Search Results - (( developing interactive rendering algorithms ) OR ( java implication based algorithm ))

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  1. 1

    Ray Casting for Iso-surface in Volumetric Data by Ngoc Anh, Do Hoang

    Published 2005
    “…Although volume visualization is highly computational cost, there is a vision of real time volumetric visualization systems based on interactive ray tracing. Over the years, many rendering algorithms have been created and enhanced. …”
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    Final Year Project
  2. 2

    A cognitive mapping approach in real-time haptic rendering interaction for improved spatial learning ability among autistic people / Kesavan Krishnan by Kesavan , Krishnan

    Published 2024
    “…This means that the proposed framework through this research becomes a fundamental principle in the development of a haptic-based virtual environment. The main objective of this research is to develop and present a HBVEF-framework to design a HBVE for autistic people to improve their spatial awareness and to significantly improve their interaction abilities through haptic rendering. …”
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    Thesis
  3. 3

    An efficient real-time terrain data organization and visualization algorithm based on enhanced triangle-based level of detail technique by Zamri, Muhamad Najib

    Published 2006
    “…The purpose of this research is to design, develop and implement an algorithm for enhancing the rendering efficiency of triangle-based LOD technique. …”
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    Thesis
  4. 4

    Virtual GIS walkthrough Innovation Center / Mohd Sufean Abu Samah by Abu Samah, Mohd Sufean

    Published 1999
    “…Nowadays advances in computer graphics hardware and algorithms, visualization and interactive techniques for analysis offer the components for a high integrated, efficient real-time 3d Virtual GIS. …”
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    Thesis
  5. 5
  6. 6

    Developement of 3D virtual environment for Teratai College, UiTM Shah Alam using open source platform / Tengku Mohd Najib Tengku Ishak by Tengku Ishak, Tengku Mohd Najib

    Published 2006
    “…Nowadays advances in computer graphics hardware algorithms, visualization and interactive techniques offer the components for high integrated and efficient real-time 3D Virtual Environment. …”
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    Thesis
  7. 7

    Augmented Reality Framework For Symbian Mobile Devices by Oui, Wei Wei

    Published 2013
    “…Mobile AR framework applied the concept of vision-based tracking and the development of mobile AR framework involved real time camera capturing, marker tracking (pose estimation) and virtual object rendering. …”
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    Thesis
  8. 8

    Real-Time Stereopsis by Zadeh Mahabadi, Sayed AH Kasaei

    Published 2008
    “…Beside 3D modeling which require real-time rendering it also require certain amount oftracking for user interaction. …”
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    Final Year Project
  9. 9

    Augmented reality monitoring system for cross-belt conveyor in advanced automation line / Sukarnur Che Abdullah ... [et al.] by Che Abdullah, Sukarnur, Amari, Mohamad Dzulhelmy, Mat Jusoh, Mohammad Azzeim, Amirudin, Irfan Syahmi Rusyaidi, Zainalabidin, Ashraf

    Published 2025
    “…The findings indicate that the AR Simulation application is a robust tool, with AR’s interactive features effectively rendering data under the defined algorithms. …”
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    Article
  10. 10

    The development of cloud modelling and motion analysis for virtual environment by Sunar, Mohd. Shahrizal, Daman, Daut, Kari, Sarudin, Mohd. Suaib, Norhaida, Bade, Abdullah

    Published 2005
    “…This invention uses the newly developed randomized algorithm to fill the cloud volume with particle systems. …”
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    Monograph
  11. 11

    The development of cloud modelling and motion analysis for virtual environment by Sunar, Mohd. Shahrizal, Daman, Daut, Kari, Sarudin, Mohd. Suaib, Norhaida, Bade, Abdullah

    Published 2005
    “…This invention uses the newly developed randomized algorithm to fill the cloud volume with particle systems. …”
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    Monograph
  12. 12

    Human action recognition using slow feature analysis / Bardia Yousefi by Bardia, Yousefi

    Published 2016
    “…In this study, the motion perception in human visual system comprises fast and slow feature interactions, which render biological movement understandable. …”
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    Thesis
  13. 13

    Design, development and evaluation of a game-based learning application for room housekeeping by Tan, Fui Ming, Siti Normaziah, Ihsan, Nor Maizana, Mat Nawi, Mohd Razali, Nor Amira

    Published 2024
    “…The development utilized advanced game engines for rendering realistic 3D environments and interactive gameplay to ensure an engaging user experience. …”
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    Article
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