Search Results - (( developing game based algorithm ) OR ( java using optimization algorithm ))
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Attribute reduction based scheduling algorithm with enhanced hybrid genetic algorithm and particle swarm optimization for optimal device selection
Published 2022“…Enhance hybrid genetic algorithm and particle Swarm optimization are developed to select the optimal device in either fog or cloud. …”
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Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis
Published 2017“…This project is about developing a Dam Haji game using A* search algorithm. …”
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Performance evaluation of real-time multiprocessor scheduling algorithms
Published 2016“…We hyave used the CPU profiler of Oracle JavaTM VisualVM to monitor the execution of LRE-TL as well as USG algorithms. …”
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Optimization of blood vessel detection in retina images using multithreading and native code for portable devices
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Pathfinding algorithms in game development
Published 2020“…This review paper provides an overview of a pathfinding algorithm for game development which focuses on the algorithms and their contribution to game development. …”
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Route Optimization System
Published 2005“…Using that process, we have settled on Java as our development platform as we found it able to both implement DA and the GIS component (map display and manipulation). …”
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Final Year Project -
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Automatic Number Plate Recognition on android platform: With some Java code excerpts
Published 2016“…Hence, the objective of this research is to propose suitable and optimize algorithm for ANPR system on Android mobile phone. …”
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Interactive jigsaw puzzle using backtracking algorithm / Amizah Mohd Kamaruzaman
Published 2012“…The objective of this project is to study the various techniques to develop online jigsaw puzzle games. Based on the initial study, the Backtracking algorithm has been chosen as the most suitable algorithm to be used to develop the jigsaw puzzle according to available time and complexity of the algorithm. …”
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Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman
Published 2020“…The most common pathfinding algorithm used in video game is A*. Even though A* is the most popular algorithm amongst game developers, it's hardly the best algorithm in finding the true shortest path. …”
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A novel scheduling algorithm based on game theory and multicriteria decision making in LTE network
Published 2015“…The results show a significant improvement compared to other algorithms. This paper presents a novel technique consisting of both TOPSIS and game theory algorithms to study three smart grid applications. …”
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Fuzzy modeling using Bat Algorithm optimization for classification
Published 2018“…A Sazonov Engine which is a fuzzy java engine is use to apply Bat Algorithm in the experiment. …”
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Undergraduates Project Papers -
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Ant colony optimization algorithm for load balancing in grid computing
Published 2012“…The proposed algorithm is known as the enhance ant colony optimization (EACO). …”
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Monograph -
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The application of neural networks and min-max algorithm in digital congkak
Published 2013“…Supporting the efforts, this paper presents works of digitizing one of Malaysian traditional games, namely Congkak. A digital Congkak was developed based on Mancala, African traditional game which is similar to Congkak. …”
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Conference or Workshop Item -
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Mobile game application development using evolutionary algorithms
Published 2014“…Hence it has opened up a whole new market with its mass among users and attracted a large number of smartphone application developers. Evolutionary Algorithms have never been used on mobile applications, thus it gives a novel idea of utilizing Evolutionary Algorithms in developing applications typically in games for mobile platforms. …”
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A heuristics approach for classroom scheduling using genetic algorithm technique
Published 2017“…The proposed of heuristics approach will prompt a superior utilization of the accessible classroom space for a given time table of courses at the university. Genetic Algorithm through Java programming languages were used in this study and aims at reducing the conflicts and optimizes the fitness. …”
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Analyzing students’ experience in programming with computational thinking through competitive, physical, and tactile games: The quadrilateral method approach
Published 2021“…The CT elements in this research focus on four major programming concepts, which are decomposition, pattern recognition, abstraction, and algorithmic thinking. We have conducted game activities through several algorithms that include sorting, swapping, and graph algorithms and analyzed how the game affects the student experience (SX) in understanding the CT concept in those algorithms. …”
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Automatic generation of multi-objective neural game controllers using Pareto-based differential evolution
Published 2010“…Eversince the born of personal computer to this world, computer games have not been stoping in their development. …”
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