Search Results - (( java implementation clustering algorithm ) OR ( using gamification learning algorithm ))

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  1. 1

    Web-based clustering tool using fuzzy k-mean algorithm / Ahmad Zuladzlan Zulkifly by Zulkifly, Ahmad Zuladzlan

    Published 2019
    “…This project will use fuzzy k-means clustering algorithm to cluster the data because it is easy to implement and have many advantages. …”
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    Thesis
  2. 2

    Open access for gamification: a systematic review of literature across disciplines by Zakaria, Noor Syamilah, Saripan, M. Iqbal, Subarimaniam, Neerushah, Ismail, Alyani

    Published 2020
    “…With the increasing need for developing effective learning methods, gamification has been widely used as a tool to improve the desire and interest in learning. …”
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    Article
  3. 3

    Image clustering comparison of two color segmentation techniques by Subramaniam, Kavitha Pichaiyan

    Published 2010
    “…The clustering research is regarding the area of data mining and implementation of the clustering algorithms. …”
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    Thesis
  4. 4

    A Toolkit for Simulation of Desktop Grid Environment by FOROUSHAN, PAYAM CHINI

    Published 2014
    “…A simulator for desktop grid environment has been developed using Java as the implementation language due to its wide popularity. …”
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    Final Year Project
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  7. 7

    A web-based implementation of k-means algorithms by Lee, Quan

    Published 2022
    “…Firstly, k-luster could incorporate additional clustering algorithms, or even classification algorithms in the future. …”
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    Final Year Project / Dissertation / Thesis
  8. 8

    Gamification of Regional Tourism Engagement: Analysis and Design of a Web-Based Information System by Johannes Hamonangan, Siregar, Rufman Iman, Akbar, Augury, El Rayeb, Chaerul, Anwar, Suriati Khartini, Jali, Mohamad Imran, Bandan, Phei Chin, Lim, Abby Lian, Hendrick

    Published 2025
    “…The system integrates a structured gamification algorithm with a scalable relational database model, built using React.js and Firebase, to ensure responsive and consistent user experiences. …”
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    Proceeding
  9. 9

    Designing machine learning frameworks for intelligence and gamification research / Nordin Abu Bakar by Abu Bakar, Nordin

    Published 2016
    “…The knowledge will be stored, used, referred, postulated and reasoned with. Those activities define learning in its own specific domain and context. …”
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    Thesis
  10. 10
  11. 11

    Mathematical simulation for 3-dimensional temperature visualization on open source-based grid computing platform by Alias, Norma, Satam, Noriza, Abd. Ghaffar, Zarith Safiza, Darwis, Roziha, Hamzah, Norhafiza, Islam, Md. Rajibul

    Published 2009
    “…The development of this architecture is based on several programming language as it involves algorithm implementation on C, parallelization using Parallel Virtual Machine (PVM) and Java for web services development. …”
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    Conference or Workshop Item
  12. 12

    Adaptive persistence layer for synchronous replication (PLSR) in heterogeneous system by Beg, Abul Hashem

    Published 2011
    “…The PLSR architecture model, workflow and algorithms are described. The PLSR has been developed using Java Programming language. …”
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    Thesis