educational Tool Aimed at Learning Metaheuristics
Published 2020“…Implemented with Java, this tool provides a friendly GUI for setting the parameters and display the result from where the learner can see how the selected algorithm converges for a particular problem solution. …”
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Conference or Workshop Item -
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Adoption of machine learning algorithm for analysing supporters and non supporters feedback on political posts / Ogunfolajin Maruff Tunde
Published 2022“…The method was implemented using Java and the results of the simulation were evaluated using five standard performance metrics: accuracy, AUC, precision, recall, and f-Measure. …”
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8
Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman
Published 2020“…The most common pathfinding algorithm used in video game is A*. Even though A* is the most popular algorithm amongst game developers, it's hardly the best algorithm in finding the true shortest path. …”
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9
A Feature Ranking Algorithm in Pragmatic Quality Factor Model for Software Quality Assessment
Published 2013“…The methodology used consists of theoretical study, design of formal framework on intelligent software quality, identification of Feature Ranking Technique (FRT), construction and evaluation of FRA algorithm. The assessment of quality attributes has been improved using FRA algorithm enriched with a formula to calculate the priority of attributes and followed by learning adaptation through Java Library for Multi Label Learning (MULAN) application. …”
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Interactive jigsaw puzzle using backtracking algorithm / Amizah Mohd Kamaruzaman
Published 2012“…The objective of this project is to study the various techniques to develop online jigsaw puzzle games. Based on the initial study, the Backtracking algorithm has been chosen as the most suitable algorithm to be used to develop the jigsaw puzzle according to available time and complexity of the algorithm. …”
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Traditional marble game using ant colony optimization / Muhammad Izzat Imran Che Isa
Published 2017“…The study of traditional marble game will be implemented in a game prototype using Ant Colony Optimization (ACO). …”
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Automatic generation of multi-objective neural game controllers using Pareto-based differential evolution
Published 2010“…This report is to investigate how well does Pareto-base Differential Evolution (POE) with a Neural controller perform in a RTS game. …”
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Research Report -
14
Utility-based non-cooperative power control game in wireless environment / Yousef Ali Mohammed Al-Gumaei
Published 2017“…Numerical simulations are used to prove the effectiveness of these algorithms compared with other existing power control algorithms. …”
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15
Artificial neural controller synthesis for TORCS
Published 2015“…NPC is an important factor in a game. Player can easily complete the game if the NPC used is too easy to be defeated. …”
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A coevolutionary multiobjective evolutionary algorithm for game artificial intelligence
Published 2013“…The Pareto Archived Evolution Strategy (PAES) algorithm is used to generate a Pareto optimal set of ANNs that optimize the conflicting objectives of maximizing game scores and minimizing neural network complexity. …”
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Article -
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Automatic generation of neural game controller using single and bi-objective evolutionary optimization algorithms for RTS Game
Published 2015“…These problem can be solved using AI technology. Reinforcement is the process of strengthening an army and it is a crucial issue in gaming design as well. …”
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Energy-efficient communications in wireless powered cognitive radio networks based on game theory / Fadhil Mukhlif Aswad Al-Obaidy
Published 2020“…In order to prove the effectiveness of such algorithms, numerical solutions are used in comparison with current power control algorithms. …”
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A coevolutionary multiobjective evolutionary algorithm for game artificial intelligence
Published 2013“…The Pareto Archived Evolution Strategy (PAES) algorithm is used to generate a Pareto optimal set of ANNs that optimize the conflicting objectives of maximizing game scores and minimizing neural network complexity. …”
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Article -
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Analysing ratio-based controllers against motivational game theory in peer-to-peer renewable energy trading
Published 2024“…Two controllers were used in this research work. The first controller uses an algorithm that distributes energy production based on the ratio of energy generated to energy demand, with the aim of minimizing wasted energy. …”
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Proceeding Paper
