Search Results - (( development object interaction algorithm ) OR ( java application optimisation algorithm ))

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  1. 1

    Study and Implementation of Data Mining in Urban Gardening by Mohana, Muniandy, Lee, Eu Vern

    Published 2019
    “…The system is essentially a three-part development, utilising Android, Java Servlets, and Arduino platforms to create an optimised and automated urban-gardening system. …”
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    Article
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    Interactive jigsaw puzzle using backtracking algorithm / Amizah Mohd Kamaruzaman by Mohd Kamaruzaman, Amizah

    Published 2012
    “…After testing the developed jigsaw puzzle by comparing the result with automatic jigsaw puzzle solver using Backtracking algorithm, it shows that Backtracking algorithm are not suitable algorithm to be used to develop the interactive jigsaw puzzle because it takes longer time in solving the game as compared to Backtracking algorithm that used in automatic jigsaw puzzle solver that was found in previous research.…”
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    Integrating of web 2.0 technologies for interactive courseware : data structure and algorithm as case study by Mohd Nurhafeezi, Nordin

    Published 2013
    “…The intention of the developed courseware is not to replace conventional class, but the develop courseware main objective is to assist students of FCSIT for better understanding towards Data Structure and Algorithms Course (TMC1433) through interactive delivering information.…”
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    Final Year Project Report / IMRAD
  7. 7

    Web-based expert system for material selection of natural fiber- reinforced polymer composites by Ahmed Ali, Basheer Ahmed

    Published 2015
    “…Finally, the developed expert system was deployed over the internet with central interactive interface from the server as a web-based application. As Java is platform independent and easy to be deployed in web based application and accessible through the World Wide Web (www), this expert system can be one stop application for materials selection.…”
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  8. 8

    Visualization Tool for Pathfinding Algorithms by Mathias Sam, Francis

    Published 2023
    “…This final year project aims to address the challenges faced by students in comprehending pathfinding algorithms by developing a web-based visualization tool. …”
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    Final Year Project Report / IMRAD
  9. 9

    User interface and interactivity design guidelines of algorithm visualization on mobile platform by Supli, Ahmad Affandi

    Published 2019
    “…Hence, in order to accomplish the main aim, a number of sub-objectives were formed: (a) to identify the appropriate recommendations for UI design and interactivity aspects of AVOMP, (b) to develop the design guidelines of AVOMP based on the identified recommendations of UI design and interactivity, (c) to validate the developed design guidelines of AVOMP in terms of “usefulness” through expert reviews, and (d) to measure the effectiveness of AV on mobile platform that implements the proposed design guidelines through prototype. …”
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    VISUALIZATION OF GENETIC ALGORITHM BASED ON 2-D GRAPH TO ACCELERATE THE SEARCHING WITH HUMAN INTERVENTIONS. by FAROOQ, HUMERA

    Published 2012
    “…Hence, a novel humanmachine interaction is developed in the proposed approach. …”
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    How Does Image Complexity Affect the Accuracy of an Interactive Image Segmentation Algorithm? by Kok Luong, Goh, Soo See, Chai, Muzaffar, Hamzah, Emily Sing, Kiang Siew

    Published 2025
    “…An interactive image segmentation algorithm is employed, with a bounding box as the background and strokes as the foreground annotations. …”
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    Designing algorithm visualization on mobile platform: The proposed guidelines by Supli, Ahmad Affandi, Shiratuddin, Norshuhada

    Published 2017
    “…Thus, this study main objective is to propose design guidelines of AV on mobile platform (AVOMP) that entails comprehensively UI design and interactivity aspects.These guidelines are developed through content analysis and comparative analysis from various related studies.These guidelines are useful for AV designers to help them constructing AVOMP for various topics on DSA.…”
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  14. 14

    Design of nonlinear adaptive interaction algorithm controller for improvement of tracking performance of X-Y table ball screw drive system by Retas, Zain

    Published 2023
    “…The contribution is Nonlinear Adaptive Interaction Algorithm (NAIA). The controller is developed based on the enhancement and modification of the basic Adaptive Interaction Algorithm Controller (AIA). …”
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    Integrating Interactive Multimedia Objects in Mobile Augmented Reality for Sarawak Tourism by Lee, Angeline, Ng, Edmund Giap Weng, Tan, Kuan Yin., Siti Shukhaila, Shaharuddin, Syaryfah Fazidawaty, Wan Busrah

    Published 2018
    “…This research studies ARToolKitPlus tracking and developed an Android based AR system which integrate mobile graphics and interaction modules, such as audio, video and 3D objects. …”
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    Identify texture of MRI human brain using Adaptive Fuzzy C-Means (AFCM) Algorithm / Faridatul Akma Mohd Noor by Faridatul Akma, Mohd Noor

    Published 2010
    “…The main objective of this research is to develop a prototype that use Adaptive Fuzzy C-Means (AFCM) algorithm to identify texture of human brain.…”
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    Real-time interactive spatial augmented reality (RISAR) platform by Chan, Aye Zay Hta

    Published 2022
    “…The design and development of RISAR platform included three phases namely, (i) object detection, (ii) marker tracking and (iii) dynamic projection mapping. …”
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    A variable combinatorial test suite strategy based on modified greedy algorithm by Homaid, Ameen A. Ba, Alsewari, Abdulrahman A.

    Published 2015
    “…This proposed will suggest a new CIT strategy based on a modified greedy algorithm (MGA) with addressing the supporting of variable strength interaction to generate a satisfactory test suite size.…”
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    Conference or Workshop Item
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    A cognitive mapping approach in real-time haptic rendering interaction for improved spatial learning ability among autistic people / Kesavan Krishnan by Kesavan , Krishnan

    Published 2024
    “…This means that the proposed framework through this research becomes a fundamental principle in the development of a haptic-based virtual environment. The main objective of this research is to develop and present a HBVEF-framework to design a HBVE for autistic people to improve their spatial awareness and to significantly improve their interaction abilities through haptic rendering. …”
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    Thesis