Search Results - (( development games using algorithm ) OR ( java application interface algorithm ))

Refine Results
  1. 1

    Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis by Mukhlis, Siti Farah Najwa

    Published 2017
    “…This project is about developing a Dam Haji game using A* search algorithm. …”
    Get full text
    Get full text
    Thesis
  2. 2

    Interactive jigsaw puzzle using backtracking algorithm / Amizah Mohd Kamaruzaman by Mohd Kamaruzaman, Amizah

    Published 2012
    “…After testing the developed jigsaw puzzle by comparing the result with automatic jigsaw puzzle solver using Backtracking algorithm, it shows that Backtracking algorithm are not suitable algorithm to be used to develop the interactive jigsaw puzzle because it takes longer time in solving the game as compared to Backtracking algorithm that used in automatic jigsaw puzzle solver that was found in previous research.…”
    Get full text
    Get full text
    Thesis
  3. 3

    Real-time algorithmic music composition application. by Yap, Alisa Yi Hui

    Published 2022
    “…In addition, the system also utilises JavaFx and jFugue for its graphical user interface and music programming respectively. …”
    Get full text
    Get full text
    Final Year Project / Dissertation / Thesis
  4. 4

    Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman by Abd Rohaman, Muhammad Syurahbil

    Published 2020
    “…The most common pathfinding algorithm used in video game is A*. Even though A* is the most popular algorithm amongst game developers, it's hardly the best algorithm in finding the true shortest path. …”
    Get full text
    Get full text
    Thesis
  5. 5

    Application-Programming Interface (API) for Song Recognition Systems by Murtadha Arif Sahbudin, Chakib Chaouch, Salvatore Serrano

    Published 2024
    “…In addition the implementation is done by algorithm using Java’s programming language, executed through an application developed in the Android operating system. …”
    Article
  6. 6

    Human emotion recognition for computer games player using AdaBoost algorithm / Muhamad Nur Adhwa Muhamad Shukri by Muhamad Shukri, Muhamad Nur Adhwa

    Published 2017
    “…The technique used to recognize human emotions is an AdaBoost algorithm as classifier. …”
    Get full text
    Get full text
    Thesis
  7. 7

    The online mastermind game / Cheong Kuen Leion by Cheong, Kuen Leion

    Published 2003
    “…In the other words, the aim of this project is to develop an online Mastermind game using genetic algorithm between a computer and a player or (ideally) a group of players over the network. …”
    Get full text
    Get full text
    Thesis
  8. 8

    Visdom: Smart guide robot for visually impaired people by Lee, Zhen Ting

    Published 2025
    “…The system architecture integrates ROS 2 on a Raspberry Pi, with TCP/IP connectivity enabling remote operation. An Android mobile application, developed using Java and the java.net.Socket library, provides an intuitive and accessible user interface for seamless interaction with the robot. …”
    Get full text
    Get full text
    Final Year Project / Dissertation / Thesis
  9. 9

    Automating commercial video game development using computational intelligence by Tse, Guan Tan, Teo, Jason Tze Wi, Patricia Anthony

    Published 2011
    “…This is the reason a lot of game developers and academic researchers have focused on game related technologies, such as graphics, audio, physics and Artificial Intelligence (AI) with the goal of creating newer and more fun games. …”
    Get full text
    Get full text
    Get full text
    Article
  10. 10
  11. 11

    Mobile game application development using evolutionary algorithms by Ong, Jia Hui

    Published 2014
    “…Hence it has opened up a whole new market with its mass among users and attracted a large number of smartphone application developers. Evolutionary Algorithms have never been used on mobile applications, thus it gives a novel idea of utilizing Evolutionary Algorithms in developing applications typically in games for mobile platforms. …”
    Get full text
    Get full text
    Get full text
    Thesis
  12. 12
  13. 13
  14. 14

    Audio Streaming System Using Real-Time Transport Protocol Based on Java Media Framework by Asaad Aref, Ibrahim

    Published 2004
    “…A design proposal was outlined to provide an adaptive client/server approach to stream audio contents using Real-Time Transport Protocol (RTP) involving architecture based on the Java Media Framework (JMF) Application Programmable Interfaces (API).RTP protocol is the Internet-standard protocol for the transport of real-time data, including audio and video and can be implemented by using Java Media Framework (JMF). …”
    Get full text
    Get full text
    Thesis
  15. 15

    The application of neural networks and min-max algorithm in digital congkak by Che Pa, Noraziah, Alwi, Asmidah, Mohamed Din, Aniza, Safwan, Muhammad

    Published 2013
    “…To make it intelligent, its player agent was developed using a combination of Neural Networks and Min-Max algorithm. …”
    Get full text
    Get full text
    Get full text
    Conference or Workshop Item
  16. 16

    Automatic generation of neural game controller using single and bi-objective evolutionary optimization algorithms for RTS Game by Chang, Kee Tong

    Published 2015
    “…A good game is very profitable. Hence, the developers are trying hard to include Artificial Intelligence (AI) technologies for generate better game to attract more players, especially for Real-Time Strategy (RTS) game. …”
    Get full text
    Get full text
    Get full text
    Thesis
  17. 17
  18. 18

    Implementation of (AES) Advanced Encryption Standard algorithm in communication application by Moh, Heng Huong

    Published 2014
    “…The concept of ABS algorithm was firstly studied, including the definition, historical background, and a brief comparison was made between the ABS algorithm with other types of algorithm. …”
    Get full text
    Get full text
    Undergraduates Project Papers
  19. 19

    Application of minimax algorithm in dots and boxes game by Tan, Ah Hwa

    Published 2025
    “…The research process included designing and developing a functional Dots and Boxes game prototype using C# and the Universal Windows Platform (UWP), featuring a user-friendly interface and customizable settings. …”
    Get full text
    Get full text
    Final Year Project / Dissertation / Thesis
  20. 20

    Artificial neural controller synthesis for TORCS by Shi, Jun Long

    Published 2015
    “…With the development of science and technology, computer games, video games and mobile games as an entertainment are becoming more popular in our society. …”
    Get full text
    Get full text
    Thesis