Search Results - (( intelligence game based algorithm ) OR ( intelligence system vs algorithm ))

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  1. 1

    A coevolutionary multiobjective evolutionary algorithm for game artificial intelligence by Tse, Guan Tan, Teo, Jason Tze Wi, Rayner Alfred, Kim, On Chin

    Published 2013
    “…Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for designing computer-based controllers to perform various tasks autonomously in game area, specifically to produce intelligent optimal game controllers for playing video and computer games. …”
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    Article
  2. 2

    A coevolutionary multiobjective evolutionary algorithm for game artificial intelligence by Tse, Guan Tan, Jason, Teo, Kim, On Chin, Alfred, Rayner

    Published 2013
    “…Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for designing computer-based controllers to perform various tasks autonomously in game area, specifically to produce intelligent optimal game controllers for playing video and computer games. …”
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    Article
  3. 3

    Knowledge-based system developement for the game congkak / Syah Ali Reza Yaacob by Yaacob, Syah Ali Reza

    Published 2006
    “…The objective is to implement Minimax and α-β pruning in this game. In this project, some of the game rules are modified in order to make it into a turn-based game. …”
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    Thesis
  4. 4

    Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman by Abd Rohaman, Muhammad Syurahbil

    Published 2020
    “…The most common pathfinding algorithm used in video game is A*. Even though A* is the most popular algorithm amongst game developers, it's hardly the best algorithm in finding the true shortest path. …”
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    Thesis
  5. 5

    Designing and Developing an Intelligent Congkak by Muhammad Safwan, Mohd Shahidan

    Published 2011
    “…This issues can solved by programming the Congkak system based on previous work on Mancala and NN system, and then recording the performance of the related algorithm. …”
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    Thesis
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  7. 7

    Cooperative multi agents for intelligent intrusion detection and prevention systems / Shahaboddin Shamshirband by Shamshirband, Shahaboddin

    Published 2014
    “…Later, we investigate the game based-FQL algorithm by combining the game theoretic approach and the fuzzy Q-learning algorithm. …”
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    Thesis
  8. 8

    Patient's Chatting Mechanism Serious Game for Internal Medicine Practice by Lee Sim, Siew

    Published 2013
    “…This subject deals with an invention towards developing a Artificial Intelligent chatbot for a online serious game in the domain of medical and treatment. …”
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    Undergraduates Project Papers
  9. 9

    The application of neural networks and min-max algorithm in digital congkak by Che Pa, Noraziah, Alwi, Asmidah, Mohamed Din, Aniza, Safwan, Muhammad

    Published 2013
    “…To make it intelligent, its player agent was developed using a combination of Neural Networks and Min-Max algorithm. …”
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    Conference or Workshop Item
  10. 10

    Evolutionary Multiobjective optimization for automatic generation Of Neural game controller by Chin, Kim On, Yong, Yung Nan

    Published 2013
    “…This research presents the result of implementing evolutionary algorithms towards computational intelligence in Tower Defense game (TD game). …”
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    Research Report
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  12. 12

    Nature-Inspired cognitive evolution to play Ms. Pac-Man by Tse, Guan Tan, Jason Teo, Patricia Anthony

    Published 2011
    “…The experimental results show that an ES-based system can be successfully applied to automatically generate artificial intelligence for a complex, dynamic and highly stochastic video game environment.…”
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    Article
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    Vision Based Multi Sensor Feedback System For Robot System With Intelligent by Syed Mohamad Shazali, Syed Abdul Hamid

    Published 2009
    “…The feedback system also feeds the Artificial Intelligent program necessary information to make the right decision, which is based on rules of a popular game, Tic-Tac-Toe. …”
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    Thesis
  15. 15

    Artificial neural controller synthesis for TORCS by Shi, Jun Long

    Published 2015
    “…In other way, player may uninstall the game if they found the game is not beatable after spending few days on the game. …”
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    Thesis
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  17. 17

    Automatic generation of neural game controller using single and bi-objective evolutionary optimization algorithms for RTS Game by Chang, Kee Tong

    Published 2015
    “…A good game is very profitable. Hence, the developers are trying hard to include Artificial Intelligence (AI) technologies for generate better game to attract more players, especially for Real-Time Strategy (RTS) game. …”
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    Thesis
  18. 18

    Energy-efficient power allocation for downlink non orthogonal multiple access networks based on game theory and genetic algorithm / Reem Mustafa Mah’d Al Debes by Reem Mustafa , Mah’d Al Debes

    Published 2025
    “…The research leverages Artificial Intelligence (AI)-based Genetic Algorithms (GA) and game theory to address critical challenges in resource allocation. …”
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    Thesis
  19. 19

    Distributed learning based energy-efficient operations in small cell networks by Mughees, Amna

    Published 2023
    “…Simulation results demonstrate improved performance in power consumption, load, sum rate, utility, learning rate, convergence, and energy efficiency for small base stations (SBSs) and user equipment (UEs) compared to four benchmarked algorithms, including WMMSE, game theory, Q-learning, and DRL. …”
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    Thesis
  20. 20

    Classroom finder system with student availability, space and time constraint by Loh, Yong Bin

    Published 2024
    “…The primary focus of the system is on facilitating efficient and conflict-free room assignments while considering various constraints and requirements by exploring the suitable Artificial Intelligence approaches and scheduling algorithms. …”
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    Final Year Project / Dissertation / Thesis