Search Results - (( developing game based algorithm ) OR ( java based optimization algorithm ))

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  1. 1

    Attribute reduction based scheduling algorithm with enhanced hybrid genetic algorithm and particle swarm optimization for optimal device selection by Nwogbaga, Nweso Emmanuel, Latip, Rohaya, Affendey, Lilly Suriani, Abdul Rahiman, Amir Rizaan

    Published 2022
    “…Therefore, in this paper, we proposed Dynamic tasks scheduling algorithm based on attribute reduction with an enhanced hybrid Genetic Algorithm and Particle Swarm Optimization for optimal device selection. …”
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    Article
  2. 2

    Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis by Mukhlis, Siti Farah Najwa

    Published 2017
    “…This project is about developing a Dam Haji game using A* search algorithm. …”
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    Thesis
  3. 3

    Optimization of blood vessel detection in retina images using multithreading and native code for portable devices by Tran, Duc Ngoc, Hussin, Fawnizu Azmadi, Yusoff, Mohd Zuki

    Published 2013
    “…The optimization of a computationally intensive algorithm such as this on a mobile platform is challenging due to the limited resources available. …”
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    Conference or Workshop Item
  4. 4

    Automatic Number Plate Recognition on android platform: With some Java code excerpts by ., Abdul Mutholib, Gunawan, Teddy Surya, Kartiwi, Mira

    Published 2016
    “…Hence, the objective of this research is to propose suitable and optimize algorithm for ANPR system on Android mobile phone. …”
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    Book
  5. 5

    Pathfinding algorithms in game development by Rafiq, Abdul, Tuty Asmawaty, Abdul Kadir, Siti Normaziah, Ihsan

    Published 2020
    “…This review paper provides an overview of a pathfinding algorithm for game development which focuses on the algorithms and their contribution to game development. …”
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    Conference or Workshop Item
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    Interactive jigsaw puzzle using backtracking algorithm / Amizah Mohd Kamaruzaman by Mohd Kamaruzaman, Amizah

    Published 2012
    “…The objective of this project is to study the various techniques to develop online jigsaw puzzle games. Based on the initial study, the Backtracking algorithm has been chosen as the most suitable algorithm to be used to develop the jigsaw puzzle according to available time and complexity of the algorithm. …”
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    Thesis
  8. 8

    Ant colony optimization algorithm for load balancing in grid computing by Ku-Mahamud, Ku Ruhana, Mohamed Din, Aniza

    Published 2012
    “…The proposed algorithm is known as the enhance ant colony optimization (EACO). …”
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    Monograph
  9. 9
  10. 10

    Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman by Abd Rohaman, Muhammad Syurahbil

    Published 2020
    “…The most common pathfinding algorithm used in video game is A*. Even though A* is the most popular algorithm amongst game developers, it's hardly the best algorithm in finding the true shortest path. …”
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  11. 11

    A novel scheduling algorithm based on game theory and multicriteria decision making in LTE network by Hindia, M.N., Reza, A.W., Noordin, K.A.

    Published 2015
    “…The results show a significant improvement compared to other algorithms. This paper presents a novel technique consisting of both TOPSIS and game theory algorithms to study three smart grid applications. …”
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    Article
  12. 12

    Input-output based relation combinatorial testing using whale optimization algorithm for generating near optimum number of test suite by Suali, Anjila J., Nuraminah Ramli, Rozmie Razif Othman, Hasneeza Liza Zakaria, Iszaidy Ismail, Nor Shahida Mohd Jamail, Rimuljo Hendradi, Nurol Husna Che Rose

    Published 2025
    “…This study proposes a combinatorial testing method utilizing the Whale Optimization Algorithm (WOA). The study compares the performance of WOA with various existing strategies, such as Greedy, Density, TVG, Union, ParaOrder, ReqOrder, ITTDG, AURA, Java Algorithm (CTJ), TTSGA, and AFA. …”
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    Article
  13. 13

    A heuristics approach for classroom scheduling using genetic algorithm technique by Ahmad, Izah R., Sufahani, Suliadi, Ali, Maselan, Mohd Razali, Siti Noor Asyikin

    Published 2017
    “…The proposed of heuristics approach will prompt a superior utilization of the accessible classroom space for a given time table of courses at the university. Genetic Algorithm through Java programming languages were used in this study and aims at reducing the conflicts and optimizes the fitness. …”
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    Article
  14. 14

    The application of neural networks and min-max algorithm in digital congkak by Che Pa, Noraziah, Alwi, Asmidah, Mohamed Din, Aniza, Safwan, Muhammad

    Published 2013
    “…Supporting the efforts, this paper presents works of digitizing one of Malaysian traditional games, namely Congkak. A digital Congkak was developed based on Mancala, African traditional game which is similar to Congkak. …”
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    Conference or Workshop Item
  15. 15

    Mobile game application development using evolutionary algorithms by Ong, Jia Hui

    Published 2014
    “…Hence it has opened up a whole new market with its mass among users and attracted a large number of smartphone application developers. Evolutionary Algorithms have never been used on mobile applications, thus it gives a novel idea of utilizing Evolutionary Algorithms in developing applications typically in games for mobile platforms. …”
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    Thesis
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    Enhancement of Ant Colony Optimization for Grid Job Scheduling and Load Balancing by Husna, Jamal Abdul Nasir

    Published 2011
    “…A simulation environment was developed using Java programming to test the performance of the proposed EACO algorithm against existing grid resource management algorithms such as Antz algorithm, Particle Swarm Optimization algorithm, Space Shared algorithm and Time Shared algorithm, in terms of processing time and resource utilization. …”
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    Thesis
  18. 18

    Analyzing students’ experience in programming with computational thinking through competitive, physical, and tactile games: The quadrilateral method approach by Habib, M. A. a, Raja-Yusof, R. -J., Salim, S. S.a, Sani, A. A. a, Sofian, H., Abu Bakar, A.

    Published 2021
    “…The CT elements in this research focus on four major programming concepts, which are decomposition, pattern recognition, abstraction, and algorithmic thinking. We have conducted game activities through several algorithms that include sorting, swapping, and graph algorithms and analyzed how the game affects the student experience (SX) in understanding the CT concept in those algorithms. …”
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    Article
  19. 19

    Automatic generation of multi-objective neural game controllers using Pareto-based differential evolution by Chin, Kim On, Jason Teo, Chang, Kee Tong

    Published 2010
    “…Eversince the born of personal computer to this world, computer games have not been stoping in their development. …”
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    Research Report
  20. 20

    Sudoku Generator based on hybrid algorithm / Faridah Abdul Rahman by Abdul Rahman, Faridah

    Published 2012
    “…The objectives this research are to investigate hybrid algorithm in game generator, to develop Sudoku generator based on hybrid algorithm and lastly to test and evaluate the Sudoku generator using time comparison. …”
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    Thesis