Search Results - (( intelligence based model algorithm ) OR ( intelligence games based algorithm ))

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  1. 1

    The application of suitable sports games for junior high school students based on deep learning and artificial intelligence by Ji, Xueyan, Samsudin, Shamsulariffin, Hassan, Muhammad Zarif, Farizan, Noor Hamzani, Yuan, Yubin, Chen, Wang

    Published 2025
    “…This study intends to develop a Spatial Temporal-Graph Convolutional Network (ST-GCN) action detection algorithm based on the MediaPipe framework. This is achieved by integrating deep learning and artificial intelligence technologies. …”
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    Article
  2. 2

    Nature-Inspired cognitive evolution to play Ms. Pac-Man by Tse, Guan Tan, Jason Teo, Patricia Anthony

    Published 2011
    “…The experimental results show that an ES-based system can be successfully applied to automatically generate artificial intelligence for a complex, dynamic and highly stochastic video game environment.…”
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    Article
  3. 3

    An adaptive ant colony optimization algorithm for rule-based classification by Al-Behadili, Hayder Naser Khraibet

    Published 2020
    “…Ant-Miner is a variant of ant colony optimisation and a prominent intelligent algorithm widely use in rules-based classification. …”
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    Thesis
  4. 4

    Energy-efficient power allocation for downlink non orthogonal multiple access networks based on game theory and genetic algorithm / Reem Mustafa Mah’d Al Debes by Reem Mustafa , Mah’d Al Debes

    Published 2025
    “…The research leverages Artificial Intelligence (AI)-based Genetic Algorithms (GA) and game theory to address critical challenges in resource allocation. …”
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    Thesis
  5. 5

    Distributed learning based energy-efficient operations in small cell networks by Mughees, Amna

    Published 2023
    “…Simulation results demonstrate improved performance in power consumption, load, sum rate, utility, learning rate, convergence, and energy efficiency for small base stations (SBSs) and user equipment (UEs) compared to four benchmarked algorithms, including WMMSE, game theory, Q-learning, and DRL. …”
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    Thesis
  6. 6

    MARKERLESS ARTICULATED HUMAN MOTION TRACKING USING HIERARCHICAL MULTI-SWARM COOPERATIVE PARTICLE SWARM OPTIMIZATION by SAINI, SANJA Y

    Published 2016
    “…Most recently. the swarm-intelligence based PSO algorithm have been gaining momentum in this tield.…”
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    Thesis
  7. 7

    The AI-Driven Transformative Potential of the Gaming Industry for Economy and Society by Yi Qin, Tee, Abdullah, Nor Hazana, Mohd Emran, Natrah

    Published 2024
    “…It synthesizes technical and humanities disciplines such as artificial intelligence (AI), virtual reality, behavioral psychology, cognitive science, design, agent-based modeling, scenario planning, Foresight, complex systems science, and others. …”
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    Article
  8. 8

    Machine learning for data classification in construction project planning by Lau, Zheng Liang

    Published 2023
    “…Machine Learning is a tool of Artificial Intelligence to use the algorithms and statistical models to enable a machine to learn the concept and make predictions or decision as an outcome. …”
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    Final Year Project / Dissertation / Thesis
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  10. 10

    A study on methodologies of story generation / Muhammad Riza Abd. Aziz by Abd. Aziz, Muhammad Riza

    Published 2001
    “…This study aims to combine findings from literary theory with story generation algorithms in order to investigate computer-based storytelling. …”
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    Thesis
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    A coevolutionary multiobjective evolutionary algorithm for game artificial intelligence by Tse, Guan Tan, Teo, Jason Tze Wi, Rayner Alfred, Kim, On Chin

    Published 2013
    “…Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for designing computer-based controllers to perform various tasks autonomously in game area, specifically to produce intelligent optimal game controllers for playing video and computer games. …”
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    Article
  13. 13

    A coevolutionary multiobjective evolutionary algorithm for game artificial intelligence by Tse, Guan Tan, Jason, Teo, Kim, On Chin, Alfred, Rayner

    Published 2013
    “…Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for designing computer-based controllers to perform various tasks autonomously in game area, specifically to produce intelligent optimal game controllers for playing video and computer games. …”
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    Article
  14. 14

    Knowledge-based system developement for the game congkak / Syah Ali Reza Yaacob by Yaacob, Syah Ali Reza

    Published 2006
    “…The objective is to implement Minimax and α-β pruning in this game. In this project, some of the game rules are modified in order to make it into a turn-based game. …”
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    Thesis
  15. 15

    Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman by Abd Rohaman, Muhammad Syurahbil

    Published 2020
    “…The most common pathfinding algorithm used in video game is A*. Even though A* is the most popular algorithm amongst game developers, it's hardly the best algorithm in finding the true shortest path. …”
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    Thesis
  16. 16

    Designing and Developing an Intelligent Congkak by Muhammad Safwan, Mohd Shahidan

    Published 2011
    “…This issues can solved by programming the Congkak system based on previous work on Mancala and NN system, and then recording the performance of the related algorithm. …”
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    Thesis
  17. 17

    Cooperative multi agents for intelligent intrusion detection and prevention systems / Shahaboddin Shamshirband by Shamshirband, Shahaboddin

    Published 2014
    “…Later, we investigate the game based-FQL algorithm by combining the game theoretic approach and the fuzzy Q-learning algorithm. …”
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    Thesis
  18. 18

    Patient's Chatting Mechanism Serious Game for Internal Medicine Practice by Lee Sim, Siew

    Published 2013
    “…This subject deals with an invention towards developing a Artificial Intelligent chatbot for a online serious game in the domain of medical and treatment. …”
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    Undergraduates Project Papers
  19. 19

    The application of neural networks and min-max algorithm in digital congkak by Che Pa, Noraziah, Alwi, Asmidah, Mohamed Din, Aniza, Safwan, Muhammad

    Published 2013
    “…To make it intelligent, its player agent was developed using a combination of Neural Networks and Min-Max algorithm. …”
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    Conference or Workshop Item
  20. 20

    Evolutionary Multiobjective optimization for automatic generation Of Neural game controller by Chin, Kim On, Yong, Yung Nan

    Published 2013
    “…This research presents the result of implementing evolutionary algorithms towards computational intelligence in Tower Defense game (TD game). …”
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    Research Report