Search Results - (( developing interactive patterns algorithm ) OR ( java implementation among algorithm ))

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  1. 1

    Plagiarism Detection System for Java Programming Assignments by Using Greedy String-Tilling Algorithm by Norulazmi, Kasim

    Published 2008
    “…The prototype system, known as Java Plagiarism Detection System (JPDS) implements the Greedy-String-Tiling algorithm to detect similarities among tokens in a Java source code files. …”
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    Thesis
  2. 2

    Direct approach for mining association rules from structured XML data by Abazeed, Ashraf Riad

    Published 2012
    “…The thesis also provides a two different implementation of the modified FLEX algorithm using a java based parsers and XQuery implementation. …”
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    Thesis
  3. 3

    Prime-based method for interactive mining of frequent patterns by Nadimi-Shahraki, Mohammad-Hossein

    Published 2010
    “…Since rerunning the mining algorithms from scratch can be very time consuming, researchers have introduced interactive mining to find proper patterns by using the current mining model with various minsup. …”
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    Thesis
  4. 4

    A Toolkit for Simulation of Desktop Grid Environment by FOROUSHAN, PAYAM CHINI

    Published 2014
    “…A simulator for desktop grid environment has been developed using Java as the implementation language due to its wide popularity. …”
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    Final Year Project
  5. 5

    OPTIMIZED MIN-MIN TASK SCHEDULING ALGORITHM FOR SCIENTIFIC WORKFLOWS IN A CLOUD ENVIRONMENT by Murad S.S., Badeel R., Alsandi N.S.A., Alshaaya R.F., Ahmed R.A., Muhammed A., Derahman M.

    Published 2023
    “…According to the simulation results, the proposed algorithm produces the best solution among all algorithms in the proposed cases. � 2021 Little Lion Scientific…”
    Review
  6. 6

    Network game (Literati) / Chung Mei Kuen by Chung, Mei Kuen

    Published 2003
    “…The main aspect of this thesis is to produce a networked gaming system, which process players. requested to play the game and enabling users to play the graphical game with people through the network. The algorithm design and implementation method must not only be workable, but also highly efficient in terms of execution speed and response time. …”
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    Thesis
  7. 7

    Pattern classification of human interactions from videos / Muhsin Abdul Mohammed by Muhsin , Abdul Mohammed

    Published 2018
    “…The objective of this research project is to build a machine learning model to classify human interactions from a stream of video. Being able to classify human interaction from videos is essential in the development of robotic assistance systems, video annotation, surveillance systems and many more applications. …”
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    Thesis
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    Comparison of performances of Jaya Algorithm and Cuckoo Search algorithm using benchmark functions by Ahmed, Mashuk, Nasser, Abdullah B., Kamal Z., Zamli, Heripracoyo, Sulistyo

    Published 2022
    “…CS and JA have implemented in the same platform (Intellij IDEA Community Edition 2020.2.3) using the same language (Java). …”
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    Conference or Workshop Item
  10. 10

    EEG EYE STATE IDENTIFICATION BASED ON STATISTICAL FEATURES AND COMMON SPATIAL PATTERN by WANG, CHIA WOON

    Published 2019
    “…Besides, common spatial pattern (CSP) is the well-known method for classification algorithm in the BCI field. …”
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    Final Year Project
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    Feature extraction: hand shape, hand position and hand trajectory path by Bilal, Sara Mohammed Osman Saleh, Akmeliawati, Rini

    Published 2011
    “…Vision-based hand posture detection and tracking is an important issue for Human to Computer Interaction applications. The performance of recognition system fIrst depends on the process of getting effIcient features to represent pattern characteristics [1]. …”
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    Book Chapter
  14. 14

    Network monopoly / Tan Kean Yeap by Tan , Kean Yeap

    Published 2002
    “…The main aspect of this thesis is to produce a network monopoly system, which process multiple game sessions concurrently, enabling users to play the graphical game with people within the network. The algorithm design and implementation method mustnot only be workable, but also highly efficient in terms of execution speed and respond time. …”
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    Thesis
  15. 15

    Social media mining: a genetic based multiobjective clustering approach to topic modelling by Alfred, Rayner, Loo, Yew Jie, Obit, Joe Henry, Lim, Yuto, Haviluddin, Haviluddin, Azman, Azreen

    Published 2021
    “…Social media mining is the process of collecting large datasets from user-generated content and extracting and analyzing social media interactions to recognize meaningful patterns in individual and social behavior. …”
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    Article
  16. 16

    A cognitive mapping approach in real-time haptic rendering interaction for improved spatial learning ability among autistic people / Kesavan Krishnan by Kesavan , Krishnan

    Published 2024
    “…The identified components were then organized into a model-view-controller (MVC) pattern which was adapted from the modern GUI development platform to describe the structure of the HBVE-Framework. …”
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    Thesis
  17. 17

    Batch mode heuristic approaches for efficient task scheduling in grid computing system by Maipan-Uku, Jamilu Yahaya

    Published 2016
    “…Many algorithms have been implemented to solve the grid scheduling problem. …”
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    Thesis
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    Agent-Based Model of Virtual Community Cohesion (S/O: 13443) by Yusop, Nor Iadah, Mat Aji, Zahurin, Ab. Aziz, Azizi, Md Dahalin, Zulkhairi

    Published 2021
    “…The formal specifications (differential equations) equations form the basis of algorithm development, which preceded the development of a virtual community cohesion prediction simulator. …”
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    Monograph