Search Results - (( developing games based algorithm ) OR ( java simulation optimization algorithm ))

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    Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis by Mukhlis, Siti Farah Najwa

    Published 2017
    “…This project is about developing a Dam Haji game using A* search algorithm. …”
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    Thesis
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    Pathfinding algorithms in game development by Rafiq, Abdul, Tuty Asmawaty, Abdul Kadir, Siti Normaziah, Ihsan

    Published 2020
    “…This review paper provides an overview of a pathfinding algorithm for game development which focuses on the algorithms and their contribution to game development. …”
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    Conference or Workshop Item
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    Enhancement of Ant Colony Optimization for Grid Job Scheduling and Load Balancing by Husna, Jamal Abdul Nasir

    Published 2011
    “…Global pheromone update is performed after the completion of processing the jobs in order to reduce the pheromone value of resources. A simulation environment was developed using Java programming to test the performance of the proposed EACO algorithm against existing grid resource management algorithms such as Antz algorithm, Particle Swarm Optimization algorithm, Space Shared algorithm and Time Shared algorithm, in terms of processing time and resource utilization. …”
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    Thesis
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    Ant colony optimization algorithm for load balancing in grid computing by Ku-Mahamud, Ku Ruhana, Mohamed Din, Aniza

    Published 2012
    “…The proposed algorithm is known as the enhance ant colony optimization (EACO). …”
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    Monograph
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    Interactive jigsaw puzzle using backtracking algorithm / Amizah Mohd Kamaruzaman by Mohd Kamaruzaman, Amizah

    Published 2012
    “…The objective of this project is to study the various techniques to develop online jigsaw puzzle games. Based on the initial study, the Backtracking algorithm has been chosen as the most suitable algorithm to be used to develop the jigsaw puzzle according to available time and complexity of the algorithm. …”
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    Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman by Abd Rohaman, Muhammad Syurahbil

    Published 2020
    “…The most common pathfinding algorithm used in video game is A*. Even though A* is the most popular algorithm amongst game developers, it's hardly the best algorithm in finding the true shortest path. …”
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    Thesis
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    A novel scheduling algorithm based on game theory and multicriteria decision making in LTE network by Hindia, M.N., Reza, A.W., Noordin, K.A.

    Published 2015
    “…The results show a significant improvement compared to other algorithms. This paper presents a novel technique consisting of both TOPSIS and game theory algorithms to study three smart grid applications. …”
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    Article
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    OPTIMIZED MIN-MIN TASK SCHEDULING ALGORITHM FOR SCIENTIFIC WORKFLOWS IN A CLOUD ENVIRONMENT by Murad S.S., Badeel R., Alsandi N.S.A., Alshaaya R.F., Ahmed R.A., Muhammed A., Derahman M.

    Published 2023
    “…To achieve this, we propose a new noble mechanism called Optimized Min-Min (OMin-Min) algorithm, inspired by the Min-Min algorithm. …”
    Review
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    The application of neural networks and min-max algorithm in digital congkak by Che Pa, Noraziah, Alwi, Asmidah, Mohamed Din, Aniza, Safwan, Muhammad

    Published 2013
    “…Supporting the efforts, this paper presents works of digitizing one of Malaysian traditional games, namely Congkak. A digital Congkak was developed based on Mancala, African traditional game which is similar to Congkak. …”
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    Conference or Workshop Item
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    Embedded system for indoor guidance parking with Dijkstra’s algorithm and ant colony optimization by Mohammad Ata, Karimeh Ibrahim

    Published 2019
    “…This study proposes a car parking management system which applies Dijkstra’s algorithm, Ant Colony Optimization (ACO) and Binary Search Tree (BST) in structuring a guidance system for indoor parking. …”
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    Mobile game application development using evolutionary algorithms by Ong, Jia Hui

    Published 2014
    “…Hence it has opened up a whole new market with its mass among users and attracted a large number of smartphone application developers. Evolutionary Algorithms have never been used on mobile applications, thus it gives a novel idea of utilizing Evolutionary Algorithms in developing applications typically in games for mobile platforms. …”
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    Analyzing students’ experience in programming with computational thinking through competitive, physical, and tactile games: The quadrilateral method approach by Habib, M. A. a, Raja-Yusof, R. -J., Salim, S. S.a, Sani, A. A. a, Sofian, H., Abu Bakar, A.

    Published 2021
    “…The CT elements in this research focus on four major programming concepts, which are decomposition, pattern recognition, abstraction, and algorithmic thinking. We have conducted game activities through several algorithms that include sorting, swapping, and graph algorithms and analyzed how the game affects the student experience (SX) in understanding the CT concept in those algorithms. …”
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    Article
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    Features selection for intrusion detection system using hybridize PSO-SVM by Tabaan, Alaa Abdulrahman

    Published 2016
    “…Hybridize Particle Swarm Optimization (PSO) as a searching algorithm and support vector machine (SVM) as a classifier had been implemented to cope with this problem. …”
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    Automatic generation of multi-objective neural game controllers using Pareto-based differential evolution by Chin, Kim On, Jason Teo, Chang, Kee Tong

    Published 2010
    “…Eversince the born of personal computer to this world, computer games have not been stoping in their development. …”
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    Research Report
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    Sudoku Generator based on hybrid algorithm / Faridah Abdul Rahman by Abdul Rahman, Faridah

    Published 2012
    “…The objectives this research are to investigate hybrid algorithm in game generator, to develop Sudoku generator based on hybrid algorithm and lastly to test and evaluate the Sudoku generator using time comparison. …”
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    Thesis
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    Utility-based non-cooperative power control game in wireless environment / Yousef Ali Mohammed Al-Gumaei by Yousef Ali, Mohammed Al-Gumaei

    Published 2017
    “…It is shown that game theory tools are appropriate and efficient to develop scalable, balanced and energy-efficient, distributed power control schemes to be practically used in battery-based devices in wireless networks. …”
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    Thesis