Search Results - (( intelligence system mapping algorithm ) OR ( intelligence game based algorithm ))
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Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman
Published 2020“…The most common pathfinding algorithm used in video game is A*. Even though A* is the most popular algorithm amongst game developers, it's hardly the best algorithm in finding the true shortest path. …”
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A coevolutionary multiobjective evolutionary algorithm for game artificial intelligence
Published 2013“…Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for designing computer-based controllers to perform various tasks autonomously in game area, specifically to produce intelligent optimal game controllers for playing video and computer games. …”
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A coevolutionary multiobjective evolutionary algorithm for game artificial intelligence
Published 2013“…Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for designing computer-based controllers to perform various tasks autonomously in game area, specifically to produce intelligent optimal game controllers for playing video and computer games. …”
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Knowledge-based system developement for the game congkak / Syah Ali Reza Yaacob
Published 2006“…The objective is to implement Minimax and α-β pruning in this game. In this project, some of the game rules are modified in order to make it into a turn-based game. …”
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Designing and Developing an Intelligent Congkak
Published 2011“…This issues can solved by programming the Congkak system based on previous work on Mancala and NN system, and then recording the performance of the related algorithm. …”
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A novel map-matching algorithm to improve vehicle tracking system accuracy
Published 2007“…Map-matching algorithms attempt to pinpoint the vehicle in a particular road map segment (or any restricting track such as rails, etc), in spite of the digital map errors and navigation system inaccuracies. …”
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A Novel Map-matching Algorithm to Improve Vehicle Tracking System Accuracy
Published 2008“…Satellite-based Vehicle Tracking System accuracy can be improved by augmenting the positional information using road network data, in a process known as map-matching. …”
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Cooperative multi agents for intelligent intrusion detection and prevention systems / Shahaboddin Shamshirband
Published 2014“…Later, we investigate the game based-FQL algorithm by combining the game theoretic approach and the fuzzy Q-learning algorithm. …”
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Patient's Chatting Mechanism Serious Game for Internal Medicine Practice
Published 2013“…This subject deals with an invention towards developing a Artificial Intelligent chatbot for a online serious game in the domain of medical and treatment. …”
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Undergraduates Project Papers -
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A Map-matching Algorithm to Improve Vehicle Tracking Systems Accuracy
Published 2008“…Keywords: map-matching, vehicle tracking systems, Multiple Hypotheses Technique, Global Positioning System.…”
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Development of floor mapping mobile robot algorithm using enhanced Artificial Neuro-Based SLAM (ANBS)
Published 2020“…The experimental results showed how the different controllers can be improved by adding the ANBS algorithm which intelligently filtering the unnecessary error and produce the precise output on the map. …”
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The application of neural networks and min-max algorithm in digital congkak
Published 2013“…To make it intelligent, its player agent was developed using a combination of Neural Networks and Min-Max algorithm. …”
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Conference or Workshop Item -
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A Map-matching Algorithm to Improve Vehicle Tracking Systems Accuracy
Published 2008“…The results showed that the proposed algoritlimi is able to improve the neap-matching accuracy as compared to the point-to-curve algorithm. Keywords: map-matching, vehicle tracking systems, Multiple Hypotheses Technique, Global Positioning System.…”
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Final Year Project -
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Evolutionary Multiobjective optimization for automatic generation Of Neural game controller
Published 2013“…This research presents the result of implementing evolutionary algorithms towards computational intelligence in Tower Defense game (TD game). …”
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Research Report -
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Nature-Inspired cognitive evolution to play Ms. Pac-Man
Published 2011“…The experimental results show that an ES-based system can be successfully applied to automatically generate artificial intelligence for a complex, dynamic and highly stochastic video game environment.…”
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