Search Results - (( developing game based algorithm ) OR ( java visualization using algorithm ))

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  1. 1

    A performance analysis of association rule mining algorithms by Fageeri, S.O., Ahmad, R., Alhussian, H.

    Published 2016
    “…In this paper, we evaluate the performance of association rule mining algorithms in-terms of execution times and memory usage using the CPU profiler of Java VisualVM. …”
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    Conference or Workshop Item
  2. 2

    Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis by Mukhlis, Siti Farah Najwa

    Published 2017
    “…This project is about developing a Dam Haji game using A* search algorithm. …”
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    Thesis
  3. 3

    Performance evaluation of real-time multiprocessor scheduling algorithms by Alhussian, H., Zakaria, N., Abdulkadir, S.J., Fageeri, S.O.

    Published 2016
    “…We hyave used the CPU profiler of Oracle JavaTM VisualVM to monitor the execution of LRE-TL as well as USG algorithms. …”
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  4. 4

    Pathfinding algorithms in game development by Rafiq, Abdul, Tuty Asmawaty, Abdul Kadir, Siti Normaziah, Ihsan

    Published 2020
    “…This review paper provides an overview of a pathfinding algorithm for game development which focuses on the algorithms and their contribution to game development. …”
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    Conference or Workshop Item
  5. 5
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    Interactive jigsaw puzzle using backtracking algorithm / Amizah Mohd Kamaruzaman by Mohd Kamaruzaman, Amizah

    Published 2012
    “…The objective of this project is to study the various techniques to develop online jigsaw puzzle games. Based on the initial study, the Backtracking algorithm has been chosen as the most suitable algorithm to be used to develop the jigsaw puzzle according to available time and complexity of the algorithm. …”
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    Thesis
  7. 7

    Visdom: Smart guide robot for visually impaired people by Lee, Zhen Ting

    Published 2025
    “…An Android mobile application, developed using Java and the java.net.Socket library, provides an intuitive and accessible user interface for seamless interaction with the robot. …”
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    Final Year Project / Dissertation / Thesis
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  9. 9

    Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman by Abd Rohaman, Muhammad Syurahbil

    Published 2020
    “…The most common pathfinding algorithm used in video game is A*. Even though A* is the most popular algorithm amongst game developers, it's hardly the best algorithm in finding the true shortest path. …”
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    Thesis
  10. 10

    A novel scheduling algorithm based on game theory and multicriteria decision making in LTE network by Hindia, M.N., Reza, A.W., Noordin, K.A.

    Published 2015
    “…The results show a significant improvement compared to other algorithms. This paper presents a novel technique consisting of both TOPSIS and game theory algorithms to study three smart grid applications. …”
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    Article
  11. 11

    The application of neural networks and min-max algorithm in digital congkak by Che Pa, Noraziah, Alwi, Asmidah, Mohamed Din, Aniza, Safwan, Muhammad

    Published 2013
    “…Supporting the efforts, this paper presents works of digitizing one of Malaysian traditional games, namely Congkak. A digital Congkak was developed based on Mancala, African traditional game which is similar to Congkak. …”
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    Conference or Workshop Item
  12. 12

    Mobile game application development using evolutionary algorithms by Ong, Jia Hui

    Published 2014
    “…Hence it has opened up a whole new market with its mass among users and attracted a large number of smartphone application developers. Evolutionary Algorithms have never been used on mobile applications, thus it gives a novel idea of utilizing Evolutionary Algorithms in developing applications typically in games for mobile platforms. …”
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    Thesis
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  14. 14

    Analyzing students’ experience in programming with computational thinking through competitive, physical, and tactile games: The quadrilateral method approach by Habib, M. A. a, Raja-Yusof, R. -J., Salim, S. S.a, Sani, A. A. a, Sofian, H., Abu Bakar, A.

    Published 2021
    “…The CT elements in this research focus on four major programming concepts, which are decomposition, pattern recognition, abstraction, and algorithmic thinking. We have conducted game activities through several algorithms that include sorting, swapping, and graph algorithms and analyzed how the game affects the student experience (SX) in understanding the CT concept in those algorithms. …”
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    Article
  15. 15

    Automatic generation of multi-objective neural game controllers using Pareto-based differential evolution by Chin, Kim On, Jason Teo, Chang, Kee Tong

    Published 2010
    “…Eversince the born of personal computer to this world, computer games have not been stoping in their development. …”
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    Research Report
  16. 16

    Sudoku Generator based on hybrid algorithm / Faridah Abdul Rahman by Abdul Rahman, Faridah

    Published 2012
    “…The objectives this research are to investigate hybrid algorithm in game generator, to develop Sudoku generator based on hybrid algorithm and lastly to test and evaluate the Sudoku generator using time comparison. …”
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    Thesis
  17. 17

    Utility-based non-cooperative power control game in wireless environment / Yousef Ali Mohammed Al-Gumaei by Yousef Ali, Mohammed Al-Gumaei

    Published 2017
    “…It is shown that game theory tools are appropriate and efficient to develop scalable, balanced and energy-efficient, distributed power control schemes to be practically used in battery-based devices in wireless networks. …”
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    Thesis
  18. 18

    Enhanced 3D terrain visualization process using game engine by Mohd Hafiz, Mahayudin

    Published 2018
    “…It may assist the developer on how to enhance the process of developing web-based 3D terrain visualization using Unity3D game engine.…”
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  19. 19

    Web-based RIG performance reporting system using interactive visualization techniques / Amir Hambaly Nasaruddin by Nasaruddin, Amir Hambaly

    Published 2019
    “…D3.js is used as a technology to visualize the result in interactive form or dynamic visualization which is a JavaScript library and Python is a language to program the system. …”
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    Thesis
  20. 20

    Artificial neural controller synthesis for TORCS by Shi, Jun Long

    Published 2015
    “…With the development of science and technology, computer games, video games and mobile games as an entertainment are becoming more popular in our society. …”
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    Thesis