Search Results - (( developing pervasive computing algorithm ) OR ( java implementation among algorithm ))
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Plagiarism Detection System for Java Programming Assignments by Using Greedy String-Tilling Algorithm
Published 2008“…The prototype system, known as Java Plagiarism Detection System (JPDS) implements the Greedy-String-Tiling algorithm to detect similarities among tokens in a Java source code files. …”
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Thesis -
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Direct approach for mining association rules from structured XML data
Published 2012“…The thesis also provides a two different implementation of the modified FLEX algorithm using a java based parsers and XQuery implementation. …”
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A Toolkit for Simulation of Desktop Grid Environment
Published 2014“…A simulator for desktop grid environment has been developed using Java as the implementation language due to its wide popularity. …”
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Final Year Project -
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Making location-aware computing working accurately in smart spaces
Published 2011“…In smart environment, making a location-aware personal computing working accurately is a way of getting close to the pervasive computing vision. …”
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Book Chapter -
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Graph processing hardware accelerator for shortest path algorithms in nanometer very large-scale integration interconnect routing
Published 2007“…Graphs are pervasive data structures in computer science, and algorithms working with them are fundamental to the field. …”
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Thesis -
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OPTIMIZED MIN-MIN TASK SCHEDULING ALGORITHM FOR SCIENTIFIC WORKFLOWS IN A CLOUD ENVIRONMENT
Published 2023“…According to the simulation results, the proposed algorithm produces the best solution among all algorithms in the proposed cases. � 2021 Little Lion Scientific…”
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Network game (Literati) / Chung Mei Kuen
Published 2003“…The main aspect of this thesis is to produce a networked gaming system, which process players. requested to play the game and enabling users to play the graphical game with people through the network. The algorithm design and implementation method must not only be workable, but also highly efficient in terms of execution speed and response time. …”
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Attribute reduction based scheduling algorithm with enhanced hybrid genetic algorithm and particle swarm optimization for optimal device selection
Published 2022“…The simulation is implemented with iFogSim and java programming language. …”
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Article -
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A hardware implementation of Rivest-Shamir-Adleman co-processor for resource constrained embedded systems
Published 2006“…The concern with security problems has been rapidly increasing as computers and Internet services become a more pervasive part of our daily life. …”
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Comparison of performances of Jaya Algorithm and Cuckoo Search algorithm using benchmark functions
Published 2022“…CS and JA have implemented in the same platform (Intellij IDEA Community Edition 2020.2.3) using the same language (Java). …”
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Conference or Workshop Item -
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LINGUISTIC FUZZY MODELING IN LASER MACHINING QUALITY EVALUATION
Published 2007“…The aim of this scientific research is to design knowledge based linguistic rules, algorithm, architecture & learning ability and further develop fuzzy model for laser machining kerf edge quality prediction. …”
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Conference or Workshop Item -
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Fuzzy expert system modeling of laser processing
Published 2009“…This paper discusses a specific approach of surface roughness predictive modelling by Fuzzy Logic - a unique way of computational solution. The objective of the paper is: to design knowledge based rules, algorithm, architecture & learning ability to develop fuzzy surface roughness predictive model for laser machining; to develop fuzzy predictive model using design parameters which were critically analyzed; to make a comparative study of the observed and modelled surface roughness output of 5mm Mn-Mo pressure vessel plate. …”
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Article -
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RSSI Fingerprinting Approach for Location-Based Services
Published 2006“…Therefore, based on my knowledge and developed tools in localization, I can further develop a locationbased service system. …”
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Final Year Project -
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Network monopoly / Tan Kean Yeap
Published 2002“…The main aspect of this thesis is to produce a network monopoly system, which process multiple game sessions concurrently, enabling users to play the graphical game with people within the network. The algorithm design and implementation method mustnot only be workable, but also highly efficient in terms of execution speed and respond time. …”
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Thesis -
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Batch mode heuristic approaches for efficient task scheduling in grid computing system
Published 2016“…Many algorithms have been implemented to solve the grid scheduling problem. …”
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