Search Results - (( developing games control algorithm ) OR ( java implication based algorithm ))

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  1. 1

    Automatic generation of neural game controller using single and bi-objective evolutionary optimization algorithms for RTS Game by Chang, Kee Tong

    Published 2015
    “…A good game is very profitable. Hence, the developers are trying hard to include Artificial Intelligence (AI) technologies for generate better game to attract more players, especially for Real-Time Strategy (RTS) game. …”
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    Thesis
  2. 2

    Artificial neural controller synthesis for TORCS by Shi, Jun Long

    Published 2015
    “…With the development of science and technology, computer games, video games and mobile games as an entertainment are becoming more popular in our society. …”
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    Thesis
  3. 3

    Automating commercial video game development using computational intelligence by Tse, Guan Tan, Teo, Jason Tze Wi, Patricia Anthony

    Published 2011
    “…Conclusion: Overall, the proposed algorithm has a very good performance with a high probability of automatically generating successful game AI controllers for the video game.…”
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    Article
  4. 4

    Automatic generation of multi-objective neural game controllers using Pareto-based differential evolution by Chin, Kim On, Jason Teo, Chang, Kee Tong

    Published 2010
    “…Eversince the born of personal computer to this world, computer games have not been stoping in their development. …”
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    Research Report
  5. 5

    Utility-based non-cooperative power control game in wireless environment / Yousef Ali Mohammed Al-Gumaei by Yousef Ali, Mohammed Al-Gumaei

    Published 2017
    “…Numerical simulations are used to prove the effectiveness of these algorithms compared with other existing power control algorithms. …”
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    Thesis
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    Pareto ensembles for evolutionary synthesis of Neurocontrollers in a 2D maze-based video game by Tse, Guan Tan, Jason Teo, Chin, Kim On, Patricia Anthony

    Published 2013
    “…In this paper, we present a study of evolving artificial neural network controllers for autonomously playing maze-based video game. …”
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    Article
  7. 7

    Pareto Ensembles for evolutionary Synthesis of Neurocontrollers in a 2D Maze-based video game by Tse, Guan Tan, Jason Teo, Kim, On Chin, Patricia Anthony

    Published 2013
    “…In this paper, we present a study of evolving artificial neural network controllers for autonomously playing maze-based video game. …”
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    Article
  8. 8

    Nature-Inspired cognitive evolution to play Ms. Pac-Man by Tse, Guan Tan, Jason Teo, Patricia Anthony

    Published 2011
    “…So far however, there has been little discussion about the effectiveness of the application of these models to computer and video games in particular. The focus of this research is to explore the hybridization of nature-inspired computation methods for optimization of neural network-based cognition in video games, in this case the combination of a neural network with an evolutionary algorithm. …”
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    Article
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    The development of cloud modelling and motion analysis for virtual environment by Sunar, Mohd. Shahrizal, Daman, Daut, Kari, Sarudin, Mohd. Suaib, Norhaida, Bade, Abdullah

    Published 2005
    “…This invention uses the newly developed randomized algorithm to fill the cloud volume with particle systems. …”
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    Monograph
  11. 11

    The development of cloud modelling and motion analysis for virtual environment by Sunar, Mohd. Shahrizal, Daman, Daut, Kari, Sarudin, Mohd. Suaib, Norhaida, Bade, Abdullah

    Published 2005
    “…This invention uses the newly developed randomized algorithm to fill the cloud volume with particle systems. …”
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    Monograph
  12. 12

    A novel softsign fractional-order controller optimized by an intelligent nature-inspired algorithm for magnetic levitation control by Ahmad, Mohd Ashraf, Izci, Davut, Ekinci, Serdar, Mohd Tumari, Mohd Zaidi

    Published 2025
    “…The performance of the proposed approach was extensively benchmarked against four modern metaheuristic algorithms (greater cane rat algorithm, catch fish optimization algorithm, RIME algorithm and artificial hummingbird algorithm) under identical conditions. …”
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    Article
  13. 13

    Trade-off between energy efficiency and collisions for MAC protocols of wireless sensor network by Jahan, Mohammad Saukat

    Published 2015
    “…In CGT-MAC, after geographically grouped into clusters, all SNs within a cluster based on current traffic conditions select a proper backoff period using the game theory for data transmission. Simulation models have been developed and simulated to verify the performance improvements of the proposed algorithms. …”
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    Thesis
  14. 14

    'Cruise-and-Collect' algorithm for an ARM-based autonomous robot by Zarina, Mohd. Noh, Sani Irwan, Md. Salim, Norhidayah, Mohamad Yatim, Nur Alisa, Ali, Muzalifah, Mohd. Said

    Published 2012
    “…The algorithm is developed via Flowcode software which exploits flowchart as its design entry. …”
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    Conference or Workshop Item
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    Investigating computational thinking among primary school students in Terengganu using visual programming by Osmanullrazi, Abdullah

    Published 2022
    “…The experiment was divided into three phases namely, the introduction of algorithm and Scratch interface, the creation of animation and games and in the final phase, participants were allowed to choose either to develop animation or games as their final project. …”
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    Thesis
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    Simulation of multiple mobile robots using JMonkey Engine by Tang, Shuen Cherng

    Published 2016
    “…Due to the advanced robotics system are getting more complex nowadays, simulation has become a valuable tool which helps researchers in development industry and testing robot control algorithm. …”
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    Undergraduates Project Papers
  19. 19

    A Data-driven Sigmoid-based Secretion Rate of Neuroendocrine-PID Control for TRMS System by Mohd Riduwan, Ghazali, Mohd Ashraf, Ahmad, Haszuraidah, Ishak

    Published 2021
    “…Fundamentally, such game-theoretic approach would seek optimal parameters through random perturbations of several elements from its controller’s parameters. …”
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    Conference or Workshop Item
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