Search Results - (( developing game based algorithm ) OR ( java implementation mining algorithm ))
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Direct approach for mining association rules from structured XML data
Published 2012“…The thesis also provides a two different implementation of the modified FLEX algorithm using a java based parsers and XQuery implementation. …”
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Study and Implementation of Data Mining in Urban Gardening
Published 2019“…Using the J48 tree algorithm implemented through WEKA API on a Java Servlet, data provided is processed to derive a health index of the plant, with the possible outcomes set to “Good,” “Okay”, or “Bad”. …”
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Scalable approach for mining association rules from structured XML data
Published 2009“…Many techniques have been proposed to tackle the problem of mining XML data we study the various techniques to mine XML data and yet We presented a java based implementation of FLEX algorithm for mining XML data.…”
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Mining association rules from structured XML data
Published 2009“…Many techniques have been proposed to tackle the problem of mining XML data. We study the various techniques to mine XML data and yet We presented a java based implementation of FLEX algorithm for mining XML data.…”
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A web-based implementation of k-means algorithms
Published 2022“…This stinginess of proximity measures in data mining tools is stifling the performance of the algorithm. …”
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Final Year Project / Dissertation / Thesis -
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Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis
Published 2017“…This project is about developing a Dam Haji game using A* search algorithm. …”
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Pathfinding algorithms in game development
Published 2020“…This review paper provides an overview of a pathfinding algorithm for game development which focuses on the algorithms and their contribution to game development. …”
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Image clustering comparison of two color segmentation techniques
Published 2010“…The clustering research is regarding the area of data mining and implementation of the clustering algorithms. …”
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Interactive jigsaw puzzle using backtracking algorithm / Amizah Mohd Kamaruzaman
Published 2012“…The objective of this project is to study the various techniques to develop online jigsaw puzzle games. Based on the initial study, the Backtracking algorithm has been chosen as the most suitable algorithm to be used to develop the jigsaw puzzle according to available time and complexity of the algorithm. …”
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Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman
Published 2020“…The most common pathfinding algorithm used in video game is A*. Even though A* is the most popular algorithm amongst game developers, it's hardly the best algorithm in finding the true shortest path. …”
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A novel scheduling algorithm based on game theory and multicriteria decision making in LTE network
Published 2015“…The results show a significant improvement compared to other algorithms. This paper presents a novel technique consisting of both TOPSIS and game theory algorithms to study three smart grid applications. …”
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Features selection for intrusion detection system using hybridize PSO-SVM
Published 2016“…Hybridize Particle Swarm Optimization (PSO) as a searching algorithm and support vector machine (SVM) as a classifier had been implemented to cope with this problem. …”
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The application of neural networks and min-max algorithm in digital congkak
Published 2013“…Supporting the efforts, this paper presents works of digitizing one of Malaysian traditional games, namely Congkak. A digital Congkak was developed based on Mancala, African traditional game which is similar to Congkak. …”
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Mobile game application development using evolutionary algorithms
Published 2014“…Hence it has opened up a whole new market with its mass among users and attracted a large number of smartphone application developers. Evolutionary Algorithms have never been used on mobile applications, thus it gives a novel idea of utilizing Evolutionary Algorithms in developing applications typically in games for mobile platforms. …”
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Analyzing students’ experience in programming with computational thinking through competitive, physical, and tactile games: The quadrilateral method approach
Published 2021“…The CT elements in this research focus on four major programming concepts, which are decomposition, pattern recognition, abstraction, and algorithmic thinking. We have conducted game activities through several algorithms that include sorting, swapping, and graph algorithms and analyzed how the game affects the student experience (SX) in understanding the CT concept in those algorithms. …”
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Automatic generation of multi-objective neural game controllers using Pareto-based differential evolution
Published 2010“…Eversince the born of personal computer to this world, computer games have not been stoping in their development. …”
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Research Report -
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Sudoku Generator based on hybrid algorithm / Faridah Abdul Rahman
Published 2012“…The objectives this research are to investigate hybrid algorithm in game generator, to develop Sudoku generator based on hybrid algorithm and lastly to test and evaluate the Sudoku generator using time comparison. …”
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