Search Results - (( java implementation among algorithm ) OR ( using practical evolution algorithm ))

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  1. 1

    Plagiarism Detection System for Java Programming Assignments by Using Greedy String-Tilling Algorithm by Norulazmi, Kasim

    Published 2008
    “…The prototype system, known as Java Plagiarism Detection System (JPDS) implements the Greedy-String-Tiling algorithm to detect similarities among tokens in a Java source code files. …”
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    Thesis
  2. 2

    Direct approach for mining association rules from structured XML data by Abazeed, Ashraf Riad

    Published 2012
    “…The thesis also provides a two different implementation of the modified FLEX algorithm using a java based parsers and XQuery implementation. …”
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    Thesis
  3. 3

    A Toolkit for Simulation of Desktop Grid Environment by FOROUSHAN, PAYAM CHINI

    Published 2014
    “…A simulator for desktop grid environment has been developed using Java as the implementation language due to its wide popularity. …”
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    Final Year Project
  4. 4

    Two level Differential Evolution algorithms for ARMA parameters estimatio by Salami, Momoh Jimoh Emiyoka, Tijani, Ismaila, Aibinu, Abiodun Musa

    Published 2013
    “…The performance of the algorithm is evaluated using both simulated ARMA models and practical rotary motion system. …”
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    Proceeding Paper
  5. 5

    OPTIMIZED MIN-MIN TASK SCHEDULING ALGORITHM FOR SCIENTIFIC WORKFLOWS IN A CLOUD ENVIRONMENT by Murad S.S., Badeel R., Alsandi N.S.A., Alshaaya R.F., Ahmed R.A., Muhammed A., Derahman M.

    Published 2023
    “…According to the simulation results, the proposed algorithm produces the best solution among all algorithms in the proposed cases. � 2021 Little Lion Scientific…”
    Review
  6. 6

    Network game (Literati) / Chung Mei Kuen by Chung, Mei Kuen

    Published 2003
    “…The main aspect of this thesis is to produce a networked gaming system, which process players. requested to play the game and enabling users to play the graphical game with people through the network. The algorithm design and implementation method must not only be workable, but also highly efficient in terms of execution speed and response time. …”
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    Thesis
  7. 7

    Evolution of RF-signal cognition for wheeled mobile robots using pareto multi-objective optimization by Chin, Kim On, Teo, Jason Tze Wi

    Published 2009
    “…This study has thus revealed that the PDE-EMO algorithm can be practically used to automatically generate robust controllers for RFlocalization behavior in autonomous mobile robots.…”
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    Article
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    Performance evaluation of real-time multiprocessor scheduling algorithms by Alhussian, H., Zakaria, N., Abdulkadir, S.J., Fageeri, S.O.

    Published 2016
    “…The aim of this evolution is to reflect the unseen time overhead incurred by optimal real-time algorithm, represented by LRE-TL, which might hinder the claimed optimality of such algorithms when they are practically implemented. …”
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    Conference or Workshop Item
  11. 11

    Comparison of performances of Jaya Algorithm and Cuckoo Search algorithm using benchmark functions by Ahmed, Mashuk, Nasser, Abdullah B., Kamal Z., Zamli, Heripracoyo, Sulistyo

    Published 2022
    “…CS and JA have implemented in the same platform (Intellij IDEA Community Edition 2020.2.3) using the same language (Java). …”
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    Conference or Workshop Item
  12. 12

    Evolution strategy for collaborative beamforming in wireless sensor networks by Wong, Chen How

    Published 2013
    “…Therefore, it can be concluded that the proposed algorithm is robust in practical implementation.…”
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    Thesis
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    Hybrid DE-PEM algorithm for identification of UAV helicopter by Tijani, Ismaila, Akmeliawati, Rini, Legowo, Ari, Budiyono, Agus, Abdul Muthalif, Asan Gani

    Published 2014
    “…Purpose – The purpose of this paper is to develop a hybrid algorithm using differential evolution (DE) and prediction error modeling (PEM) for identification of small-scale autonomous helicopter state-space model. …”
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    Article
  15. 15

    A comprehensive comparison of evolutionary optimization limited by number of evaluations against time constraints by Jia, Hui Ong, Teo, Jason Tze Wi

    Published 2016
    “…To find out the answer for this question, four well-known and most commonly-used algorithms are tested. Particle swarm optimization (PSO), Differential Evolution (DE), Genetic Algorithms (GA), and Covariance Matrix Adaptation Evolution Strategy (CMA-ES) are tested in three different setups of experiments. …”
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    Article
  16. 16

    Parameter extraction of solar photovoltaic modules using penalty-based differential evolution by Ishaque, K., Salam, Z., Mekhilef, Saad, Shamsudin, A.

    Published 2012
    “…The two diode model of a solar cell is used as the basis for the extraction problem. The analyses carried out using synthetic current-voltage (I-V) data set showed that the proposed P-DE outperforms other Evolutionary Algorithm methods, namely the simulated annealing (SA), genetic algorithm (GA), and particle swarm optimization (PSO). …”
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    Article
  17. 17

    Finding minimum path by using Genetic Algorithm (GA)/ Siti Zuraifah Hashim by Hashim, Siti Zuraifah

    Published 2007
    “…Roadways and telephone systems are the examples of them. Genetic Algorithms (GA), pioneered by John Holland, applies the principle of evolution found in nature to the problem of finding an optimal solution. …”
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    Thesis
  18. 18

    A robotwall simulator by Hor, Keng Seng

    Published 2005
    “…These algorithms are developed for a simulated robot that uses an array of range finders for navigation. …”
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    Final Year Project Report / IMRAD
  19. 19

    Automatic generation of neural game controller using single and bi-objective evolutionary optimization algorithms for RTS Game by Chang, Kee Tong

    Published 2015
    “…The proposed EC methods are Genetic Algorithm (GA), Differential Evolution (DE), Evolutionary Programming (EP), and Pareto-based Differential Evolution (PDE). …”
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    Thesis
  20. 20

    Network monopoly / Tan Kean Yeap by Tan , Kean Yeap

    Published 2002
    “…The main aspect of this thesis is to produce a network monopoly system, which process multiple game sessions concurrently, enabling users to play the graphical game with people within the network. The algorithm design and implementation method mustnot only be workable, but also highly efficient in terms of execution speed and respond time. …”
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    Thesis