Search Results - (( intelligence based modified algorithm ) OR ( intelligence game based algorithm ))

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  1. 1

    Knowledge-based system developement for the game congkak / Syah Ali Reza Yaacob by Yaacob, Syah Ali Reza

    Published 2006
    “…The objective is to implement Minimax and α-β pruning in this game. In this project, some of the game rules are modified in order to make it into a turn-based game. …”
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    Thesis
  2. 2

    Evolutionary Multiobjective optimization for automatic generation Of Neural game controller by Chin, Kim On, Yong, Yung Nan

    Published 2013
    “…This research presents the result of implementing evolutionary algorithms towards computational intelligence in Tower Defense game (TD game). …”
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    Research Report
  3. 3
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    A coevolutionary multiobjective evolutionary algorithm for game artificial intelligence by Tse, Guan Tan, Teo, Jason Tze Wi, Rayner Alfred, Kim, On Chin

    Published 2013
    “…Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for designing computer-based controllers to perform various tasks autonomously in game area, specifically to produce intelligent optimal game controllers for playing video and computer games. …”
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    Article
  5. 5

    A coevolutionary multiobjective evolutionary algorithm for game artificial intelligence by Tse, Guan Tan, Jason, Teo, Kim, On Chin, Alfred, Rayner

    Published 2013
    “…Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for designing computer-based controllers to perform various tasks autonomously in game area, specifically to produce intelligent optimal game controllers for playing video and computer games. …”
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    Article
  6. 6

    Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman by Abd Rohaman, Muhammad Syurahbil

    Published 2020
    “…The most common pathfinding algorithm used in video game is A*. Even though A* is the most popular algorithm amongst game developers, it's hardly the best algorithm in finding the true shortest path. …”
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    Thesis
  7. 7

    Designing and Developing an Intelligent Congkak by Muhammad Safwan, Mohd Shahidan

    Published 2011
    “…This issues can solved by programming the Congkak system based on previous work on Mancala and NN system, and then recording the performance of the related algorithm. …”
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    Thesis
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  9. 9

    Bats echolocation-inspired algorithms for global optimisation problems by Nafrizuan, Mat Yahya

    Published 2016
    “…The aim of the research is to introduce novel form of swarm intelligence algorithms based on real echolocation behaviour of bats. …”
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    Thesis
  10. 10

    Cooperative multi agents for intelligent intrusion detection and prevention systems / Shahaboddin Shamshirband by Shamshirband, Shahaboddin

    Published 2014
    “…Later, we investigate the game based-FQL algorithm by combining the game theoretic approach and the fuzzy Q-learning algorithm. …”
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    Thesis
  11. 11

    Enhanced Intelligent Water Drops Algorithm for University Examination Timetabling Problems by Bashar AbedAl Mohdi Talal AlDeeb

    Published 2024
    “…The IWD is a recent metaheuristic population-based algorithm belonging to the swarm intelligent category which simulates the dynamic of the river systems. …”
    thesis::doctoral thesis
  12. 12

    Patient's Chatting Mechanism Serious Game for Internal Medicine Practice by Lee Sim, Siew

    Published 2013
    “…This subject deals with an invention towards developing a Artificial Intelligent chatbot for a online serious game in the domain of medical and treatment. …”
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    Undergraduates Project Papers
  13. 13

    Application of swarm intelligence optimization on bio-process problems / Mohamad Zihin Mohd Zain by Mohamad Zihin , Mohd Zain

    Published 2018
    “…Multi-objective optimization problems are also addressed by proposing a modified multi-criterion optimization algorithm based on a Pareto-based Particle Swarm Optimization (PSO) algorithm called Multi-Objective Particle Swarm Optimization (MOPSO). …”
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    Thesis
  14. 14

    The application of neural networks and min-max algorithm in digital congkak by Che Pa, Noraziah, Alwi, Asmidah, Mohamed Din, Aniza, Safwan, Muhammad

    Published 2013
    “…To make it intelligent, its player agent was developed using a combination of Neural Networks and Min-Max algorithm. …”
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    Conference or Workshop Item
  15. 15

    Nature-Inspired cognitive evolution to play Ms. Pac-Man by Tse, Guan Tan, Jason Teo, Patricia Anthony

    Published 2011
    “…The experimental results show that an ES-based system can be successfully applied to automatically generate artificial intelligence for a complex, dynamic and highly stochastic video game environment.…”
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    Article
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    Integration of dual intelligent algorithms in shunt active power filter by Abdul Rahman, Nor Farahaida, Mohd Radzi, Mohd Amran, Mariun, Norman, Che Soh, Azura, Abd Rahim, Nasrudin

    Published 2013
    “…This paper presents an integration of dual intelligent algorithms: artificial neural network (ANN) based fundamental component extraction algorithm and fuzzy logic based DC-link voltage self-charging algorithm (fuzzy self-charging algorithm), in a three-phase three-wire shunt active power filter (SAPF). …”
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    Conference or Workshop Item
  18. 18

    Vision Based Multi Sensor Feedback System For Robot System With Intelligent by Syed Mohamad Shazali, Syed Abdul Hamid

    Published 2009
    “…The feedback system also feeds the Artificial Intelligent program necessary information to make the right decision, which is based on rules of a popular game, Tic-Tac-Toe. …”
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    Thesis
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    Artificial neural controller synthesis for TORCS by Shi, Jun Long

    Published 2015
    “…In other way, player may uninstall the game if they found the game is not beatable after spending few days on the game. …”
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    Thesis
  20. 20

    Automatic generation of neural game controller using single and bi-objective evolutionary optimization algorithms for RTS Game by Chang, Kee Tong

    Published 2015
    “…A good game is very profitable. Hence, the developers are trying hard to include Artificial Intelligence (AI) technologies for generate better game to attract more players, especially for Real-Time Strategy (RTS) game. …”
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    Thesis