Search Results - (( developing consumer game algorithm ) OR ( java implication based algorithm ))

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    Automatic generation of neural game controller using single and bi-objective evolutionary optimization algorithms for RTS Game by Chang, Kee Tong

    Published 2015
    “…A good game is very profitable. Hence, the developers are trying hard to include Artificial Intelligence (AI) technologies for generate better game to attract more players, especially for Real-Time Strategy (RTS) game. …”
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    Thesis
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    A hybrid constraint-based programming approach to design a sports tournament scheduling by Soong, Chai Juan, Ramli, Razamin, Ibrahim, Haslinda

    Published 2011
    “…A scheduling system is then developed. As a result, fair distribution of break or rest times and game venues among the competing teams are achieved in our objectives. …”
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    Article
  5. 5

    3D character reconstruction from 2D orthogonal images by Kok, Yung Thow

    Published 2025
    “…The proposed algorithm is organized into modular stages, allowing artists and developers to further improving the pipeline by integrating computer vision, AI models and 3D modelling and scripting techniques. …”
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    Final Year Project / Dissertation / Thesis
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