Search Results - (( intelligence ai coding algorithm ) OR ( intelligence game based algorithm ))

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  1. 1

    Active intelligent control of vibration of flexible plate structures by Md Salleh, Salihatun

    Published 2011
    “…In this work active intelligent control comprises a set of control techniques based on particle swarm optimisation (PSO), real coded genetic algorithm (RCGA) and artificial immune system (AIS). …”
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    Thesis
  2. 2

    A coevolutionary multiobjective evolutionary algorithm for game artificial intelligence by Tse, Guan Tan, Teo, Jason Tze Wi, Rayner Alfred, Kim, On Chin

    Published 2013
    “…Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for designing computer-based controllers to perform various tasks autonomously in game area, specifically to produce intelligent optimal game controllers for playing video and computer games. …”
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    Article
  3. 3

    A coevolutionary multiobjective evolutionary algorithm for game artificial intelligence by Tse, Guan Tan, Jason, Teo, Kim, On Chin, Alfred, Rayner

    Published 2013
    “…Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for designing computer-based controllers to perform various tasks autonomously in game area, specifically to produce intelligent optimal game controllers for playing video and computer games. …”
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    Article
  4. 4

    Intelligent energy systems using the barnacles mating optimizer and evolutionary mating algorithm: Foundations, methods, and applications by Mohd Herwan, Sulaiman, Zuriani, Mustaffa

    Published 2026
    “…Intelligent Energy Systems using the Barnacles Mating Optimizer and Evolutionary Mating Algorithm: Foundations, Methods, and Applications reveals the potential of innovative optimization algorithms to support sustainability in modern energy systems. …”
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    Book
  5. 5

    Knowledge-based system developement for the game congkak / Syah Ali Reza Yaacob by Yaacob, Syah Ali Reza

    Published 2006
    “…The objective is to implement Minimax and α-β pruning in this game. In this project, some of the game rules are modified in order to make it into a turn-based game. …”
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    Thesis
  6. 6

    Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman by Abd Rohaman, Muhammad Syurahbil

    Published 2020
    “…The most common pathfinding algorithm used in video game is A*. Even though A* is the most popular algorithm amongst game developers, it's hardly the best algorithm in finding the true shortest path. …”
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  7. 7

    Designing and Developing an Intelligent Congkak by Muhammad Safwan, Mohd Shahidan

    Published 2011
    “…This issues can solved by programming the Congkak system based on previous work on Mancala and NN system, and then recording the performance of the related algorithm. …”
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    Cooperative multi agents for intelligent intrusion detection and prevention systems / Shahaboddin Shamshirband by Shamshirband, Shahaboddin

    Published 2014
    “…Later, we investigate the game based-FQL algorithm by combining the game theoretic approach and the fuzzy Q-learning algorithm. …”
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    Thesis
  10. 10

    Demystifying Artificial Intelligence (AI) for Early Childhood and Elementary Education: A Case Study of Perceptions of AI of State of Missouri Educators by Arnone, K., Hutson, J., Woodruff, K.

    Published 2023
    “…Artificial intelligence (AI) and its impact on society have received a great deal of attention in the past five years since the first Stanford AI100 report. …”
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    Article
  11. 11

    Patient's Chatting Mechanism Serious Game for Internal Medicine Practice by Lee Sim, Siew

    Published 2013
    “…This subject deals with an invention towards developing a Artificial Intelligent chatbot for a online serious game in the domain of medical and treatment. …”
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    Undergraduates Project Papers
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    The application of neural networks and min-max algorithm in digital congkak by Che Pa, Noraziah, Alwi, Asmidah, Mohamed Din, Aniza, Safwan, Muhammad

    Published 2013
    “…To make it intelligent, its player agent was developed using a combination of Neural Networks and Min-Max algorithm. …”
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    Conference or Workshop Item
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    Evolutionary Multiobjective optimization for automatic generation Of Neural game controller by Chin, Kim On, Yong, Yung Nan

    Published 2013
    “…This research presents the result of implementing evolutionary algorithms towards computational intelligence in Tower Defense game (TD game). …”
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    Research Report
  16. 16

    Nature-Inspired cognitive evolution to play Ms. Pac-Man by Tse, Guan Tan, Jason Teo, Patricia Anthony

    Published 2011
    “…The experimental results show that an ES-based system can be successfully applied to automatically generate artificial intelligence for a complex, dynamic and highly stochastic video game environment.…”
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    Article
  17. 17

    AUTOMATED GUIDED ROBOT (AGR) by Abd Rahim, Mohd Azlan Shah

    Published 2007
    “…This project concerns the design and fabrication of the Automated Guided Robot (AGR) prototype, utilizing artificial intelligence (AI) and genetic algorithm (GA) as a mainframe in helping the robot to generate a self-understanding of the area of work and mobilization to a destination desired by the user. …”
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    Final Year Project
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    Vision Based Multi Sensor Feedback System For Robot System With Intelligent by Syed Mohamad Shazali, Syed Abdul Hamid

    Published 2009
    “…The feedback system also feeds the Artificial Intelligent program necessary information to make the right decision, which is based on rules of a popular game, Tic-Tac-Toe. …”
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    Thesis
  20. 20

    Artificial neural controller synthesis for TORCS by Shi, Jun Long

    Published 2015
    “…In other way, player may uninstall the game if they found the game is not beatable after spending few days on the game. …”
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    Thesis