Search Results - (( intelligence based learning algorithm ) OR ( intelligence game based algorithm ))

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  1. 1

    Cooperative multi agents for intelligent intrusion detection and prevention systems / Shahaboddin Shamshirband by Shamshirband, Shahaboddin

    Published 2014
    “…Later, we investigate the game based-FQL algorithm by combining the game theoretic approach and the fuzzy Q-learning algorithm. …”
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    Thesis
  2. 2

    The application of suitable sports games for junior high school students based on deep learning and artificial intelligence by Ji, Xueyan, Samsudin, Shamsulariffin, Hassan, Muhammad Zarif, Farizan, Noor Hamzani, Yuan, Yubin, Chen, Wang

    Published 2025
    “…This study intends to develop a Spatial Temporal-Graph Convolutional Network (ST-GCN) action detection algorithm based on the MediaPipe framework. This is achieved by integrating deep learning and artificial intelligence technologies. …”
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    Article
  3. 3

    Distributed learning based energy-efficient operations in small cell networks by Mughees, Amna

    Published 2023
    “…Simulation results demonstrate improved performance in power consumption, load, sum rate, utility, learning rate, convergence, and energy efficiency for small base stations (SBSs) and user equipment (UEs) compared to four benchmarked algorithms, including WMMSE, game theory, Q-learning, and DRL. …”
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    Thesis
  4. 4

    Nature-Inspired cognitive evolution to play Ms. Pac-Man by Tse, Guan Tan, Jason Teo, Patricia Anthony

    Published 2011
    “…The experimental results show that an ES-based system can be successfully applied to automatically generate artificial intelligence for a complex, dynamic and highly stochastic video game environment.…”
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    Article
  5. 5

    Machine learning for data classification in construction project planning by Lau, Zheng Liang

    Published 2023
    “…Machine Learning is a tool of Artificial Intelligence to use the algorithms and statistical models to enable a machine to learn the concept and make predictions or decision as an outcome. …”
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    Final Year Project / Dissertation / Thesis
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    Learner’s emotion prediction using production rules classification algorithm through brain computer interface tool by Nurshafiqa Saffah, Mohd Sharif

    Published 2018
    “…In future, this research can be an initial work in automating tutorial decisions in an intelligent tutoring system which are able to adapt to the behaviour of the learners based on the detected mental states. …”
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    Thesis
  10. 10

    A coevolutionary multiobjective evolutionary algorithm for game artificial intelligence by Tse, Guan Tan, Teo, Jason Tze Wi, Rayner Alfred, Kim, On Chin

    Published 2013
    “…Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for designing computer-based controllers to perform various tasks autonomously in game area, specifically to produce intelligent optimal game controllers for playing video and computer games. …”
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    Article
  11. 11

    A coevolutionary multiobjective evolutionary algorithm for game artificial intelligence by Tse, Guan Tan, Jason, Teo, Kim, On Chin, Alfred, Rayner

    Published 2013
    “…Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for designing computer-based controllers to perform various tasks autonomously in game area, specifically to produce intelligent optimal game controllers for playing video and computer games. …”
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    Article
  12. 12

    Knowledge-based system developement for the game congkak / Syah Ali Reza Yaacob by Yaacob, Syah Ali Reza

    Published 2006
    “…The objective is to implement Minimax and α-β pruning in this game. In this project, some of the game rules are modified in order to make it into a turn-based game. …”
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    Thesis
  13. 13

    Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman by Abd Rohaman, Muhammad Syurahbil

    Published 2020
    “…The most common pathfinding algorithm used in video game is A*. Even though A* is the most popular algorithm amongst game developers, it's hardly the best algorithm in finding the true shortest path. …”
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    Thesis
  14. 14

    Designing and Developing an Intelligent Congkak by Muhammad Safwan, Mohd Shahidan

    Published 2011
    “…This issues can solved by programming the Congkak system based on previous work on Mancala and NN system, and then recording the performance of the related algorithm. …”
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    Thesis
  15. 15

    Patient's Chatting Mechanism Serious Game for Internal Medicine Practice by Lee Sim, Siew

    Published 2013
    “…This subject deals with an invention towards developing a Artificial Intelligent chatbot for a online serious game in the domain of medical and treatment. …”
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    Undergraduates Project Papers
  16. 16

    Developing an intelligent system to acquire meeting knowledge in problem-based learning environments by Chiang, A., Baba, M.S.

    Published 2006
    “…MALESAbrain1-3 is an intelligent algorithm which originally is designed for problem-based learning (PBL) environment. …”
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    Article
  17. 17

    The application of neural networks and min-max algorithm in digital congkak by Che Pa, Noraziah, Alwi, Asmidah, Mohamed Din, Aniza, Safwan, Muhammad

    Published 2013
    “…To make it intelligent, its player agent was developed using a combination of Neural Networks and Min-Max algorithm. …”
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    Conference or Workshop Item
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    Evolutionary Multiobjective optimization for automatic generation Of Neural game controller by Chin, Kim On, Yong, Yung Nan

    Published 2013
    “…This research presents the result of implementing evolutionary algorithms towards computational intelligence in Tower Defense game (TD game). …”
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    Research Report
  19. 19

    Using GA and KMP algorithm to implement an approach to learning through intelligent framework documentation by Mat Jani H., Lee S.P.

    Published 2023
    “…The main objective of this paper is to propose and implement an intelligent framework documentation approach that integrates case-based learning (CBL) with genetic algorithm (GA) and Knuth-Morris-Pratt (KMP) pattern matching algorithm with the intention of making learning a framework more effective. …”
    Conference paper
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    Development of an intelligent prediction tool for rice yield based on machine learning techniques by Md. Sap, Mohd. Noor, Awan, A. M.

    Published 2006
    “…Intelligent systems based on machine learning techniques. such as classification. clustering. are gaining Wide spread popularity in real world applications. …”
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    Article