Search Results - (( intelligence game based algorithm ) OR ( intelligence system force algorithm ))
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A coevolutionary multiobjective evolutionary algorithm for game artificial intelligence
Published 2013“…Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for designing computer-based controllers to perform various tasks autonomously in game area, specifically to produce intelligent optimal game controllers for playing video and computer games. …”
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A coevolutionary multiobjective evolutionary algorithm for game artificial intelligence
Published 2013“…Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for designing computer-based controllers to perform various tasks autonomously in game area, specifically to produce intelligent optimal game controllers for playing video and computer games. …”
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Intelligent Optimization of Force Tracking Parameters for MR Damper Modelling using Firefly Algorithm
Published 2020“…To overcome this problem, an intelligent optimization method known as firefly algorithm (FA) was used by this study to optimize the force tracking controller (FTC) parameters as to achieve the exact damping force of MR damper system. …”
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Proceeding -
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Knowledge-based system developement for the game congkak / Syah Ali Reza Yaacob
Published 2006“…The objective is to implement Minimax and α-β pruning in this game. In this project, some of the game rules are modified in order to make it into a turn-based game. …”
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Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman
Published 2020“…The most common pathfinding algorithm used in video game is A*. Even though A* is the most popular algorithm amongst game developers, it's hardly the best algorithm in finding the true shortest path. …”
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An Intelligent Active Force Control Algorithm to Control an Upper Extremity Exoskeleton for Motor Recovery
Published 2016“…A proportional-derivative (PD) architecture is employed in this study to investigate its efficacy performing joint-space control objectives. An intelligent AFC algorithm is also incorporated into the PD to investigate the effectiveness of this hybrid system in compensating disturbances. …”
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Designing and Developing an Intelligent Congkak
Published 2011“…This issues can solved by programming the Congkak system based on previous work on Mancala and NN system, and then recording the performance of the related algorithm. …”
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A fuzzy-active force based control architecture for characterizing a nonlinear MIMO system / Tengku Luqman Tengku Mohamed
Published 2016“…This study examines the modelling and control of a twin rotor multi-input multi-output (MIMO) system (TRMS). An intelligent Active Force Control (AFC) scheme is utilised to compensate disturbances that a conventional PID control algorithm alone is unable to due to the system’s highly nonlinear behaviour. …”
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Cooperative multi agents for intelligent intrusion detection and prevention systems / Shahaboddin Shamshirband
Published 2014“…Later, we investigate the game based-FQL algorithm by combining the game theoretic approach and the fuzzy Q-learning algorithm. …”
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Patient's Chatting Mechanism Serious Game for Internal Medicine Practice
Published 2013“…This subject deals with an invention towards developing a Artificial Intelligent chatbot for a online serious game in the domain of medical and treatment. …”
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Undergraduates Project Papers -
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The application of neural networks and min-max algorithm in digital congkak
Published 2013“…To make it intelligent, its player agent was developed using a combination of Neural Networks and Min-Max algorithm. …”
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Evolutionary Multiobjective optimization for automatic generation Of Neural game controller
Published 2013“…This research presents the result of implementing evolutionary algorithms towards computational intelligence in Tower Defense game (TD game). …”
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Research Report -
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Nature-Inspired cognitive evolution to play Ms. Pac-Man
Published 2011“…The experimental results show that an ES-based system can be successfully applied to automatically generate artificial intelligence for a complex, dynamic and highly stochastic video game environment.…”
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Intelligent material handling mobile robot for industrial purpose with active force control capability
Published 2005“…A number of disturbances in the form of vibratory and impact forces are deliberately introduced into the system to evaluate the system performances. …”
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Monograph -
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Active force control with iterative learning control algorithm for a vehicle suspension
Published 2013“…The research focuses on the application of an active force control (AFC) strategy with iterative learning control (ILC) algorithms to compensate for the various introduced road profiles or 'disturbances' in a quarter car suspension system as an improvement to ride comfort performance. …”
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Vision Based Multi Sensor Feedback System For Robot System With Intelligent
Published 2009“…The feedback system also feeds the Artificial Intelligent program necessary information to make the right decision, which is based on rules of a popular game, Tic-Tac-Toe. …”
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Artificial neural controller synthesis for TORCS
Published 2015“…In other way, player may uninstall the game if they found the game is not beatable after spending few days on the game. …”
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