Search Results - (( developing game program algorithm ) OR ( java application optimisation algorithm ))

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    Study and Implementation of Data Mining in Urban Gardening by Mohana, Muniandy, Lee, Eu Vern

    Published 2019
    “…The system is essentially a three-part development, utilising Android, Java Servlets, and Arduino platforms to create an optimised and automated urban-gardening system. …”
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    Article
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    Enhancing programming language learning with 3D game-based programming for MSU students: codadventure / Abdullah Adib Aditia Wirawan and Nur Suhana Mohd Redzo by Aditia Wirawan, Abdullah Adib, Mohd Redzo, Nur Suhana

    Published 2024
    “…The game's development implemented Unity3D to create a platform that enhances the memorization of programming concepts. …”
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    Conference or Workshop Item
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    Mobile game application development using evolutionary algorithms by Ong, Jia Hui

    Published 2014
    “…Hence it has opened up a whole new market with its mass among users and attracted a large number of smartphone application developers. Evolutionary Algorithms have never been used on mobile applications, thus it gives a novel idea of utilizing Evolutionary Algorithms in developing applications typically in games for mobile platforms. …”
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    Thesis
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    Designing and Developing an Intelligent Congkak by Muhammad Safwan, Mohd Shahidan

    Published 2011
    “…This issues can solved by programming the Congkak system based on previous work on Mancala and NN system, and then recording the performance of the related algorithm. …”
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    Automatic generation of neural game controller using single and bi-objective evolutionary optimization algorithms for RTS Game by Chang, Kee Tong

    Published 2015
    “…A good game is very profitable. Hence, the developers are trying hard to include Artificial Intelligence (AI) technologies for generate better game to attract more players, especially for Real-Time Strategy (RTS) game. …”
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    Methods of aircraft trajectory optimisation in air combat by Nusyirwan, Istas Fahrurrazi, Bil, Cees

    Published 2007
    “…The evader must find the trajectory that avoids or maximises the time to interception, while the pursuer must find a trajectory that achieves or minimises the time to intercept the evader. An algorithm has been developed and implemented using Evolutionary Programming. …”
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    Article
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    Investigating computational thinking among primary school students in Terengganu using visual programming by Osmanullrazi, Abdullah

    Published 2022
    “…The experiment was divided into three phases namely, the introduction of algorithm and Scratch interface, the creation of animation and games and in the final phase, participants were allowed to choose either to develop animation or games as their final project. …”
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    A study on methodologies of story generation / Muhammad Riza Abd. Aziz by Abd. Aziz, Muhammad Riza

    Published 2001
    “…Story generation attempts to mimic computationally-achievable aspects of human storytelling in order to create programs that can tell stories. The benefits are numerous: more immersive games, interactive fiction, computer-assisted art and even contributing towards the development of a true artificial intelligence. …”
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    Web-based expert system for material selection of natural fiber- reinforced polymer composites by Ahmed Ali, Basheer Ahmed

    Published 2015
    “…Finally, the developed expert system was deployed over the internet with central interactive interface from the server as a web-based application. As Java is platform independent and easy to be deployed in web based application and accessible through the World Wide Web (www), this expert system can be one stop application for materials selection.…”
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    Genetic Algorithm for vehicle routing problem / W.Nurfahizul Ifwah W.Alias, Mohd Shaiful Sharipudin and Shamsunarnie Mohamed Zukri. by W.Alias, W.Nurfahizul Ifwah, Sharipudin, Mohd Shaiful, Mohamed Zukri, Shamsunarnie

    Published 2012
    “…Among these early applications of GA were those developed by Bagley for a game-playing program, by Rosenberg in simulating biological processes, and by Cavicchio for solving pattern-recognition problems. …”
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    Research Reports
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