Search Results - (( development using game algorithm ) OR ( java application optimized algorithm ))

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    Performance evaluation of real-time multiprocessor scheduling algorithms by Alhussian, H., Zakaria, N., Abdulkadir, S.J., Fageeri, S.O.

    Published 2016
    “…These results suggests that optimal algorithms may turn to be non-optimal when practically implemented, unlike USG which reveals far less scheduling overhead and hence could be practically implemented in real-world applications. …”
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    Conference or Workshop Item
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    Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis by Mukhlis, Siti Farah Najwa

    Published 2017
    “…This project is about developing a Dam Haji game using A* search algorithm. …”
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    Thesis
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    Route Optimization System by Zulkifli, Abdul Hayy

    Published 2005
    “…After much research into the many algorithms available, and considering some, including Genetic Algorithm (GA), the author selected Dijkstra's Algorithm (DA). …”
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    Final Year Project
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    Interactive jigsaw puzzle using backtracking algorithm / Amizah Mohd Kamaruzaman by Mohd Kamaruzaman, Amizah

    Published 2012
    “…After testing the developed jigsaw puzzle by comparing the result with automatic jigsaw puzzle solver using Backtracking algorithm, it shows that Backtracking algorithm are not suitable algorithm to be used to develop the interactive jigsaw puzzle because it takes longer time in solving the game as compared to Backtracking algorithm that used in automatic jigsaw puzzle solver that was found in previous research.…”
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    Thesis
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    Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman by Abd Rohaman, Muhammad Syurahbil

    Published 2020
    “…The most common pathfinding algorithm used in video game is A*. Even though A* is the most popular algorithm amongst game developers, it's hardly the best algorithm in finding the true shortest path. …”
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    Thesis
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    Human emotion recognition for computer games player using AdaBoost algorithm / Muhamad Nur Adhwa Muhamad Shukri by Muhamad Shukri, Muhamad Nur Adhwa

    Published 2017
    “…The technique used to recognize human emotions is an AdaBoost algorithm as classifier. …”
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    Thesis
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    The online mastermind game / Cheong Kuen Leion by Cheong, Kuen Leion

    Published 2003
    “…In the other words, the aim of this project is to develop an online Mastermind game using genetic algorithm between a computer and a player or (ideally) a group of players over the network. …”
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    Thesis
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    Automating commercial video game development using computational intelligence by Tse, Guan Tan, Teo, Jason Tze Wi, Patricia Anthony

    Published 2011
    “…This is the reason a lot of game developers and academic researchers have focused on game related technologies, such as graphics, audio, physics and Artificial Intelligence (AI) with the goal of creating newer and more fun games. …”
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    Article
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    Mobile game application development using evolutionary algorithms by Ong, Jia Hui

    Published 2014
    “…Hence it has opened up a whole new market with its mass among users and attracted a large number of smartphone application developers. Evolutionary Algorithms have never been used on mobile applications, thus it gives a novel idea of utilizing Evolutionary Algorithms in developing applications typically in games for mobile platforms. …”
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    Thesis
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    The application of neural networks and min-max algorithm in digital congkak by Che Pa, Noraziah, Alwi, Asmidah, Mohamed Din, Aniza, Safwan, Muhammad

    Published 2013
    “…To make it intelligent, its player agent was developed using a combination of Neural Networks and Min-Max algorithm. …”
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    Conference or Workshop Item
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    Automatic generation of neural game controller using single and bi-objective evolutionary optimization algorithms for RTS Game by Chang, Kee Tong

    Published 2015
    “…A good game is very profitable. Hence, the developers are trying hard to include Artificial Intelligence (AI) technologies for generate better game to attract more players, especially for Real-Time Strategy (RTS) game. …”
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    Thesis
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    Application of minimax algorithm in dots and boxes game by Tan, Ah Hwa

    Published 2025
    “…The research process included designing and developing a functional Dots and Boxes game prototype using C# and the Universal Windows Platform (UWP), featuring a user-friendly interface and customizable settings. …”
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    Final Year Project / Dissertation / Thesis
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    Artificial neural controller synthesis for TORCS by Shi, Jun Long

    Published 2015
    “…With the development of science and technology, computer games, video games and mobile games as an entertainment are becoming more popular in our society. …”
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    Thesis
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    CSGO: a game-inspired metaheuristic algorithm for global optimization by Rahman, Tuan A. Z., Md Rezali, Khairil Anas, As'arry, Azizan

    Published 2023
    “…This paper presents a video game-inspired meta-heuristic algorithm and its performance evaluation. …”
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    Conference or Workshop Item