Search Results - (( java implementation based algorithm ) OR ( based computer game algorithm ))

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  1. 1

    Network game (Literati) / Chung Mei Kuen by Chung, Mei Kuen

    Published 2003
    “…The category of networking would serves to be a small foundation from which to base the future scenario of other reliable multicast and real time web based gaming system.…”
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    Thesis
  2. 2

    Attribute reduction based scheduling algorithm with enhanced hybrid genetic algorithm and particle swarm optimization for optimal device selection by Nwogbaga, Nweso Emmanuel, Latip, Rohaya, Affendey, Lilly Suriani, Abdul Rahiman, Amir Rizaan

    Published 2022
    “…Therefore, in this paper, we proposed Dynamic tasks scheduling algorithm based on attribute reduction with an enhanced hybrid Genetic Algorithm and Particle Swarm Optimization for optimal device selection. …”
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    Article
  3. 3

    Network monopoly / Tan Kean Yeap by Tan , Kean Yeap

    Published 2002
    “…The category of networking could serves to be a small foundation from which to base the future scenario of other reliable multicast and real-time web based gaming system.…”
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    Thesis
  4. 4

    Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis by Mukhlis, Siti Farah Najwa

    Published 2017
    “…The results of this project is a Dam Haji game using A* algorithm which it is able to make legal movements based on the game’s rules and a matchup with a computer-based player that have gone through a process of computer learning to make movement based on the A* shortest path technique. …”
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    Thesis
  5. 5

    RSA Encryption & Decryption using JAVA by Ramli, Marliyana

    Published 2006
    “…Today, with online marketing, banking, healthcare and other services, even the average householder is aware of encryption. The implementation of this project will be based on Rapid Application Design Methodology (RAD) and will be more focusing on research and finding, ideas and the implementation of the algorithm, and finally running and testing the algorithm. …”
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    Final Year Project
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    Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman by Abd Rohaman, Muhammad Syurahbil

    Published 2020
    “…On a smaller game map, the algorithm still takes an acceptable computing time but on a larger size map, the computation time suffers a lot. …”
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    Thesis
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    Direct approach for mining association rules from structured XML data by Abazeed, Ashraf Riad

    Published 2012
    “…The thesis also provides a two different implementation of the modified FLEX algorithm using a java based parsers and XQuery implementation. …”
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    Thesis
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    Enhancing understanding of programming concepts through physical games by Raja Yusof, Raja Jamilah, Habib, Ahsan

    Published 2017
    “…The objective of our teaching approach is to introduce playing physical games using learner's body movement) in contrast to purely computer-based or board games as a tool to teach programming related subjects. …”
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    Conference or Workshop Item
  13. 13

    Automatic Number Plate Recognition on android platform: With some Java code excerpts by ., Abdul Mutholib, Gunawan, Teddy Surya, Kartiwi, Mira

    Published 2016
    “…The main challenges of implementing ANPR algorithm on mobile phone are how to produce a higher coding efficiency, lower computational complexity, and higher scalability. …”
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    Book
  14. 14

    Automatic generation of multi-objective neural game controllers using Pareto-based differential evolution by Chin, Kim On, Jason Teo, Chang, Kee Tong

    Published 2010
    “…Eversince the born of personal computer to this world, computer games have not been stoping in their development. …”
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    Research Report
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    Analyzing students’ experience in programming with computational thinking through competitive, physical, and tactile games: The quadrilateral method approach by Habib, M. A. a, Raja-Yusof, R. -J., Salim, S. S.a, Sani, A. A. a, Sofian, H., Abu Bakar, A.

    Published 2021
    “…We have conducted game activities through several algorithms that include sorting, swapping, and graph algorithms and analyzed how the game affects the student experience (SX) in understanding the CT concept in those algorithms. …”
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    Article
  17. 17

    A coevolutionary multiobjective evolutionary algorithm for game artificial intelligence by Tse, Guan Tan, Teo, Jason Tze Wi, Rayner Alfred, Kim, On Chin

    Published 2013
    “…Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for designing computer-based controllers to perform various tasks autonomously in game area, specifically to produce intelligent optimal game controllers for playing video and computer games. …”
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    Article
  18. 18

    Audio Streaming System Using Real-Time Transport Protocol Based on Java Media Framework by Asaad Aref, Ibrahim

    Published 2004
    “…A design proposal was outlined to provide an adaptive client/server approach to stream audio contents using Real-Time Transport Protocol (RTP) involving architecture based on the Java Media Framework (JMF) Application Programmable Interfaces (API).RTP protocol is the Internet-standard protocol for the transport of real-time data, including audio and video and can be implemented by using Java Media Framework (JMF). …”
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    Thesis
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    Predicting game-induced emotions using EEG, data mining and machine learning by Min, Xuan Lim, Jason Teo

    Published 2024
    “…Most of the recent studies using the Gameemo public dataset have not clarifed the relationship between the EEG signal’s changes and the emotion elicited using computer games. Thus, this paper is proposed to introduce the use of data mining techniques in investigating the relationships between the frequency changes of EEG signals and the human emotion elicited when playing diferent kinds of computer games. …”
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    Article
  20. 20

    A coevolutionary multiobjective evolutionary algorithm for game artificial intelligence by Tse, Guan Tan, Jason, Teo, Kim, On Chin, Alfred, Rayner

    Published 2013
    “…Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for designing computer-based controllers to perform various tasks autonomously in game area, specifically to produce intelligent optimal game controllers for playing video and computer games. …”
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    Article