Search Results - (( developing 3d visualization algorithm ) OR ( java implementation among algorithm ))

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  1. 1

    Plagiarism Detection System for Java Programming Assignments by Using Greedy String-Tilling Algorithm by Norulazmi, Kasim

    Published 2008
    “…The prototype system, known as Java Plagiarism Detection System (JPDS) implements the Greedy-String-Tiling algorithm to detect similarities among tokens in a Java source code files. …”
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    Thesis
  2. 2

    Enhanced 3D terrain visualization process using game engine by Mohd Hafiz, Mahayudin

    Published 2018
    “…It may assist the developer on how to enhance the process of developing web-based 3D terrain visualization using Unity3D game engine.…”
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    Thesis
  3. 3

    Direct approach for mining association rules from structured XML data by Abazeed, Ashraf Riad

    Published 2012
    “…The thesis also provides a two different implementation of the modified FLEX algorithm using a java based parsers and XQuery implementation. …”
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    Thesis
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  5. 5

    A Toolkit for Simulation of Desktop Grid Environment by FOROUSHAN, PAYAM CHINI

    Published 2014
    “…A simulator for desktop grid environment has been developed using Java as the implementation language due to its wide popularity. …”
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    Final Year Project
  6. 6

    The Development Of A Robust Algorithm For Uav Path Planning In 3d Environment by Kok, Kai Yit

    Published 2016
    “…Thus, a new algorithm known as infection evolution (IE) was developed in this study. …”
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    Thesis
  7. 7

    Development of obstable avoidance system for 3D robot navigation by Er, Kai Sheng

    Published 2024
    “…In this project, an algorithm was developed to implement an obstacle avoidance system in 3D robot navigation. …”
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    Final Year Project / Dissertation / Thesis
  8. 8

    The development of spatio-temporal data model for dynamic visualization of virtual geographical information system by Mohd. Rahim, Mohd. Shafry, Daman, Daut

    Published 2006
    “…Volumetric is one type of spatial object in the VGIS, which is used to visualize 3D information. In order to develop real processes in VGIS, we have integrated the time element as an important factor to 3D objects. …”
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    Monograph
  9. 9

    A conceptual idea of four steps four layers framework for online 3D visualization in agricultural application by Saha, Gonesh Chandra, Che Mat, Ruzinoor

    Published 2019
    “…Agricultural plantation management is an important stage of agricultural technology development. The goal of this research article is to present and justify an identified research problem with the utilization of a proposed Four Steps Four Layers (4S4L) framework for online based 3D visualization application. …”
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    Article
  10. 10

    OPTIMIZED MIN-MIN TASK SCHEDULING ALGORITHM FOR SCIENTIFIC WORKFLOWS IN A CLOUD ENVIRONMENT by Murad S.S., Badeel R., Alsandi N.S.A., Alshaaya R.F., Ahmed R.A., Muhammed A., Derahman M.

    Published 2023
    “…According to the simulation results, the proposed algorithm produces the best solution among all algorithms in the proposed cases. � 2021 Little Lion Scientific…”
    Review
  11. 11

    Network game (Literati) / Chung Mei Kuen by Chung, Mei Kuen

    Published 2003
    “…The main aspect of this thesis is to produce a networked gaming system, which process players. requested to play the game and enabling users to play the graphical game with people through the network. The algorithm design and implementation method must not only be workable, but also highly efficient in terms of execution speed and response time. …”
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    Thesis
  12. 12

    Volumetric spatiotemporal data model by Mohd. Rahim, Mohd. Shafry, Mohamaed Shariff, Abdul Rashid, Alias, Mohammad Ashari

    Published 2007
    “…Volumetric is one type of spatial object in the VGIS, which is used to develop visualize 3D information. In order to develop real process in VGIS, temporal element is an important issue to integrate with 3D object. …”
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    Book Section
  13. 13

    The development of cloud modelling and motion analysis for virtual environment by Sunar, Mohd. Shahrizal, Daman, Daut, Kari, Sarudin, Mohd. Suaib, Norhaida, Bade, Abdullah

    Published 2005
    “…This invention uses the newly developed randomized algorithm to fill the cloud volume with particle systems. …”
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    Monograph
  14. 14

    The development of cloud modelling and motion analysis for virtual environment by Sunar, Mohd. Shahrizal, Daman, Daut, Kari, Sarudin, Mohd. Suaib, Norhaida, Bade, Abdullah

    Published 2005
    “…This invention uses the newly developed randomized algorithm to fill the cloud volume with particle systems. …”
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    Monograph
  15. 15

    3D imaging techniques in documentation of cultural assets in Malaysia by Md. Sharif, Harlina, Hazumi, Hazman, Saedin, Nurfarhanah

    Published 2015
    “…There is very little progress towards exploring new methods or advanced technologies to convert 3D cultural assets into 3D visual representation and visualization models that are easily accessible for information sharing. …”
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    Article
  16. 16

    3D surface roughness measurement for scaliness scoring of psoriasis lesions by Ahmad Fadzil, M.H., Prakasa, E., Asirvadam, V.S., Nugroho, H., Affandi, A.M., Hussein, S.H.

    Published 2013
    “…A surface roughness algorithm using structured light projection has been applied to 1999 3D psoriasis lesion surfaces. …”
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    Article
  17. 17

    3D solid buffering for 3D GIS by Chen, Tet Khuan, Abdul Rahman, Alias

    Published 2007
    “…The primitives of objects such as point, line, and face will be addressed and integrated for the development of 3D solid buffering. The mathematics, the geometry, and the algorithms involved in the development will be presented. …”
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    Conference or Workshop Item
  18. 18

    3D documenatation of the petalaindera: Digital heritage preservation methods using 3D laser scanner and photogrammetry by Md Sharif, Harlina, Hazumi, Hazman, Meli, Rafiq Hafizuddin

    Published 2018
    “…There is very little progress towards exploring new methods or advanced technologies to convert 3D cultural assets into 3D visual representation and visualization models that are easily accessible for information sharing. …”
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    Proceeding Paper
  19. 19

    Graphics, audio-visuals and interaction (GAI) based augmented reality (AR) system for symbian and android smartphone by Md. Abdullah, Al - Jubair

    Published 2012
    “…In addition, a mobile game application was developed to evaluate all the modules functionalities of 2D, 3D, text, animations, audio, video and 3D object interactions. …”
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    Thesis
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