Search Results - (( developing learning game algorithm ) OR ( java application design algorithm ))

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    Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis by Mukhlis, Siti Farah Najwa

    Published 2017
    “…This project is about developing a Dam Haji game using A* search algorithm. …”
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    Thesis
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    Automating commercial video game development using computational intelligence by Tse, Guan Tan, Teo, Jason Tze Wi, Patricia Anthony

    Published 2011
    “…This is the reason a lot of game developers and academic researchers have focused on game related technologies, such as graphics, audio, physics and Artificial Intelligence (AI) with the goal of creating newer and more fun games. …”
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    Article
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    RSA Encryption & Decryption using JAVA by Ramli, Marliyana

    Published 2006
    “…The implementation of this project will be based on Rapid Application Design Methodology (RAD) and will be more focusing on research and finding, ideas and the implementation of the algorithm, and finally running and testing the algorithm. …”
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    Final Year Project
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    Design, development and evaluation of a game-based learning application for room housekeeping by Tan, Fui Ming, Siti Normaziah, Ihsan, Nor Maizana, Mat Nawi, Mohd Razali, Nor Amira

    Published 2024
    “…The paper concludes with a discussion on potential enhancements such as incorporating adaptive learning algorithms and multiplayer features to support collaborative learning. …”
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    Article
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    Predicting Cheaters in PlayerUnknown’s Battlegrounds (PUBG) using Random Forest Algorithm by Nurin Alya, Haris

    Published 2023
    “…The primary goal is to use the Random Forest algorithm, an effective machine learning technique, to predict instances of cheating based on the behavioural patterns of participants. …”
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    Final Year Project Report / IMRAD
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    Immersive AR pet game with hand motion by Chong, Jing Voon

    Published 2023
    “…ARCore, Unity and ManoMotion will be the primary game development tools. ARCore is compatible with most mobile devices. …”
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    Final Year Project / Dissertation / Thesis
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    Automated bilateral negotiation with incomplete information in the e-marketplace. by Jazayeriy, Hamid

    Published 2011
    “…The reason is that, SRT algorithm is sensitive to the accuracy of the learned preferences while MGT algorithm can generate Pareto-optimal offers even with an approximation of the learned preferences.…”
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    Thesis
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    Nature-Inspired cognitive evolution to play Ms. Pac-Man by Tse, Guan Tan, Jason Teo, Patricia Anthony

    Published 2011
    “…So far however, there has been little discussion about the effectiveness of the application of these models to computer and video games in particular. The focus of this research is to explore the hybridization of nature-inspired computation methods for optimization of neural network-based cognition in video games, in this case the combination of a neural network with an evolutionary algorithm. …”
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    Article
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    Machine learning for data classification in construction project planning by Lau, Zheng Liang

    Published 2023
    “…Hence, it is useful to develop in different area in the real world. The Machine Learning can develop into many areas which are Gaming, Data Mining and Analysis, Recommendation System, Financial Management and so on. …”
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    Final Year Project / Dissertation / Thesis
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    Audio Streaming System Using Real-Time Transport Protocol Based on Java Media Framework by Asaad Aref, Ibrahim

    Published 2004
    “…Java Media Framework library and the RTP protocol for audio transmission were used as development tools.The developed system designed in this thesis together with experimental results proved that the system could be implemented successfully. …”
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    Thesis
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    Genetic Algorithm for vehicle routing problem / W.Nurfahizul Ifwah W.Alias, Mohd Shaiful Sharipudin and Shamsunarnie Mohamed Zukri. by W.Alias, W.Nurfahizul Ifwah, Sharipudin, Mohd Shaiful, Mohamed Zukri, Shamsunarnie

    Published 2012
    “…Among these early applications of GA were those developed by Bagley for a game-playing program, by Rosenberg in simulating biological processes, and by Cavicchio for solving pattern-recognition problems. …”
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    Research Reports
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