Search Results - (( intelligence based bees algorithm ) OR ( intelligence games based algorithm ))

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  1. 1

    Application of Bee Colony Optimization (BCO) in NP-Hard Problems by Kamarudin, Muhammad Sariy Syazwan

    Published 2011
    “…Bee-Inspired algorithms were presumed to bring the new direction in the field of Swann Intelligence. …”
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    Final Year Project
  2. 2

    Optimal design of step – cone pulley problem using the bees algorithm by Yusof, Noor Jazilah, Kamaruddin, Shafie

    Published 2021
    “…Most of these algorithms were developed based on the collective behavior of social swarms of ants, bees, a flock of birds, and schools of fish. …”
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    Book Chapter
  3. 3

    A coevolutionary multiobjective evolutionary algorithm for game artificial intelligence by Tse, Guan Tan, Teo, Jason Tze Wi, Rayner Alfred, Kim, On Chin

    Published 2013
    “…Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for designing computer-based controllers to perform various tasks autonomously in game area, specifically to produce intelligent optimal game controllers for playing video and computer games. …”
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    Article
  4. 4

    A coevolutionary multiobjective evolutionary algorithm for game artificial intelligence by Tse, Guan Tan, Jason, Teo, Kim, On Chin, Alfred, Rayner

    Published 2013
    “…Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for designing computer-based controllers to perform various tasks autonomously in game area, specifically to produce intelligent optimal game controllers for playing video and computer games. …”
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    Article
  5. 5
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    Local search manoeuvres recruitment in the bees algorithm by Muhamad, Zaidi, Mahmuddin, Massudi, Nasrudin, Mohammad Faidzul, Sahran, Shahnorbanun

    Published 2011
    “…Swarm intelligence of honey bees had motivated many bioinspired based optimisation techniques. …”
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    Conference or Workshop Item
  7. 7

    Knowledge-based system developement for the game congkak / Syah Ali Reza Yaacob by Yaacob, Syah Ali Reza

    Published 2006
    “…The objective is to implement Minimax and α-β pruning in this game. In this project, some of the game rules are modified in order to make it into a turn-based game. …”
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    Thesis
  8. 8
  9. 9

    Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman by Abd Rohaman, Muhammad Syurahbil

    Published 2020
    “…The most common pathfinding algorithm used in video game is A*. Even though A* is the most popular algorithm amongst game developers, it's hardly the best algorithm in finding the true shortest path. …”
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    Thesis
  10. 10

    Designing and Developing an Intelligent Congkak by Muhammad Safwan, Mohd Shahidan

    Published 2011
    “…This issues can solved by programming the Congkak system based on previous work on Mancala and NN system, and then recording the performance of the related algorithm. …”
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    Thesis
  11. 11

    Performance Enhancement Of Artificial Bee Colony Optimization Algorithm by Abro, Abdul Ghani

    Published 2013
    “…Artificial Bee Colony (ABC) algorithm is a recently proposed bio-inspired optimization algorithm, simulating foraging phenomenon of honeybees. …”
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    Thesis
  12. 12

    Artificial bee colony for inventory routing problem with backordering by Moin, N.H., Halim, H.Z.A.

    Published 2014
    “…We propose a metaheuristic method, Artificial Bee Colony (ABC) to solve the IRPB.The ABCalgorithm is a swarm based heuristics which simulates the intelligent foraging behaviour of a honey bee swarm and sharing that information of the food sources with the bees in the nest. …”
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    Conference or Workshop Item
  13. 13

    A quick gbest guided artificial bee colony algorithm for stock market prices prediction by Shah, Habib, Tairan, Nasser, Garg, Harish, Ghazali, Rozaida

    Published 2018
    “…In this respect, in the present manuscript, we propose an algorithm based on ABC to minimize the error in the trend and actual values by using the hybrid technique based on neural network and artificial intelligence. …”
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    Article
  14. 14

    Cooperative multi agents for intelligent intrusion detection and prevention systems / Shahaboddin Shamshirband by Shamshirband, Shahaboddin

    Published 2014
    “…Later, we investigate the game based-FQL algorithm by combining the game theoretic approach and the fuzzy Q-learning algorithm. …”
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    Thesis
  15. 15

    Patient's Chatting Mechanism Serious Game for Internal Medicine Practice by Lee Sim, Siew

    Published 2013
    “…This subject deals with an invention towards developing a Artificial Intelligent chatbot for a online serious game in the domain of medical and treatment. …”
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    Undergraduates Project Papers
  16. 16

    Performance Analyses of Nature-inspired Algorithms on the Traveling Salesman’s Problems for Strategic Management by Julius, Beneoluchi Odili, M. N. M., Kahar, Noraziah, Ahmad, M., Zarina, Riaz, Ul Haq

    Published 2017
    “…After critical assessments of the performances of eleven algorithms consisting of two heuristics (Randomized Insertion Algorithm and the Honey Bee Mating Optimization for the Travelling Salesman’s Problem), two trajectory algorithms (Simulated Annealing and Evolutionary Simulated Annealing) and seven population-based optimization algorithms (Genetic Algorithm, Artificial Bee Colony, African Buffalo Optimization, Bat Algorithm, Particle Swarm Optimization, Ant Colony Optimization and Firefly Algorithm) in solving the 60 popular and complex benchmark symmetric Travelling Salesman’s optimization problems out of the total 118 as well as all the 18 asymmetric Travelling Salesman’s Problems test cases available in TSPLIB91. …”
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    Article
  17. 17

    Review of Multi-Objective Swarm Intelligence Optimization Algorithms by Yasear, Shaymah Akram, Ku Mahamud, Ku Ruhana

    Published 2021
    “…The MOSI algorithms are based on the integration of single objective algorithms and multi-objective optimization (MOO) approach. …”
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    Article
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    The application of neural networks and min-max algorithm in digital congkak by Che Pa, Noraziah, Alwi, Asmidah, Mohamed Din, Aniza, Safwan, Muhammad

    Published 2013
    “…To make it intelligent, its player agent was developed using a combination of Neural Networks and Min-Max algorithm. …”
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    Conference or Workshop Item
  20. 20

    Evolutionary Multiobjective optimization for automatic generation Of Neural game controller by Chin, Kim On, Yong, Yung Nan

    Published 2013
    “…This research presents the result of implementing evolutionary algorithms towards computational intelligence in Tower Defense game (TD game). …”
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    Research Report