Search Results - (( develop engaged using algorithm ) OR ( java implementation path algorithm ))

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  1. 1

    Heavy Transportation Shortest Route using Dijkstra’s algorithm (HETRO) / Nurul Aqilah Ahmad Nezer by Ahmad Nezer, Nurul Aqilah

    Published 2017
    “…The development tools used in developing this project is NetBeans by using Java for the implementation of the coding. The methodology that used for developing this system is the Dijkstra’s algorithm. …”
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    Thesis
  2. 2

    Embedded system for indoor guidance parking with Dijkstra’s algorithm and ant colony optimization by Mohammad Ata, Karimeh Ibrahim

    Published 2019
    “…BST inserts the nodes in the way that the Dijkstra’s can find the empty parking in fastest way. Dijkstra’s algorithm initials the paths to finding the shortest path while ACO optimizes the paths. …”
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    Thesis
  3. 3

    Path planning for unmanned aerial vehicle (UAV) using rotated accelerated method in static outdoor environment by Shaliza Hayati A. Wahab, Nordin Saad, Azali Saudi, Ali Chekima

    Published 2021
    “…In this study, a fast iterative method known as Rotated Successive Over-Relaxation (RSOR) is introduced. The algorithm is implemented in a self-developed 2D Java tool, UAV Planner. …”
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    Article
  4. 4

    Smart appointment organizer for mobile application / Mohd Syafiq Adam by Adam, Mohd Syafiq

    Published 2009
    “…The main component of this prototype is the use of Dijkstra algorithm to compute the shortest path from source of appointment to the 6 points of destinations within UiTM Shah Alam. …”
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    Thesis
  5. 5

    Designing algorithm visualization on mobile platform: The proposed guidelines by Supli, Ahmad Affandi, Shiratuddin, Norshuhada

    Published 2017
    “…This paper entails an ongoing study about the design guidelines of algorithm visualization (AV) on mobile platform, helping students learning data structures and algorithm (DSA) subject effectively.Our previous review indicated that design guidelines of AV on mobile platform are still few.Mostly, previous guidelines of AV are developed for AV on desktop and website platform. …”
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    Article
  6. 6

    Application of minimax algorithm in dots and boxes game by Tan, Ah Hwa

    Published 2025
    “…The research process included designing and developing a functional Dots and Boxes game prototype using C# and the Universal Windows Platform (UWP), featuring a user-friendly interface and customizable settings. …”
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    Final Year Project / Dissertation / Thesis
  7. 7

    Evolutionary cost-cognizant regression test case prioritization for object-oriented programs by Bello, AbdulKarim

    Published 2019
    “…Therefore, this study proposed a cost-cognizant TCP approach for object-oriented software that uses path-based integration testing to identify the possible execution path extracted from the Java System Dependence Graph (JSDG) model of the source code using forward slicing technique. …”
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    Thesis
  8. 8

    A novel approach based on machine learning and public engagement to predict water-scarcity risk in urban areas by Hanoon, Sadeq Khaleefah, Abdullah, Ahmad Fikri, M. Shafri, Helmi Z., Wayayok, Aimrun

    Published 2022
    “…The five algorithms that were used in this work indicated that diagnosing WSR using PP achieved good-to-perfect accuracy. …”
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    Article
  9. 9

    Development of a real-time clutch transition strategy for a parallel hybrid electric vehicle by Vu, Trieu Minh

    Published 2011
    “…Model predictive control (MPC) has been used for this model and tested with different control horizons and weighting factors to verify the ability of MPC to control the vehicle speeds for the clutch engagement. …”
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    Citation Index Journal
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    Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman by Abd Rohaman, Muhammad Syurahbil

    Published 2020
    “…The most common pathfinding algorithm used in video game is A*. Even though A* is the most popular algorithm amongst game developers, it's hardly the best algorithm in finding the true shortest path. …”
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    Thesis
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  13. 13

    The impact of virtual reality on programming algorithm courses on student learning outcomes by Dewi, Ika Parma, Ambiyar, Effendi, Hansi, Giatman, Muhammad, Hanafi, Hafizul Fahri, Ali, Siti Khadijah

    Published 2024
    “…The low learning outcomes of students and the limitations of learning media provide opportunities to develop innovations that can increase student engagement. …”
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    Article
  14. 14

    Enhancing professional development and training through AI for personalized learning: a framework to engaging learners / Zoel-Fazlee Omar ... [et al.] by Omar, Zoel-Fazlee, Mior Harun, Mior Harris, Mohd Ishar, Nor Irvoni, Mustapha, Nur Arfah, Ismail, Zurina

    Published 2024
    “…This paper explores the transformative potential of AI-driven personalized learning in enhancing professional development and training programs. As the workforce landscape rapidly changes, the demand for tailored and engaging learning experiences has become increasingly evident. …”
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    Article
  15. 15

    Personal mobile-health application by Lim, Jeremy Yeu Shuo

    Published 2025
    “…The proposed mobile health application will be considered about user engagement and motivation of using the application which provides user engagement features like chatbot as personal health assistant to increase user engagement and motivation by achieve healthy lifestyle practice. …”
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    Final Year Project / Dissertation / Thesis
  16. 16

    Gamification of Regional Tourism Engagement: Analysis and Design of a Web-Based Information System by Johannes Hamonangan, Siregar, Rufman Iman, Akbar, Augury, El Rayeb, Chaerul, Anwar, Suriati Khartini, Jali, Mohamad Imran, Bandan, Phei Chin, Lim, Abby Lian, Hendrick

    Published 2025
    “…The system integrates a structured gamification algorithm with a scalable relational database model, built using React.js and Firebase, to ensure responsive and consistent user experiences. …”
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    Proceeding
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    Web-based volunteer management system by Chang, Wei Hang

    Published 2025
    “…Key innovations include a weighted skill-matching algorithm that evaluates both skills importance level required and volunteer proficiencies, a distance-based matching algorithm using Google Maps Distance Matrix API, and leaderboard gamification elements for volunteer contribution recognition. …”
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    Final Year Project / Dissertation / Thesis
  19. 19

    An intelligent adjustable spanner for automated engagement with multi-diameter bolts/nuts during tightening/loosening process using vision system and fuzzy logic by Ali, Mohammed A. H., Alshamer, Mohammed A.

    Published 2018
    “…The paper presents the development of a novel automated engagement intelligent spanner that is capable of autonomously changing its jaws’ size according to the diameters of the bolt’s/nut’s heads. …”
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    Article
  20. 20

    Product Recommendation System (Targeted Recommendation using Deep Learning in Computer Vision) by Sharvinteraan, C. Mogan

    Published 2023
    “…The project's findings open up possibilities for further research and development in the field of recommendation systems, paving the way for improved user engagement and customer satisfaction in various industries.…”
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    Undergraduates Project Papers