Search Results - (( developing vr application algorithm ) OR ( java implication based algorithm ))*

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    REDUCING LATENCY IN A VIRTUAL REALITY-BASED TRAINING APPLICATION by P ISKANDAR, YULITA HANUM

    Published 2006
    “…Apparently, latency is one of the most frequently cited shortcomings of current Virtual Reality (VR) applications. To compensate latency, previous prediction mechanisms insert a complex mathematical algorithm, which may not be appropriate for complex virtual training applications. …”
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    Enhancing unity-based AR with optimal lossless compression for digital twin assets by Hlayel, Mohammed, Hairulnizam, Mahdin, Hayajneh, Mohammad, AlDaajeh, Saleh H., Siti Salwani, Yaacob, Mazidah, Mat Rejab

    Published 2024
    “…The rapid development of Digital Twin (DT) technology has underlined challenges in resource-constrained mobile devices, especially in the application of extended realities (XR), which includes Augmented Reality (AR) and Virtual Reality (VR). …”
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    Robotics in Education by Norashikin, M. Thamrin, Addie, Irawan, Zurita, Zulkifli, Syed Abdul Mutalib, Al Junid, Megat Syahirul Amin, Megat Ali, Anwar P. P., Abdul Majeed

    Published 2026
    “…The AI section discusses machine learning, path-planning algorithms (e.g., A* search, SLAM), and classroom case studies. …”
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    Graphics, audio-visuals and interaction (GAI) based augmented reality (AR) system for symbian and android smartphone by Md. Abdullah, Al - Jubair

    Published 2012
    “…In addition, a mobile game application was developed to evaluate all the modules functionalities of 2D, 3D, text, animations, audio, video and 3D object interactions. …”
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    Integrating Interactive Multimedia Objects in Mobile Augmented Reality for Sarawak Tourism by Lee, Angeline, Ng, Edmund Giap Weng, Tan, Kuan Yin., Siti Shukhaila, Shaharuddin, Syaryfah Fazidawaty, Wan Busrah

    Published 2018
    “…As for interaction module, technique of color picking algorithm was applied. Henceforth, a prototype of mobile Sarawak Tourism system was developed to evaluate the multimedia based modules functionalities testing; text, animations, audio, video, 2D/3D object interactions. …”
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    Design of experiments meets immersive environment: optimising eating atmosphere using artificial neural network by Kantono, Kevin, How, Muhammad Syahmeer, Wang, Qian Janice

    Published 2022
    “…Design of experiments (DOE) is a family of statistical tools commonly used in food science to optimise recipes and facilitate new food development. In a novel cross-disciplinary twist, we propose to adapt DOE approach to the optimisation of restaurant atmosphere. …”
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