Search Results - (( developing game program algorithm ) OR ( java application server algorithm ))

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    Network game (Literati) / Chung Mei Kuen by Chung, Mei Kuen

    Published 2003
    “…Java applet is a well-known and widely used example of mobile code (a variation on the traditional client-server model). …”
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    Thesis
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    Enhancing programming language learning with 3D game-based programming for MSU students: codadventure / Abdullah Adib Aditia Wirawan and Nur Suhana Mohd Redzo by Aditia Wirawan, Abdullah Adib, Mohd Redzo, Nur Suhana

    Published 2024
    “…The game's development implemented Unity3D to create a platform that enhances the memorization of programming concepts. …”
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    Conference or Workshop Item
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    Adaptive persistence layer for synchronous replication (PLSR) in heterogeneous system by Beg, Abul Hashem

    Published 2011
    “…The PLSR architecture model, workflow and algorithms are described. The PLSR has been developed using Java Programming language. …”
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    Computer remote monitoring via mobile phones using socket programming / Samih Omer Fadlelmola Elkhider by Omer Fadlelmola Elkhider, Samih

    Published 2011
    “…The studies show beyond technical algorithms, physical aspects plays a big rule in client server model. …”
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    Mobile game application development using evolutionary algorithms by Ong, Jia Hui

    Published 2014
    “…Hence it has opened up a whole new market with its mass among users and attracted a large number of smartphone application developers. Evolutionary Algorithms have never been used on mobile applications, thus it gives a novel idea of utilizing Evolutionary Algorithms in developing applications typically in games for mobile platforms. …”
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    Audio Streaming System Using Real-Time Transport Protocol Based on Java Media Framework by Asaad Aref, Ibrahim

    Published 2004
    “…A design proposal was outlined to provide an adaptive client/server approach to stream audio contents using Real-Time Transport Protocol (RTP) involving architecture based on the Java Media Framework (JMF) Application Programmable Interfaces (API).RTP protocol is the Internet-standard protocol for the transport of real-time data, including audio and video and can be implemented by using Java Media Framework (JMF). …”
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    Implementation of (AES) Advanced Encryption Standard algorithm in communication application by Moh, Heng Huong

    Published 2014
    “…On the basis of the results of this research, it can be concluded that the developed prototype had high accuracy and security when transferring the file between the sender and receiver that was implemented in client-server application. This research hopes to give a clear idea to the readers about ABS algorithm. …”
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    Undergraduates Project Papers
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    Classification System for Heart Disease Using Bayesian Classifier by Magendram, Anusha

    Published 2007
    “…This system was mainly developing using java programming. Apache Tom cat was used as a server in order to run the application smoothly. …”
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    Designing and Developing an Intelligent Congkak by Muhammad Safwan, Mohd Shahidan

    Published 2011
    “…This issues can solved by programming the Congkak system based on previous work on Mancala and NN system, and then recording the performance of the related algorithm. …”
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    Study and Implementation of Data Mining in Urban Gardening by Mohana, Muniandy, Lee, Eu Vern

    Published 2019
    “…Attached sensors generate data and send these data to the Java Servlet application through a WIFI module. These data are processed and stored in appropriate formats in a MySQL server database. …”
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    Article
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    Automatic generation of neural game controller using single and bi-objective evolutionary optimization algorithms for RTS Game by Chang, Kee Tong

    Published 2015
    “…A good game is very profitable. Hence, the developers are trying hard to include Artificial Intelligence (AI) technologies for generate better game to attract more players, especially for Real-Time Strategy (RTS) game. …”
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    Methods of aircraft trajectory optimisation in air combat by Nusyirwan, Istas Fahrurrazi, Bil, Cees

    Published 2007
    “…The evader must find the trajectory that avoids or maximises the time to interception, while the pursuer must find a trajectory that achieves or minimises the time to intercept the evader. An algorithm has been developed and implemented using Evolutionary Programming. …”
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