Search Results - (( developing texture based algorithm ) OR ( java application system algorithm ))
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Provider independent cryptographic tools
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Sensing texture using an artificial finger and a data analysis based on the standard deviation
Published 2015“…The results from experiments with a screen-printed piezoelectric sensor, mounted on an artificial finger-tip and including a cosmetic covering, are shown to detect surface information from regular texture patterns. For the automatic control of an artificial hand and to feedback information to the amputee, an algorithm has been developed based on the standard deviation (SD) of signal data from the sensor. …”
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Haptic Texture Search Engine Framework
Published 2010“…Based on our experiments that include searching algorithm and haptic rendering, the result shows that computer vision algorithm can be applied into and suitable for generating haptic textures. …”
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Conference or Workshop Item -
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Sensing texture using an artificial finger and a data analysis based on the standard deviation
Published 2015“…The results from experiments with screen-printed a piezoelectric sensor, mounted on an artificial finger-tip and including a cosmetic covering, are shown to detect surface information from regular texture patterns. For the automatic control of an artificial hand and to feedback information to the amputee, an algorithm has been developed based on the standard deviation of signal data from the sensor. …”
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Development Of Stereo-Matching Algorithm Based On Adaptive Weighted Prediction
Published 2019“…Comparison of this framework continue in some of the state-of-the-arts algorithm in the literature and the results is outperformed based on the proposed algorithm experimental result.…”
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Real-time algorithmic music composition application.
Published 2022“…In addition, the system also utilises JavaFx and jFugue for its graphical user interface and music programming respectively. …”
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Final Year Project / Dissertation / Thesis -
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Route Optimization System
Published 2005“…After much research into the many algorithms available, and considering some, including Genetic Algorithm (GA), the author selected Dijkstra's Algorithm (DA). …”
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Final Year Project -
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Development Of Human Skin Detection Algorithm Using Multilayer Perceptron Neural Network And Clustering Method
Published 2017“…The experimental results reveal that the developed algorithm is able to achieve an accuracy of 87.82% F1-measure based on images from the ECU database. …”
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The Development of Color Based Visual Search Utility
Published 2001“…As a result, several content- based image searching systems or met hods were developed. …”
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Optimization of blood vessel detection in retina images using multithreading and native code for portable devices
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Wood texture detection with conjugate gradient neural network algorithm
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Audio Streaming System Using Real-Time Transport Protocol Based on Java Media Framework
Published 2004“…Java Media Framework library and the RTP protocol for audio transmission were used as development tools.The developed system designed in this thesis together with experimental results proved that the system could be implemented successfully. …”
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Thesis -
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HEP-2 CELL IMAGES CLASSIFICATION BASED ON STATISTICAL TEXTURE ANALYSIS AND FUZZY LOGIC
Published 2014“…A working classification algorithm is developed by using MATLAB and the Fuzzy Logic Toolbox to differentiate and classify the staining pattern of HEp-2 cell images. …”
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Final Year Project -
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HEp-2 cell images classification based on statistical texture analysis and fuzzy logic
Published 2014“…A working classification algorithm is developed and gives a mean accuracy of 84 out of 125 test images. …”
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Obstacle detection for Unmanned Aerial Vehicle (UAV)
Published 2022“…Due to physical size restrictions and payload capacity, the lightweight Pi Camera and TF Luna LiDAR sensor were selected as the most suitable sensors for integration. In algorithm development and filtration is used to improve the accuracy of the feature matching process, which is required for classifying the obstacle region and free region of any texture obstacle. …”
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