Search Results - (( interaction design based algorithm ) OR ( java implementation path algorithm ))

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  1. 1

    Heavy Transportation Shortest Route using Dijkstra’s algorithm (HETRO) / Nurul Aqilah Ahmad Nezer by Ahmad Nezer, Nurul Aqilah

    Published 2017
    “…The development tools used in developing this project is NetBeans by using Java for the implementation of the coding. The methodology that used for developing this system is the Dijkstra’s algorithm. …”
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  2. 2

    Embedded system for indoor guidance parking with Dijkstra’s algorithm and ant colony optimization by Mohammad Ata, Karimeh Ibrahim

    Published 2019
    “…BST inserts the nodes in the way that the Dijkstra’s can find the empty parking in fastest way. Dijkstra’s algorithm initials the paths to finding the shortest path while ACO optimizes the paths. …”
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  3. 3

    Path planning for unmanned aerial vehicle (UAV) using rotated accelerated method in static outdoor environment by Shaliza Hayati A. Wahab, Nordin Saad, Azali Saudi, Ali Chekima

    Published 2021
    “…In this study, a fast iterative method known as Rotated Successive Over-Relaxation (RSOR) is introduced. The algorithm is implemented in a self-developed 2D Java tool, UAV Planner. …”
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  4. 4

    Smart appointment organizer for mobile application / Mohd Syafiq Adam by Adam, Mohd Syafiq

    Published 2009
    “…The main component of this prototype is the use of Dijkstra algorithm to compute the shortest path from source of appointment to the 6 points of destinations within UiTM Shah Alam. …”
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  5. 5

    User interface and interactivity design guidelines of algorithm visualization on mobile platform by Supli, Ahmad Affandi

    Published 2019
    “…It includes the fundamental recommendations for designers, developer, and lecturers to produce AVOMP which are based on two aspects, namely UI design and interactivity aspects. …”
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  6. 6

    Interactive jigsaw puzzle using backtracking algorithm / Amizah Mohd Kamaruzaman by Mohd Kamaruzaman, Amizah

    Published 2012
    “…The objective of this project is to study the various techniques to develop online jigsaw puzzle games. Based on the initial study, the Backtracking algorithm has been chosen as the most suitable algorithm to be used to develop the jigsaw puzzle according to available time and complexity of the algorithm. …”
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  7. 7

    Designing algorithm visualization on mobile platform: The proposed guidelines by Supli, Ahmad Affandi, Shiratuddin, Norshuhada

    Published 2017
    “…In fact, mobile learning has been proved to enhance engagement in learning circumstances, and thus effect student’s performance.In addition, the researchers highly recommend including UI design and Interactivity in designing effective AV system.However, the discussions of these two aspects in previous AV design guidelines are not comprehensive.The UI design in this paper describes the arrangement of AV features in mobile environment, whereas interactivity is about the active learning strategy features based on learning experiences (how to engage learners). …”
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  8. 8

    Design of nonlinear adaptive interaction algorithm controller for improvement of tracking performance of X-Y table ball screw drive system by Retas, Zain

    Published 2023
    “…The contribution is Nonlinear Adaptive Interaction Algorithm (NAIA). The controller is developed based on the enhancement and modification of the basic Adaptive Interaction Algorithm Controller (AIA). …”
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  9. 9

    An interactive analytics approach for sustainable and resilient case studies: a machine learning perspective by Mousavi, Seyed Mohsen, Sadeghi R., Kiarash, Lee, Lai Soon

    Published 2023
    “…To integrate machine learning and human interactions, this paper develops a new three-stage interactive algorithm in business analytics, called the interactive Nautilus-based algorithm, to address complex problems. …”
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  10. 10

    Sequence and sequence-less t-way test suite generation strategy based on the elitist flower pollination algorithm by Mohammed Abdullah, Abdullah Nasser

    Published 2018
    “…If t-way strategies are to be adopted in such a system, there is also a need to support test data generation based on sequence of interactions. Addressing these aforementioned issues and complementing the existing sequence based strategies such as t-SEQ, Sequence Covering Array Generator and Bee Algorithm, this thesis presents a unified strategy based on the new meta-heuristic algorithm, called the Elitist Flower Pollination Algorithm (eFPA). …”
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  11. 11

    Eye makeup system using interactive genetic algorithm by Chua,, Suk Ju.

    Published 2010
    “…This project focuses on the design and development of an eye makeup system using interactive Genetic Algorithm. …”
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    Final Year Project Report / IMRAD
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    Designing substitution boxes based on chaotic map and globalized firefly algorithm by Ahmed, Hussam Alddin Shihab

    Published 2019
    “…In this context, the proposed algorithm utilizes a new design for retrieving strong S- boxes based on standard firefly algorithm (SFA). …”
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  14. 14

    Adopting A Particle Swarm-Based Test Generator Strategy For Variable-Strength And T-Way Testing by S. Ahmed, Bestoun

    Published 2011
    “…Recently, researchers have started to explore the use of Artificial Intelligence (AI)-based algorithms as t-way (where t indicates the interaction strength) and variable-strength testing strategies. …”
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    Interactive framework for dynamic modelling and active vibration control of flexible structures by Mat Darus, Intan Zaurah, Mohd. Hashim, Siti Zaiton, Tokhi, M. O.

    Published 2008
    “…The design and implementation of the interactive learning system incorporating the simulation algorithms, modelling and control strategies, are developed using MATLAB. …”
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  16. 16

    A cognitive mapping approach in real-time haptic rendering interaction for improved spatial learning ability among autistic people / Kesavan Krishnan by Kesavan , Krishnan

    Published 2024
    “…This is due to the lack of haptic-based virtual environment frameworks (HBVE-Framework) to provide better guidelines for designers during the course of the entire design process. …”
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    Harmony search-based robust optimal controller with prior defined structure by Rafieishahemabadi, Ali

    Published 2013
    “…For further assessment, the proposed design strategy is then employed to design a control law for an electrical DC drive velocity controller used as a benchmark problem for the recent PSO-based and genetic algorithm optimization (GAO)-based robust controllers. …”
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