Search Results - (( java implementation among algorithm ) OR ( basic dynamic simulation algorithm ))

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  1. 1

    Plagiarism Detection System for Java Programming Assignments by Using Greedy String-Tilling Algorithm by Norulazmi, Kasim

    Published 2008
    “…The prototype system, known as Java Plagiarism Detection System (JPDS) implements the Greedy-String-Tiling algorithm to detect similarities among tokens in a Java source code files. …”
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    Thesis
  2. 2

    Direct approach for mining association rules from structured XML data by Abazeed, Ashraf Riad

    Published 2012
    “…The thesis also provides a two different implementation of the modified FLEX algorithm using a java based parsers and XQuery implementation. …”
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    Thesis
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    A Toolkit for Simulation of Desktop Grid Environment by FOROUSHAN, PAYAM CHINI

    Published 2014
    “…A simulator for desktop grid environment has been developed using Java as the implementation language due to its wide popularity. …”
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    Final Year Project
  5. 5

    High performance hierarchical torus network under matrix transpose traffic patterns by Rahman, M.M. Hafizur, Susumu, Horiguchi

    Published 2004
    “…We evaluate the dynamic communication performance of HTN, H3D-mesh, TESH, and mesh networks by computer simulation. …”
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    Proceeding Paper
  6. 6

    Distance approximation using pivot point in narrow phase collision detection by Sulaiman, Hamzah Asyrani, Bade, Abdullah, Abdullah, Mohd Harun

    Published 2013
    “…The basic idea is to use an AABB for both object triangles and creating a moveable origin point called Dynamic Origin Point (DyOP). …”
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    Conference or Workshop Item
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    Dynamic communication performance of the TESH network under nonuniform traffic patterns by Rahman, M.M. Hafizur, Inoguchi, Yasushi, Sato, Yukinori, Miura, Yasuyuki, Horiguchi, Susumu

    Published 2009
    “…We evaluate the dynamic communication performance of TESH, mesh, and torus networks by computer simulation. …”
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    Article
  8. 8

    Dynamic communication performance of a TESH network under the nonuniform traffic patterns by Rahman, M.M. Hafizur, Inoguchi, Yasushi, Sato, Yukinori, Miura, Yasuyuki, Horiguchi, Susumu

    Published 2008
    “…We evaluate the dynamic communication performance of TESH, mesh, and torus networks by computer simulation. …”
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    Proceeding Paper
  9. 9

    Dynamic Feedback Flow Control Algorithms for Unicast and Multicast Available Bit Rate Service in Asynchronous Transfer Mode Networks by Abdelrahman, Ali Mohamed

    Published 2000
    “…This thesis develops dynamic feedback flow control schemes in ATM networks, with primary focus on point-to-point (unicast) and point-tomUltipoint (multicast) ABR algorithms. …”
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    Thesis
  10. 10

    Physically-Based Animation in Performing Accuracy Bouncing Simulation by Loh, Ngiik Hoon

    Published 2020
    “…The needforphysics animation was to produce visually believable animations adhering to the basic laws of physics. Based on the review, the creation of accurate timing simulation in bouncing dynamic was significantly difficult particularlyin setting keyframes. …”
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    Article
  11. 11

    Dynamic communication performance of a hierarchical torus network under non-uniform traffic patterns by Rahman, M.M. Hafizur, Horiguchi, Susumu

    Published 2004
    “…We evaluate the dynamic communication performance of HTN, H3D-mesh, H3D-torus, TESH, and mesh networks by computer simulation. …”
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    Article
  12. 12

    OPTIMIZED MIN-MIN TASK SCHEDULING ALGORITHM FOR SCIENTIFIC WORKFLOWS IN A CLOUD ENVIRONMENT by Murad S.S., Badeel R., Alsandi N.S.A., Alshaaya R.F., Ahmed R.A., Muhammed A., Derahman M.

    Published 2023
    “…According to the simulation results, the proposed algorithm produces the best solution among all algorithms in the proposed cases. � 2021 Little Lion Scientific…”
    Review
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    Network game (Literati) / Chung Mei Kuen by Chung, Mei Kuen

    Published 2003
    “…The main aspect of this thesis is to produce a networked gaming system, which process players. requested to play the game and enabling users to play the graphical game with people through the network. The algorithm design and implementation method must not only be workable, but also highly efficient in terms of execution speed and response time. …”
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    Thesis
  15. 15

    Development of 3D Crane PID Controller System via State-space Approach by Zailan, Nur Zuhdi

    Published 2011
    “…This dynamic equation is important for simulating the 2D crane in computer using Matlab and Simulink: software and designing a suitable controller for the 2D crane. …”
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    Final Year Project
  16. 16

    System identification using Extended Kalman Filter by Alias, Ahmad Hafizi

    Published 2017
    “…The EKF algorithm performance was compared with Recursive Least Square (RLS) estimation algorithm as a comparison algorithm performance. …”
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    Student Project
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    Hierarchical Tori Connected Mesh Network by Rahman, M.M. Hafizur, Shah, Asadullah, Fukushi, Masaru, Inoguchi, Yasushi

    Published 2013
    “…We evaluate the dynamic communication performance of HTM, H3DM, mesh, and torus networks by computer simulation. …”
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    Book Chapter
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    TTN: a high performance hierarchical interconnection network for massively parallel computers by Rahman, M.M. Hafizur, Inoguchi, Yasushi, Sato, Yukinori, Horiguchi, Susumu

    Published 2009
    “…We evaluate the dynamic communication performance of TTN, TESH, MH3DT, mesh, and torus networks by computer simulation. …”
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    Article
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