Search Results - (( developing game based algorithm ) OR ( java implementation modified algorithm ))
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Direct approach for mining association rules from structured XML data
Published 2012“…The thesis also provides a two different implementation of the modified FLEX algorithm using a java based parsers and XQuery implementation. …”
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Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis
Published 2017“…This project is about developing a Dam Haji game using A* search algorithm. …”
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Pathfinding algorithms in game development
Published 2020“…This review paper provides an overview of a pathfinding algorithm for game development which focuses on the algorithms and their contribution to game development. …”
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Interactive jigsaw puzzle using backtracking algorithm / Amizah Mohd Kamaruzaman
Published 2012“…The objective of this project is to study the various techniques to develop online jigsaw puzzle games. Based on the initial study, the Backtracking algorithm has been chosen as the most suitable algorithm to be used to develop the jigsaw puzzle according to available time and complexity of the algorithm. …”
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OPTIMIZED MIN-MIN TASK SCHEDULING ALGORITHM FOR SCIENTIFIC WORKFLOWS IN A CLOUD ENVIRONMENT
Published 2023“…To achieve this, we propose a new noble mechanism called Optimized Min-Min (OMin-Min) algorithm, inspired by the Min-Min algorithm. The objectives of this work are: i) to provide a comprehensive review of the cloud and scheduling process; ii) to classify the scheduling strategies and scientific workflows; iii) to implement our proposed algorithm with various scheduling algorithms (i.e., Min-Min, Round-Robin, Max-Min, and Modified Max-Min) for performance comparison, within different cloudlet sizes (i.e., small, medium, large, and heavy) in three scientific workflows (i.e., Montage, Epigenomics, and SIPHT); and iv) to investigate the performance of the implemented algorithms by using CloudSim. …”
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Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman
Published 2020“…The most common pathfinding algorithm used in video game is A*. Even though A* is the most popular algorithm amongst game developers, it's hardly the best algorithm in finding the true shortest path. …”
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A novel scheduling algorithm based on game theory and multicriteria decision making in LTE network
Published 2015“…The results show a significant improvement compared to other algorithms. This paper presents a novel technique consisting of both TOPSIS and game theory algorithms to study three smart grid applications. …”
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Prevention And Detection Mechanism For Security In Passive Rfid System
Published 2013“…The proposed protocol is designed with lightweight cryptographic algorithm, including XOR, Hamming distance, rotation and a modified linear congruential generator (MLCG). …”
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The application of neural networks and min-max algorithm in digital congkak
Published 2013“…Supporting the efforts, this paper presents works of digitizing one of Malaysian traditional games, namely Congkak. A digital Congkak was developed based on Mancala, African traditional game which is similar to Congkak. …”
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Mobile game application development using evolutionary algorithms
Published 2014“…Hence it has opened up a whole new market with its mass among users and attracted a large number of smartphone application developers. Evolutionary Algorithms have never been used on mobile applications, thus it gives a novel idea of utilizing Evolutionary Algorithms in developing applications typically in games for mobile platforms. …”
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Analyzing students’ experience in programming with computational thinking through competitive, physical, and tactile games: The quadrilateral method approach
Published 2021“…The CT elements in this research focus on four major programming concepts, which are decomposition, pattern recognition, abstraction, and algorithmic thinking. We have conducted game activities through several algorithms that include sorting, swapping, and graph algorithms and analyzed how the game affects the student experience (SX) in understanding the CT concept in those algorithms. …”
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Automatic generation of content security policy to mitigate cross site scripting
Published 2016“…It can be extended to support generating CSP for contents that are modified by JavaScript after loading. Current approach inspects the static contents of URLs.…”
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Automatic generation of multi-objective neural game controllers using Pareto-based differential evolution
Published 2010“…Eversince the born of personal computer to this world, computer games have not been stoping in their development. …”
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Sudoku Generator based on hybrid algorithm / Faridah Abdul Rahman
Published 2012“…The objectives this research are to investigate hybrid algorithm in game generator, to develop Sudoku generator based on hybrid algorithm and lastly to test and evaluate the Sudoku generator using time comparison. …”
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Utility-based non-cooperative power control game in wireless environment / Yousef Ali Mohammed Al-Gumaei
Published 2017“…It is shown that game theory tools are appropriate and efficient to develop scalable, balanced and energy-efficient, distributed power control schemes to be practically used in battery-based devices in wireless networks. …”
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Enhanced 3D terrain visualization process using game engine
Published 2018“…It may assist the developer on how to enhance the process of developing web-based 3D terrain visualization using Unity3D game engine.…”
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Artificial neural controller synthesis for TORCS
Published 2015“…With the development of science and technology, computer games, video games and mobile games as an entertainment are becoming more popular in our society. …”
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