Search Results - (( intelligence based time algorithm ) OR ( intelligence game based algorithm ))
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Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman
Published 2020“…On a smaller game map, the algorithm still takes an acceptable computing time but on a larger size map, the computation time suffers a lot. …”
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Cooperative multi agents for intelligent intrusion detection and prevention systems / Shahaboddin Shamshirband
Published 2014“…Later, we investigate the game based-FQL algorithm by combining the game theoretic approach and the fuzzy Q-learning algorithm. …”
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Detection Of Misplaced And Missing Regions In Image Using Neural Network
Published 2017“…This scenario can be bridged to circuit on the breadboard, which also has similar condition like having several components on the board. Based on research, most of the algorithms are not intelligent enough and only able to detect the missing component. …”
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Automatic generation of neural game controller using single and bi-objective evolutionary optimization algorithms for RTS Game
Published 2015“…A good game is very profitable. Hence, the developers are trying hard to include Artificial Intelligence (AI) technologies for generate better game to attract more players, especially for Real-Time Strategy (RTS) game. …”
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Artificial neural controller synthesis for TORCS
Published 2015“…As such, there are many Artificial Intelligence (AI) techniques have been introduced and included in different games genres in order to generate better and attractive NPC. …”
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Machine learning for data classification in construction project planning
Published 2023“…Machine Learning is a tool of Artificial Intelligence to use the algorithms and statistical models to enable a machine to learn the concept and make predictions or decision as an outcome. …”
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Final Year Project / Dissertation / Thesis -
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A coevolutionary multiobjective evolutionary algorithm for game artificial intelligence
Published 2013“…Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for designing computer-based controllers to perform various tasks autonomously in game area, specifically to produce intelligent optimal game controllers for playing video and computer games. …”
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A coevolutionary multiobjective evolutionary algorithm for game artificial intelligence
Published 2013“…Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for designing computer-based controllers to perform various tasks autonomously in game area, specifically to produce intelligent optimal game controllers for playing video and computer games. …”
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Knowledge-based system developement for the game congkak / Syah Ali Reza Yaacob
Published 2006“…The objective is to implement Minimax and α-β pruning in this game. In this project, some of the game rules are modified in order to make it into a turn-based game. …”
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Designing and Developing an Intelligent Congkak
Published 2011“…This issues can solved by programming the Congkak system based on previous work on Mancala and NN system, and then recording the performance of the related algorithm. …”
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Patient's Chatting Mechanism Serious Game for Internal Medicine Practice
Published 2013“…This subject deals with an invention towards developing a Artificial Intelligent chatbot for a online serious game in the domain of medical and treatment. …”
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Undergraduates Project Papers -
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The application of neural networks and min-max algorithm in digital congkak
Published 2013“…To make it intelligent, its player agent was developed using a combination of Neural Networks and Min-Max algorithm. …”
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Conference or Workshop Item -
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Evolutionary Multiobjective optimization for automatic generation Of Neural game controller
Published 2013“…This research presents the result of implementing evolutionary algorithms towards computational intelligence in Tower Defense game (TD game). …”
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Research Report -
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Nature-Inspired cognitive evolution to play Ms. Pac-Man
Published 2011“…The experimental results show that an ES-based system can be successfully applied to automatically generate artificial intelligence for a complex, dynamic and highly stochastic video game environment.…”
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Time series data intelligent clustering algorithm for landslide displacement prediction
Published 2018“…To address this problem, an intelligent clustering algorithm for time series data in landslide displacement prediction based on nonlinear dynamic time bending is proposed in this paper. …”
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Vision Based Multi Sensor Feedback System For Robot System With Intelligent
Published 2009“…The feedback system also feeds the Artificial Intelligent program necessary information to make the right decision, which is based on rules of a popular game, Tic-Tac-Toe. …”
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