Search Results - (( developing using game algorithm ) OR ( java implementation using algorithm ))

Refine Results
  1. 1

    Network game (Literati) / Chung Mei Kuen by Chung, Mei Kuen

    Published 2003
    “…This thesis steps towards developing a networked game, Literati game system that supporting two players at one time. …”
    Get full text
    Get full text
    Thesis
  2. 2
  3. 3

    Network monopoly / Tan Kean Yeap by Tan , Kean Yeap

    Published 2002
    “…This thesis steps towards developing a netv orked board game, supporting multiple players. …”
    Get full text
    Get full text
    Thesis
  4. 4

    RSA Encryption & Decryption using JAVA by Ramli, Marliyana

    Published 2006
    “…References and theories to support the research of 'RSA Encryption/Decryption using Java' have been disclosed in Literature Review section. …”
    Get full text
    Get full text
    Final Year Project
  5. 5

    Provider independent cryptographic tools by Ibrahim, Subariah, Salleh, Mazleena, Abdul Aziz, Shah Rizan

    Published 2003
    “…The library is implemented by using Java cryptographic service provider framework that conforms to Java Cryptographic Architecture (JCA) and Java Cryptographic Extension (JCE). …”
    Get full text
    Get full text
    Get full text
    Monograph
  6. 6

    Direct approach for mining association rules from structured XML data by Abazeed, Ashraf Riad

    Published 2012
    “…The thesis also provides a two different implementation of the modified FLEX algorithm using a java based parsers and XQuery implementation. …”
    Get full text
    Get full text
    Thesis
  7. 7

    Plagiarism Detection System for Java Programming Assignments by Using Greedy String-Tilling Algorithm by Norulazmi, Kasim

    Published 2008
    “…The prototype system, known as Java Plagiarism Detection System (JPDS) implements the Greedy-String-Tiling algorithm to detect similarities among tokens in a Java source code files. …”
    Get full text
    Get full text
    Get full text
    Thesis
  8. 8

    Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis by Mukhlis, Siti Farah Najwa

    Published 2017
    “…This project is about developing a Dam Haji game using A* search algorithm. …”
    Get full text
    Get full text
    Thesis
  9. 9

    Performance evaluation of real-time multiprocessor scheduling algorithms by Alhussian, H., Zakaria, N., Abdulkadir, S.J., Fageeri, S.O.

    Published 2016
    “…We hyave used the CPU profiler of Oracle JavaTM VisualVM to monitor the execution of LRE-TL as well as USG algorithms. …”
    Get full text
    Get full text
    Conference or Workshop Item
  10. 10

    Automatic Number Plate Recognition on android platform: With some Java code excerpts by ., Abdul Mutholib, Gunawan, Teddy Surya, Kartiwi, Mira

    Published 2016
    “…On the other hand, the traditional algorithm using template matching only obtained 83.65% recognition rate with 0.97 second processing time. …”
    Get full text
    Get full text
    Get full text
    Book
  11. 11

    Interactive jigsaw puzzle using backtracking algorithm / Amizah Mohd Kamaruzaman by Mohd Kamaruzaman, Amizah

    Published 2012
    “…After testing the developed jigsaw puzzle by comparing the result with automatic jigsaw puzzle solver using Backtracking algorithm, it shows that Backtracking algorithm are not suitable algorithm to be used to develop the interactive jigsaw puzzle because it takes longer time in solving the game as compared to Backtracking algorithm that used in automatic jigsaw puzzle solver that was found in previous research.…”
    Get full text
    Get full text
    Thesis
  12. 12

    Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman by Abd Rohaman, Muhammad Syurahbil

    Published 2020
    “…The most common pathfinding algorithm used in video game is A*. Even though A* is the most popular algorithm amongst game developers, it's hardly the best algorithm in finding the true shortest path. …”
    Get full text
    Get full text
    Thesis
  13. 13

    Audio Streaming System Using Real-Time Transport Protocol Based on Java Media Framework by Asaad Aref, Ibrahim

    Published 2004
    “…Java Media Framework library and the RTP protocol for audio transmission were used as development tools.The developed system designed in this thesis together with experimental results proved that the system could be implemented successfully. …”
    Get full text
    Get full text
    Thesis
  14. 14

    Human emotion recognition for computer games player using AdaBoost algorithm / Muhamad Nur Adhwa Muhamad Shukri by Muhamad Shukri, Muhamad Nur Adhwa

    Published 2017
    “…The technique used to recognize human emotions is an AdaBoost algorithm as classifier. …”
    Get full text
    Get full text
    Thesis
  15. 15

    The online mastermind game / Cheong Kuen Leion by Cheong, Kuen Leion

    Published 2003
    “…In the other words, the aim of this project is to develop an online Mastermind game using genetic algorithm between a computer and a player or (ideally) a group of players over the network. …”
    Get full text
    Get full text
    Thesis
  16. 16

    Automating commercial video game development using computational intelligence by Tse, Guan Tan, Teo, Jason Tze Wi, Patricia Anthony

    Published 2011
    “…This is the reason a lot of game developers and academic researchers have focused on game related technologies, such as graphics, audio, physics and Artificial Intelligence (AI) with the goal of creating newer and more fun games. …”
    Get full text
    Get full text
    Get full text
    Article
  17. 17
  18. 18

    Mobile game application development using evolutionary algorithms by Ong, Jia Hui

    Published 2014
    “…Hence it has opened up a whole new market with its mass among users and attracted a large number of smartphone application developers. Evolutionary Algorithms have never been used on mobile applications, thus it gives a novel idea of utilizing Evolutionary Algorithms in developing applications typically in games for mobile platforms. …”
    Get full text
    Get full text
    Get full text
    Thesis
  19. 19

    Café Web Based System Using Priority Scheduling Approach by Fatimah, Ghazali, Rohana, Ismail, Mohamad Hariz, Hasni

    Published 2017
    “…The system is implemented at UniSZA’s café where two different types of user will use the system. …”
    Get full text
    Get full text
    Conference or Workshop Item
  20. 20

    A Toolkit for Simulation of Desktop Grid Environment by FOROUSHAN, PAYAM CHINI

    Published 2014
    “…A simulator for desktop grid environment has been developed using Java as the implementation language due to its wide popularity. …”
    Get full text
    Get full text
    Final Year Project