Search Results - (( game based optimization algorithm ) OR ( code classifications using algorithm ))

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  1. 1

    Android Malware classification using static code analysis and Apriori algorithm improved with particle swarm optimization by Adebayo, Olawale Surajudeen, Abdul Aziz, Normaziah

    Published 2014
    “…In this method, features were extracted from Android applications byte-code through static code analysis, selected and were used to train supervised classifiers. …”
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    Proceeding Paper
  2. 2

    Static code analysis of permission-based features for android malware classification using apriori algorithm with particle swarm optimization by Adebayo, Olawale Surajudeen, Abdul Aziz, Normaziah

    Published 2015
    “…However, supervised learning technique has limitations for malware classification task. This paper presents a classification approach on android malware using candidate detectors generated from an unsupervised association rule of Apriori Algorithm. …”
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    Article
  3. 3

    Traditional marble game using ant colony optimization / Muhammad Izzat Imran Che Isa by Che Isa, Muhammad Izzat Imran

    Published 2017
    “…In future, traditional marble game can be applied with other search algorithm to optimize the solution…”
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    Thesis
  4. 4

    CSGO: a game-inspired metaheuristic algorithm for global optimization by Rahman, Tuan A. Z., Md Rezali, Khairil Anas, As'arry, Azizan

    Published 2023
    “…This optimizer algorithm is developed by assembling impressive features of previous well-known optimizer algorithms such as stochastic fractal search (SFS), artificial gorilla troops optimizer (GTO) and marine predators algorithm (MPA) with addition of chaotic operators. …”
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    Conference or Workshop Item
  5. 5

    Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis by Mukhlis, Siti Farah Najwa

    Published 2017
    “…Therefore many research have been done to develop this type of computer game by using the Al techniques. In Dam Haji game, the goal is to find the optimal movement to make, so A* algorithm, which is a pathfinding algorithm is used. …”
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    Thesis
  6. 6

    A coevolutionary multiobjective evolutionary algorithm for game artificial intelligence by Tse, Guan Tan, Teo, Jason Tze Wi, Rayner Alfred, Kim, On Chin

    Published 2013
    “…The Pareto Archived Evolution Strategy (PAES) algorithm is used to generate a Pareto optimal set of ANNs that optimize the conflicting objectives of maximizing game scores and minimizing neural network complexity. …”
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    Article
  7. 7

    Automatic generation of neural game controller using single and bi-objective evolutionary optimization algorithms for RTS Game by Chang, Kee Tong

    Published 2015
    “…The second experiment result shows both GA and DE algorithms can generate optimal solutions with very high fitness scores but the cost of spawning was extremely high. …”
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    Thesis
  8. 8

    Comparison between alpha beta pruning algorithm and greedy algorithm in designing winning strategies in the game of checkers / Christy Jr Tan by Jr Tan, Christy

    Published 2007
    “…It makes it difficult for the player to determine the next move that it should go to win the game. This game will be used to compare both algorithm based on time and the number of moves it takes to win the game. …”
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    Student Project
  9. 9

    A coevolutionary multiobjective evolutionary algorithm for game artificial intelligence by Tse, Guan Tan, Jason, Teo, Kim, On Chin, Alfred, Rayner

    Published 2013
    “…The Pareto Archived Evolution Strategy (PAES) algorithm is used to generate a Pareto optimal set of ANNs that optimize the conflicting objectives of maximizing game scores and minimizing neural network complexity. …”
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    Article
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    Artificial neural controller synthesis for TORCS by Shi, Jun Long

    Published 2015
    “…In other way, player may uninstall the game if they found the game is not beatable after spending few days on the game. …”
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    Thesis
  12. 12

    Network Traffic Classification Analysis on Differentiated Services Code Point Using Deep Learning Models for Efficient Deep Packet Inspection by Ahmed Khan, Fazeel, Abubakar, Adamu

    Published 2024
    “…This study develops and analyze using neural network-based models for effective classification of data packets using the DSCP header field. …”
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    Article
  13. 13

    Pareto ensembles for evolutionary synthesis of Neurocontrollers in a 2D maze-based video game by Tse, Guan Tan, Jason Teo, Chin, Kim On, Patricia Anthony

    Published 2013
    “…In this paper, we present a study of evolving artificial neural network controllers for autonomously playing maze-based video game. A system using multi-objective evolutionary algorithm is developed, which is called as Pareto Archived Evolution Strategy Neural Network(PAESNet), with the attempt to find a set of Pareto optimal solutions by simultaneously optimizing two conflicting objectives. …”
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    Article
  14. 14

    Analysing ratio-based controllers against motivational game theory in peer-to-peer renewable energy trading by Abdullah Azahari, Abdul Aziz, Mohamad Hanif, Noor Hazrin Hany, Mohamed, Martina Muhaizira

    Published 2024
    “…This study highlights that with suitable control algorithms such as ratio-based controller and the motivational game theory, the potential of peer-to-peer energy trading could be enhanced, by optimizing the utilities of renewable energy, minimize wastage, and boost profitability.…”
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    Proceeding Paper
  15. 15

    Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman by Abd Rohaman, Muhammad Syurahbil

    Published 2020
    “…The most common pathfinding algorithm used in video game is A*. Even though A* is the most popular algorithm amongst game developers, it's hardly the best algorithm in finding the true shortest path. …”
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    Thesis
  16. 16

    Source code classification using latent semantic indexing with structural and frequency term weighting by Yusof, Yuhanis, Alhersh, Taha, Mahmuddin, Massudi, Mohamed Din, Aniza

    Published 2012
    “…Furthermore,it is also learned that the use of structural information in the weighting scheme contribute to a better classification.…”
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    Article
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    Energy-efficient power allocation for downlink non orthogonal multiple access networks based on game theory and genetic algorithm / Reem Mustafa Mah’d Al Debes by Reem Mustafa , Mah’d Al Debes

    Published 2025
    “…The research leverages Artificial Intelligence (AI)-based Genetic Algorithms (GA) and game theory to address critical challenges in resource allocation. …”
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    Thesis
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    Pareto Ensembles for evolutionary Synthesis of Neurocontrollers in a 2D Maze-based video game by Tse, Guan Tan, Jason Teo, Kim, On Chin, Patricia Anthony

    Published 2013
    “…In this paper, we present a study of evolving artificial neural network controllers for autonomously playing maze-based video game. A system using multi-objective evolutionary algorithm is developed, which is called as Pareto Archived Evolution Strategy Neural Network(PAESNet), with the attempt to find a set of Pareto optimal solutions by simultaneously optimizing two conflicting objectives. …”
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    Article