Search Results - (( java implementation ant algorithm ) OR ( programming using gamification algorithm ))

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    Embedded system for indoor guidance parking with Dijkstra’s algorithm and ant colony optimization by Mohammad Ata, Karimeh Ibrahim

    Published 2019
    “…This study proposes a car parking management system which applies Dijkstra’s algorithm, Ant Colony Optimization (ACO) and Binary Search Tree (BST) in structuring a guidance system for indoor parking. …”
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    Designing machine learning frameworks for intelligence and gamification research / Nordin Abu Bakar by Abu Bakar, Nordin

    Published 2016
    “…The central part of this subject is described in terms of frameworks or algorithms that explains how to achieve better performance. …”
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