Search Results - (( developing interactive patterns algorithm ) OR ( java implementation plan algorithm ))

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  1. 1

    Prime-based method for interactive mining of frequent patterns by Nadimi-Shahraki, Mohammad-Hossein

    Published 2010
    “…Since rerunning the mining algorithms from scratch can be very time consuming, researchers have introduced interactive mining to find proper patterns by using the current mining model with various minsup. …”
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    Thesis
  2. 2

    A web-based implementation of k-means algorithms by Lee, Quan

    Published 2022
    “…The project was planned using the Kanban development methodology, and was built using HTML, CSS, JavaScript, Django, NumPy and pandas. …”
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    Final Year Project / Dissertation / Thesis
  3. 3

    Smart appointment organizer for mobile application / Mohd Syafiq Adam by Adam, Mohd Syafiq

    Published 2009
    “…The development of this project is based on a framework of 5 main stages: planning, analysis, design, implementation and testing. …”
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    Thesis
  4. 4

    Web-based clustering tool using fuzzy k-mean algorithm / Ahmad Zuladzlan Zulkifly by Zulkifly, Ahmad Zuladzlan

    Published 2019
    “…This methodology consist of Requirement and Planning, Design, Construction, Testing and Implementation. …”
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    Thesis
  5. 5

    Heavy Transportation Shortest Route using Dijkstra’s algorithm (HETRO) / Nurul Aqilah Ahmad Nezer by Ahmad Nezer, Nurul Aqilah

    Published 2017
    “…The development tools used in developing this project is NetBeans by using Java for the implementation of the coding. The methodology that used for developing this system is the Dijkstra’s algorithm. …”
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    Thesis
  6. 6

    Path planning for unmanned aerial vehicle (UAV) using rotated accelerated method in static outdoor environment by Shaliza Hayati A. Wahab, Nordin Saad, Azali Saudi, Ali Chekima

    Published 2021
    “…In this study, a fast iterative method known as Rotated Successive Over-Relaxation (RSOR) is introduced. The algorithm is implemented in a self-developed 2D Java tool, UAV Planner. …”
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    Article
  7. 7

    Implementation of RIO in UMJaNetSim / Chan Chin We by Chan, Chin We

    Published 2004
    “…In this project, I will do some research on the recent TCP congestion control and avoidance mechanisms and implement one of the mechanisms into the Java Network Simulator (JaNetSim). …”
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    Thesis
  8. 8

    Songs Search Using Human Humming Voice by Abdul Rahman, Mohamad Ariff

    Published 2007
    “…The scopes for this project are human humming voice, voice capture in WA V format, songs database, and MIDI file comparing algorithm. Methodologies used in this system are based on system analysis and design methodology comprising planning, analysis, design and implementation. …”
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    Final Year Project
  9. 9

    Pattern classification of human interactions from videos / Muhsin Abdul Mohammed by Muhsin , Abdul Mohammed

    Published 2018
    “…The objective of this research project is to build a machine learning model to classify human interactions from a stream of video. Being able to classify human interaction from videos is essential in the development of robotic assistance systems, video annotation, surveillance systems and many more applications. …”
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    Thesis
  10. 10

    EEG EYE STATE IDENTIFICATION BASED ON STATISTICAL FEATURES AND COMMON SPATIAL PATTERN by WANG, CHIA WOON

    Published 2019
    “…Besides, common spatial pattern (CSP) is the well-known method for classification algorithm in the BCI field. …”
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    Final Year Project
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  13. 13

    Feature extraction: hand shape, hand position and hand trajectory path by Bilal, Sara Mohammed Osman Saleh, Akmeliawati, Rini

    Published 2011
    “…Vision-based hand posture detection and tracking is an important issue for Human to Computer Interaction applications. The performance of recognition system fIrst depends on the process of getting effIcient features to represent pattern characteristics [1]. …”
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    Book Chapter
  14. 14

    Smart student timetable planner by Wong, Xin Tong

    Published 2025
    “…To achieve these objectives, the system adopts the Rapid Application Development (RAD) methodology, ensuring iterative design, prototyping, and user feedback integration throughout the process. The system is implemented using Node.js with Express for server-side development, HTML, CSS, and JavaScript for the frontend, and Socket.IO for real-time collaboration. …”
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    Final Year Project / Dissertation / Thesis
  15. 15

    Social media mining: a genetic based multiobjective clustering approach to topic modelling by Alfred, Rayner, Loo, Yew Jie, Obit, Joe Henry, Lim, Yuto, Haviluddin, Haviluddin, Azman, Azreen

    Published 2021
    “…Social media mining is the process of collecting large datasets from user-generated content and extracting and analyzing social media interactions to recognize meaningful patterns in individual and social behavior. …”
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    Article
  16. 16

    A cognitive mapping approach in real-time haptic rendering interaction for improved spatial learning ability among autistic people / Kesavan Krishnan by Kesavan , Krishnan

    Published 2024
    “…The identified components were then organized into a model-view-controller (MVC) pattern which was adapted from the modern GUI development platform to describe the structure of the HBVE-Framework. …”
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    Thesis
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    Agent-Based Model of Virtual Community Cohesion (S/O: 13443) by Yusop, Nor Iadah, Mat Aji, Zahurin, Ab. Aziz, Azizi, Md Dahalin, Zulkhairi

    Published 2021
    “…The formal specifications (differential equations) equations form the basis of algorithm development, which preceded the development of a virtual community cohesion prediction simulator. …”
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    Monograph
  19. 19

    Human Spontaneous Emotion Detection System by Radin Monawir, Radin Puteri Hazimah

    Published 2018
    “…Having smart computerized system which can understand and instantly gives appropriate response to human is the utmost motive in human and computer interaction (HCI) field.It is argued either HCI is considered advance if human could not have natural and comfortable interaction like human to human interaction.Besides,despite of several studies regarding emotion detection system, current system mostly tested in laboratory environment and using mimic emotion.Realizing the current system research lack of real life or genuine emotion input,this research work comes up with the idea of developing a system that able to recognize human emotion through facial expression.Therefore,the aims of this study are threefold which are to enhance the algorithm to detect spontaneous emotion,to develop spontaneous facial expression database and to verify the algorithm performance.This project used Matlab programming language,specifically Viola Jones method for features tracking and extraction,then pattern matching for emotion classification purpose.Mouth feature is used as main features to identify the emotion of the expression.For verification purpose,the mimic and spontaneous database which are obtained from internet,open source database or novel (own) developed databases are used.Basically,the performance of the system is indicated by emotion detection rate and average execution time.At the end of this study,it is found that this system is suitable for recognizing spontaneous facial expression (63.28%) compared to posed facial expression (51.46%).The verification even better for positive emotion with 71.02% detection rate compared to 48.09% for negative emotion detection rate.Finally,overall detection rate of 61.20% is considered good since this system can execute result within 3s and use spontaneous input data which known as highly susceptible to noise.…”
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    Thesis
  20. 20

    Analytical method for forensic investigation of social networking applications on smartphones by Dezfouli, Farhood Norouzizadeh

    Published 2016
    “…This will allow the investigators to detect the data remnants and identify their patterns. The identified patterns are then used to design an algorithm for detecting social networking data remnants automatically. …”
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    Thesis