Search Results - (( developing theta path algorithm ) OR ( java implication based algorithm ))

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  1. 1

    Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman by Abd Rohaman, Muhammad Syurahbil

    Published 2020
    “…The most common pathfinding algorithm used in video game is A*. Even though A* is the most popular algorithm amongst game developers, it's hardly the best algorithm in finding the true shortest path. …”
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    Thesis
  2. 2

    Intelligent auto tracking in 3D space by image processing by Al-Khateeb, Khalid A. Saeed, Awang, Mat Kamil, Khalifa, Othman Omran

    Published 2009
    “…Hence, the spherical coordinates of the target are defined and updated with every TV frame. The time development of the centroid in successive TV frames represents the real time trajectory of the target path. …”
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    Proceeding Paper
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