Search Results - (( intelligence based maps algorithm ) OR ( intelligence games based algorithm ))
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Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman
Published 2020“…This study explores one of the A* variants called Basic Theta*. A mobile game app is developed using Unity Engine. Basic Theta* is implemented in the game using grid-based map representation. …”
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A coevolutionary multiobjective evolutionary algorithm for game artificial intelligence
Published 2013“…Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for designing computer-based controllers to perform various tasks autonomously in game area, specifically to produce intelligent optimal game controllers for playing video and computer games. …”
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A coevolutionary multiobjective evolutionary algorithm for game artificial intelligence
Published 2013“…Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for designing computer-based controllers to perform various tasks autonomously in game area, specifically to produce intelligent optimal game controllers for playing video and computer games. …”
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Knowledge-based system developement for the game congkak / Syah Ali Reza Yaacob
Published 2006“…The objective is to implement Minimax and α-β pruning in this game. In this project, some of the game rules are modified in order to make it into a turn-based game. …”
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Designing and Developing an Intelligent Congkak
Published 2011“…This issues can solved by programming the Congkak system based on previous work on Mancala and NN system, and then recording the performance of the related algorithm. …”
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Cooperative multi agents for intelligent intrusion detection and prevention systems / Shahaboddin Shamshirband
Published 2014“…Later, we investigate the game based-FQL algorithm by combining the game theoretic approach and the fuzzy Q-learning algorithm. …”
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Patient's Chatting Mechanism Serious Game for Internal Medicine Practice
Published 2013“…This subject deals with an invention towards developing a Artificial Intelligent chatbot for a online serious game in the domain of medical and treatment. …”
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Undergraduates Project Papers -
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The application of neural networks and min-max algorithm in digital congkak
Published 2013“…To make it intelligent, its player agent was developed using a combination of Neural Networks and Min-Max algorithm. …”
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Evolutionary Multiobjective optimization for automatic generation Of Neural game controller
Published 2013“…This research presents the result of implementing evolutionary algorithms towards computational intelligence in Tower Defense game (TD game). …”
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Development of floor mapping mobile robot algorithm using enhanced Artificial Neuro-Based SLAM (ANBS)
Published 2020“…The paper will highlight implementing a Rplidar sensor with a floor mapping mobile robot platform with the enhanced error corrections based on the Artificial Neuro-Based SLAM (ANBS) algorithm. …”
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Nature-Inspired cognitive evolution to play Ms. Pac-Man
Published 2011“…The experimental results show that an ES-based system can be successfully applied to automatically generate artificial intelligence for a complex, dynamic and highly stochastic video game environment.…”
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A Novel Map-matching Algorithm to Improve Vehicle Tracking System Accuracy
Published 2008“…Satellite-based Vehicle Tracking System accuracy can be improved by augmenting the positional information using road network data, in a process known as map-matching. …”
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A novel map-matching algorithm to improve vehicle tracking system accuracy
Published 2007“…Map-matching algorithms attempt to pinpoint the vehicle in a particular road map segment (or any restricting track such as rails, etc), in spite of the digital map errors and navigation system inaccuracies. …”
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Vision Based Multi Sensor Feedback System For Robot System With Intelligent
Published 2009“…The feedback system also feeds the Artificial Intelligent program necessary information to make the right decision, which is based on rules of a popular game, Tic-Tac-Toe. …”
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Artificial neural controller synthesis for TORCS
Published 2015“…In other way, player may uninstall the game if they found the game is not beatable after spending few days on the game. …”
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Automatic generation of neural game controller using single and bi-objective evolutionary optimization algorithms for RTS Game
Published 2015“…A good game is very profitable. Hence, the developers are trying hard to include Artificial Intelligence (AI) technologies for generate better game to attract more players, especially for Real-Time Strategy (RTS) game. …”
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Energy-efficient power allocation for downlink non orthogonal multiple access networks based on game theory and genetic algorithm / Reem Mustafa Mah’d Al Debes
Published 2025“…The research leverages Artificial Intelligence (AI)-based Genetic Algorithms (GA) and game theory to address critical challenges in resource allocation. …”
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