Search Results - (( intelligence based ((graph algorithm) OR (path algorithm)) ) OR ( intelligence _ a algorithm ))
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African Buffalo Optimization (ABO): A New Metaheuristic Algorithm
Published 2015“…The African Buffalo Optimization (A.B.0) algorithm simulates the African buffalos' behaviour by encapsulation in a mathematical model; which solves a number of discrete optimization problems using graph-based route planning, job scheduling and it extends Swarm Intelligence paradigms. …”
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A comprehensive overview of classical and modern route planning algorithms for self-driving mobile robots
Published 2022“…Classical or traditional methods, such as Roadmaps (Visibility Graph and Voronoi Diagram), Potential Fields, and Cell Decomposition, and modern methodologies such as heuristic-based (Dijkstra Method, A* Algorithms, and D* Algorithms), metaheuristics algorithms (such as PSO, Bat Algorithm, ACO, and Genetic Algorithm), and neural systems such as fuzzy neural networks or fuzzy logic (FL) and Artificial Neural Networks (ANN) are described in this report. …”
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Utilization of Tabu search heuristic rules in sampling-based motion planning
Published 2023“…We propose a sampling-based algorithm for path planning in unknown environments using Tabu search. …”
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Attack graph construction for enhancing intrusion prediction based on vulnerabilities metrics
Published 2023“…For this issue, this study proposes using intelligent agents to reduce the reachability time in calculating between the nodes and use the naïve approach prune algorithm to remove unnecessary edges, minimizing the attack graph's complexity. …”
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Optimisation of Environmental Risk Assessment Architecture using Artificial Intelligence Techniques
Published 2024“…By contrast, the results of the safe path selection model were compared with the results obtained using Dijkstra's algorithm and the Floyd-Warshall algorithm. …”
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Solving the minimum dominating set problem of partitioned graphs using a hybrid bat algorithm
Published 2020“…This paper investigates the swarm intelligence behaviour represented by a population-based approach called the bat algorithm (BA) to find the smallest set of nodes that dominate the graph. …”
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Mobile robot path planning using hybrid genetic algorithm and traversability vectors method
Published 2004“…Recent advances in robotics and machine intelligence have led to the application of modern optimization method such as the genetic algorithm (GA), to solve the path-planning problem. …”
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Performance Analysis of Swarm Intelligence-Based Routing Protocol for Mobile Ad Hoc Network and Wireless Mesh Networks
Published 2009“…Ants’ algorithm belongs to the Swarm Intelligence (SI), which is proposed to find the shortest path. …”
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A Novel Path Prediction Strategy for Tracking Intelligent Travelers
Published 2009“…It is proposed and shown that route-like intelligent motion is based on a combination of decisional and kinematical factors. …”
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The application of suitable sports games for junior high school students based on deep learning and artificial intelligence
Published 2025“…This study intends to develop a Spatial Temporal-Graph Convolutional Network (ST-GCN) action detection algorithm based on the MediaPipe framework. …”
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Hybrid bat algorithm for minimum dominating set problem
Published 2017“…In this paper, the stochastic search represented by hybrid swarm intelligence algorithm to find the smallest set of nodes that dominate the graph. …”
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Modeling of static and dynamic components of bio-nanorobotic systems
Published 2012“…In addition, a graph algorithm based on greedy methods is employed to compute a new set of optimal weighted electronic properties of the fullerenes via computing their Minimum Weight Spanning Trees (MWSTs). …”
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VISUALIZATION OF GENETIC ALGORITHM BASED ON 2-D GRAPH TO ACCELERATE THE SEARCHING WITH HUMAN INTERVENTIONS.
Published 2012“…A tool termed as VIGA-20 (Visualization of Genetic Algorithm using 2-0 Graph) is implemented to accomplish this goal. …”
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Heuristic factors in ant system algorithm for course timetabling problem
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Conference or Workshop Item -
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Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman
Published 2020“…The most common pathfinding algorithm used in video game is A*. Even though A* is the most popular algorithm amongst game developers, it's hardly the best algorithm in finding the true shortest path. …”
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Design of Modeling Elements of Luoshan Shadow Puppets Creative Goods Based on Deep Learning
Published 2023“…Based on the design of modeling elements of Luoshan shadow puppets, this paper analyzes the characteristics of visual elements of shadow puppet creative goods, puts forward an intelligent design algorithm of shadow puppet creative goods based on DL, and explores the computer-aided shadow puppets modeling design strategy driven by artificial intelligence. …”
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A novel swarm-based optimisation algorithm inspired by artificial neural glial network for autonomous robots
Published 2019“…Artificial neuro-glial networks is proposed to be combined in the swarm-based communication algorithm to provide a human-like model for the robot's communication and optimization.…”
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An Intelligent System Approach to the Dynamic Hybrid Robot Control
Published 1996“…A one-pass smoothing algorithm was used to generate a practical smooth trajectory path in near real time. …”
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Thesis
