Search Results - (( game design process algorithm ) OR ( java simulation optimization algorithm ))

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    Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis by Mukhlis, Siti Farah Najwa

    Published 2017
    “…This project is about developing a Dam Haji game using A* search algorithm. Dam Haji is an abstract strategy board game which played by two players. …”
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    Thesis
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    Enhancement of Ant Colony Optimization for Grid Job Scheduling and Load Balancing by Husna, Jamal Abdul Nasir

    Published 2011
    “…Global pheromone update is performed after the completion of processing the jobs in order to reduce the pheromone value of resources. A simulation environment was developed using Java programming to test the performance of the proposed EACO algorithm against existing grid resource management algorithms such as Antz algorithm, Particle Swarm Optimization algorithm, Space Shared algorithm and Time Shared algorithm, in terms of processing time and resource utilization. …”
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    Thesis
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    Ant colony optimization algorithm for load balancing in grid computing by Ku-Mahamud, Ku Ruhana, Mohamed Din, Aniza

    Published 2012
    “…The proposed algorithm is known as the enhance ant colony optimization (EACO). …”
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    Monograph
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    Automatic generation of neural game controller using single and bi-objective evolutionary optimization algorithms for RTS Game by Chang, Kee Tong

    Published 2015
    “…Reinforcement is the process of strengthening an army and it is a crucial issue in gaming design as well. …”
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    Thesis
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    OPTIMIZED MIN-MIN TASK SCHEDULING ALGORITHM FOR SCIENTIFIC WORKFLOWS IN A CLOUD ENVIRONMENT by Murad S.S., Badeel R., Alsandi N.S.A., Alshaaya R.F., Ahmed R.A., Muhammed A., Derahman M.

    Published 2023
    “…To achieve this, we propose a new noble mechanism called Optimized Min-Min (OMin-Min) algorithm, inspired by the Min-Min algorithm. …”
    Review
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    Application of minimax algorithm in dots and boxes game by Tan, Ah Hwa

    Published 2025
    “…For the highest difficulty setting, an iterative deepening Minimax approach was utilized alongside a heuristic evaluation function that considers score difference and strategic board positions like chains and potential opponent scoring opportunities. The research process included designing and developing a functional Dots and Boxes game prototype using C# and the Universal Windows Platform (UWP), featuring a user-friendly interface and customizable settings. …”
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    Final Year Project / Dissertation / Thesis
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    Enhanced 3D terrain visualization process using game engine by Mohd Hafiz, Mahayudin

    Published 2018
    “…The main finding of this study is the new algorithm of enhancing 3D terrain visualization process using Unity3D game engine. …”
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    Thesis
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    Embedded system for indoor guidance parking with Dijkstra’s algorithm and ant colony optimization by Mohammad Ata, Karimeh Ibrahim

    Published 2019
    “…This study proposes a car parking management system which applies Dijkstra’s algorithm, Ant Colony Optimization (ACO) and Binary Search Tree (BST) in structuring a guidance system for indoor parking. …”
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    Thesis
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    Features selection for intrusion detection system using hybridize PSO-SVM by Tabaan, Alaa Abdulrahman

    Published 2016
    “…Hybridize Particle Swarm Optimization (PSO) as a searching algorithm and support vector machine (SVM) as a classifier had been implemented to cope with this problem. …”
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    Thesis
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    Network game (Literati) / Chung Mei Kuen by Chung, Mei Kuen

    Published 2003
    “…The main aspect of this thesis is to produce a networked gaming system, which process players. requested to play the game and enabling users to play the graphical game with people through the network. …”
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    Thesis
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    The impact of population size on knowledge acquisition in genetic algorithms paradigm: Finding solutions in the game of Sudoku by Abu Bakar, Nordin, Mahadzir, Muhammad Fadhil

    Published 2010
    “…Population size is an important component in genetic algorithms (GAs).The concept of population in GAs has contributed to a unique searching strategy which empower its search process through the massive volume of the data in a population.The purpose of this study is to see how the impact of population size on genetic algorithms in producing correct solution for a Sudoku puzzle.Sudoku is a Japanese number puzzle game that has become a worldwide phenomenon.The puzzle involves completing a grid of cells by assigning a single number to each cell.The numbers in a row or a column must consist of any one of the numbers from 1 to 9; no repetition is allowed.GA will be used to generate the correct solution of Sudoku puzzles.The mechanism to produce legal Sudoku grid will follow the requirements needed and meet all the constraints.A fitness function is designed to evaluate legal grids and GA will be tested for performance and time efficiency.The challenges lie on how GA will represent a Sudoku grid in the process and the effectiveness of its operators such as crossover and mutation.The results show how different population size can produce different solutions.The best performance is observed at 500 population size.The paper will conclude with an insight of this value and its significance to the knowledge acquisition in GA paradigm..…”
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    Conference or Workshop Item
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    Resource management in grid computing using ant colony optimization by Ku-Mahamud, Ku Ruhana, Mohamed Din, Aniza

    Published 2011
    “…Resources with high pheromone value are selected to process the submitted jobs.Global pheromone update is performed after completion processing the jobs in order to reduce the pheromone value of resources.A simulation environment was developed using Java programming to test the performance of the proposed EACO algorithm against other ant based algorithm, in terms of resource utilization.Experimental results show that EACO produced better grid resource management solution.…”
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    Monograph
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    Implementation of locust inspired scheduling algorithm with huge number of servers for energy efficiency in a cloud datacenter by Azhar, Nur Huwaina

    Published 2019
    “…Cloudsim is used as Discrete Event Simulation tool and Java as coding language to evaluate LACE algorithm. …”
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    Thesis
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    Network monopoly / Tan Kean Yeap by Tan , Kean Yeap

    Published 2002
    “…This thesis steps towards developing a netv orked board game, supporting multiple players. The main aspect of this thesis is to produce a network monopoly system, which process multiple game sessions concurrently, enabling users to play the graphical game with people within the network. …”
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    Thesis
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    Sudoku Generator based on hybrid algorithm / Faridah Abdul Rahman by Abdul Rahman, Faridah

    Published 2012
    “…The hybrid algorithm is applied in prototype development where in process on solving Sudoku. …”
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    Thesis
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    Predicting game-induced emotions using EEG, data mining and machine learning by Min, Xuan Lim, Jason Teo

    Published 2024
    “…The data acquisition stage, data pre-processing, data annotation and feature extraction stage were designed and conducted in this paper to obtain and extract the EEG features from the Gameemo dataset. …”
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    Article
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    Agreement options for negotiation on material location decision of housing development by Utomo, C., Rahmawati, Y.

    Published 2020
    “…A support model enables negotiation process in group decision. Decision algorithms are based on the cooperative game theory to develop the agreement options and coalition formation. …”
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    Article
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    Patient's Chatting Mechanism Serious Game for Internal Medicine Practice by Lee Sim, Siew

    Published 2013
    “…Alongside the development of chatbot, an approaches, One-Match and All-Match Categories - algorithms and techniques had been used to enhance the process of keywords/pattern matching for chatbot.…”
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    Undergraduates Project Papers