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  1. 1

    Effects of Different Superpixel Algorithms on Interactive Segmentations by Soo See, Chai, Luong Goh, Kok, Weng Ng, Giap, Muzaffar, Hamzah

    Published 2022
    “…Though employed as pre-processing step in many interactive segmentation algorithms, to date, no study has been conducted to assess the effects of such incorporations on the segmentation algorithms. …”
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    Article
  2. 2

    Effects of Different Superpixel Algorithms on Interactive Segmentations by Goh, Kok Luong, Ng, Giap Weng, Muzaffar Hamzah, Chai, Soo See

    Published 2022
    “…Though employed as pre-processing step in many interactive segmentation algorithms, to date, no study has been conducted to assess the effects of such incorporations on the segmentation algorithms. …”
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  3. 3

    Sizes of Superpixels and their Effect on Interactive Segmentation by Kok, Luong Goh, Giap, Weng Ng, Muzaffar Hamzah, Soo, See Chai

    Published 2021
    “…Despite the fact that it is used as a pre-processing step in many interactive segmentation algorithms, less studies had been conducted to assess the effects of the size of superpixels required by interactive segmentation algorithms to achieve an optimal result. …”
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    Proceedings
  4. 4

    Sizes of Superpixels and their Effect on Interactive Segmentation by Goh, Kok Luong, Ng, Giap Weng, Muzaffar, Hamzah, Chai, Soo See

    Published 2021
    “…Despite the fact that it is used as a pre-processing step in many interactive segmentation algorithms, less studies had been conducted to assess the effects of the size of superpixels required by interactive segmentation algorithms to achieve an optimal result. …”
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    Proceeding
  5. 5

    Interactive jigsaw puzzle using backtracking algorithm / Amizah Mohd Kamaruzaman by Mohd Kamaruzaman, Amizah

    Published 2012
    “…After testing the developed jigsaw puzzle by comparing the result with automatic jigsaw puzzle solver using Backtracking algorithm, it shows that Backtracking algorithm are not suitable algorithm to be used to develop the interactive jigsaw puzzle because it takes longer time in solving the game as compared to Backtracking algorithm that used in automatic jigsaw puzzle solver that was found in previous research.…”
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    Thesis
  6. 6

    User interface and interactivity design guidelines of algorithm visualization on mobile platform by Supli, Ahmad Affandi

    Published 2019
    “…Moreover, the evaluation of the effectiveness of the AVOMP prototype from 35 participants through laboratory experiments based on the bloom taxonomy test shows that there is a significant difference between students learning sorting algorithms using the manual approach (Pre-Test) and the AVOMP app (Post-Test). …”
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    Thesis
  7. 7

    Simultaneous Adaptation Of Multiple Genetic Algorithm Parameters Using Fuzzy Logic Controllers by Ghallab, Abdullatif Saleh Nasser

    Published 2010
    “…However, most of the available alternatives cannot solve this problem effectively. Fuzzy Adaptive Genetic Algorithm techniques have been used recently for parameter control,…”
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    Thesis
  8. 8

    A random search based effective algorithm for pairwise test data generation by Sabira, Khatun, K. F., Rabbi, Che Yahaya, Yaakub, Klaib, Mohammad F. J.

    Published 2011
    “…Java program has been used to test the performance of the algorithm. The algorithm is able to support both uniform and non-uniform values effectively with performance better than the existing algorithms/tools in terms of number of generated test cases and time consumption.…”
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    Conference or Workshop Item
  9. 9

    An Interaction Strategy for Testing Software Product Lines using the Bat-inspired Algorithm by Alsariera, Yazan A., Mazlina, Abdul Majid, Kamal Z., Zamli

    Published 2015
    “…In line with the recent emergence of Search based Software Engineering (SBSE), this article presents a novel strategy for SPLs tests reduction using Bat-inspired algorithm (BA), called SPLBA. …”
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  10. 10

    Designing algorithm visualization on mobile platform: The proposed guidelines by Supli, Ahmad Affandi, Shiratuddin, Norshuhada

    Published 2017
    “…This paper entails an ongoing study about the design guidelines of algorithm visualization (AV) on mobile platform, helping students learning data structures and algorithm (DSA) subject effectively.Our previous review indicated that design guidelines of AV on mobile platform are still few.Mostly, previous guidelines of AV are developed for AV on desktop and website platform. …”
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    Article
  11. 11
  12. 12

    Prime-based method for interactive mining of frequent patterns by Nadimi-Shahraki, Mohammad-Hossein

    Published 2010
    “…Since rerunning the mining algorithms from scratch can be very time consuming, researchers have introduced interactive mining to find proper patterns by using the current mining model with various minsup. …”
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    Thesis
  13. 13

    Virtual reality in algorithm programming course: practicality and implications for college students by Dewi, Ika Parma, Ambiyar, Mursyida, Lativa, Effendi, Hansi, Giatman, Muhammad, Efrizon, Hanafi, Hafizul Fahri, Ali, Siti Khadijah

    Published 2024
    “…The analysis of learning problems shows the unavailability of interactive learning media that can support various learning styles of students in programming algorithm materials. …”
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    Article
  14. 14

    A comparative study of interactive segmentation with different number of strokes on complex images by Kok, Luong Goh, Giap, Weng Ng, Muzaffar Hamzah, Soo, See Chai

    Published 2020
    “…The most common user input type in interactive segmentation is using strokes. The different number of strokes are utilized in each different interactive segmentation algorithms. …”
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    African buffalo optimization algorithm based t-way test suite generation strategy for electronic-payment transactions by B. Odili, Julius, B. Nasser, Abdullah, A., Noraziah, Abd Wahab, Mohd Helmy, Ahmed, Mashuk

    Published 2022
    “…The use of meta-heuristics in Combinatorial Interaction Testing (CIT) is becoming more and more popular due to their effectiveness and efficiency over the traditional methods especially in authenticating electronic payment (e�payment) transactions. …”
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    Conference or Workshop Item
  17. 17

    A Comparative Study of Interactive Segmentation with Different Number of Strokes on Complex Images by Goh, Kok Luong, Ng, Giap Weng, Muzaffar, Hamzah, Chai, Soo See

    Published 2020
    “…The most common user input type in interactive segmentation is using strokes. The different number of strokes are utilized in each different interactive segmentation algorithms. …”
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    Article
  18. 18

    Input-output based relation combinatorial testing using whale optimization algorithm for generating near optimum number of test suite by Suali, Anjila J., Nuraminah Ramli, Rozmie Razif Othman, Hasneeza Liza Zakaria, Iszaidy Ismail, Nor Shahida Mohd Jamail, Rimuljo Hendradi, Nurol Husna Che Rose

    Published 2025
    “…Experimental results indicate that WOA outperforms or matches the effectiveness of these strategies in generating smaller test suites, particularly for higher interaction strengths. …”
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    Article
  19. 19

    Enhancing Harmony Search Metaheuristic Algorithm for Coverage Efficiency, Test Suite Reduction, and Running Time in Combinatorial Interaction Testing by Muazu, Aminu Aminu, Hashim, Ahmad Sobri

    Published 2025
    “…The effectiveness of these algorithms, also called metaheuristics, largely depends on the capabilities of their search techniques. …”
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  20. 20

    Identifying the influential spreaders in multilayer interactions of online social networks by Al-Garadi, M.A., Varathan, Kasturi Dewi, Ravana, S.D., Ahmed, E., Chang, V.

    Published 2016
    “…Moreover, in this paper a topological representation for an OSN is proposed which takes into accounts both multilayers interactions as well as overlaying links as weight. The measurement results are found to be more reliable when the identification algorithms are applied to proposed topological representation compared when these algorithms are applied to single layer representations.…”
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