Search Results - (( develop computing path algorithm ) OR ( java _ implementation algorithm ))

Refine Results
  1. 1

    Heavy Transportation Shortest Route using Dijkstra’s algorithm (HETRO) / Nurul Aqilah Ahmad Nezer by Ahmad Nezer, Nurul Aqilah

    Published 2017
    “…The development tools used in developing this project is NetBeans by using Java for the implementation of the coding. The methodology that used for developing this system is the Dijkstra’s algorithm. …”
    Get full text
    Get full text
    Thesis
  2. 2

    Path planning for unmanned aerial vehicle (UAV) using rotated accelerated method in static outdoor environment by Shaliza Hayati A. Wahab, Nordin Saad, Azali Saudi, Ali Chekima

    Published 2021
    “…In this study, a fast iterative method known as Rotated Successive Over-Relaxation (RSOR) is introduced. The algorithm is implemented in a self-developed 2D Java tool, UAV Planner. …”
    Get full text
    Get full text
    Get full text
    Get full text
    Article
  3. 3

    Smart appointment organizer for mobile application / Mohd Syafiq Adam by Adam, Mohd Syafiq

    Published 2009
    “…The main component of this prototype is the use of Dijkstra algorithm to compute the shortest path from source of appointment to the 6 points of destinations within UiTM Shah Alam. …”
    Get full text
    Get full text
    Thesis
  4. 4

    The Development Of A Robust Algorithm For Uav Path Planning In 3d Environment by Kok, Kai Yit

    Published 2016
    “…Thus, a new algorithm known as infection evolution (IE) was developed in this study. …”
    Get full text
    Get full text
    Thesis
  5. 5

    Path planning for unmanned aerial vehicles using visibility line-based methods by Omar, Rosli

    Published 2011
    “…In order to ensure that the 3D path planning algorithms are computationally efficient, the proposed 2D path planning algorithms are applied into them. …”
    Get full text
    Get full text
    Thesis
  6. 6
  7. 7
  8. 8

    Computationally-efficient path planning algorithms in obstacle-rich environments based on visibility graph method by Abdul Latip, Nor Badariyah

    Published 2018
    “…Cun·ent studies have been focused on developing path planning algorithms to satisfy the criteria of path planning namely minimum path length, low computation time and complete, i.e., it gives positive result if a path is available or negative if otherwise. …”
    Get full text
    Get full text
    Get full text
    Get full text
    Thesis
  9. 9

    Path planning algorithm for a car like robot based on Coronoi Diagram Method by Inun, Haidie

    Published 2013
    “…The purpose of this study is to develop an efficient offline path planning algorithm that is capable of finding optimal collision-free paths from a starting point to a goal point. …”
    Get full text
    Get full text
    Get full text
    Get full text
    Thesis
  10. 10
  11. 11
  12. 12
  13. 13
  14. 14

    RSA Encryption & Decryption using JAVA by Ramli, Marliyana

    Published 2006
    “…Today, with online marketing, banking, healthcare and other services, even the average householder is aware of encryption. The implementation of this project will be based on Rapid Application Design Methodology (RAD) and will be more focusing on research and finding, ideas and the implementation of the algorithm, and finally running and testing the algorithm. …”
    Get full text
    Get full text
    Final Year Project
  15. 15
  16. 16

    Evolutionary cost-cognizant regression test case prioritization for object-oriented programs by Bello, AbdulKarim

    Published 2019
    “…There is also a need to consider implementing this strategy for dynamic object-oriented languages such as Python, Lisp, and Smalltalk.…”
    Get full text
    Get full text
    Thesis
  17. 17

    Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman by Abd Rohaman, Muhammad Syurahbil

    Published 2020
    “…The most common pathfinding algorithm used in video game is A*. Even though A* is the most popular algorithm amongst game developers, it's hardly the best algorithm in finding the true shortest path. …”
    Get full text
    Get full text
    Thesis
  18. 18

    Novel algorithm for mobile robot path planning in constrained environment by Muhammad, Aisha, Ali, Mohammed A. H., Turaev, Sherzod, Shanono, Ibrahim Haruna, Hujainah, Fadhl, Mohd Zubir, Mohd Nashrul, Faiz, Muhammad Khairi, Mohd Faizal, Erma Rahayu, Abdulghafor, Rawad Abdulkhaleq Abdulmolla

    Published 2021
    “…This paper presents a development of a novel path planning algorithm, called Generalized Laser simulator (GLS), for solving the mobile robot path planning problem in a two-dimensional map with the presence of constraints. …”
    Get full text
    Get full text
    Get full text
    Get full text
    Article
  19. 19

    Three-dimensional coverage control for multi-unmanned aerial vehicle by Siow, Wen Hao

    Published 2024
    “…The performance of the transitioned 3D algorithm is evaluated against the original 2D MBC algorithm in terms of computational load, convergence analysis, path length, coverage quality, and scalability. …”
    Get full text
    Get full text
    Final Year Project / Dissertation / Thesis
  20. 20

    Graph processing hardware accelerator for shortest path algorithms in nanometer very large-scale integration interconnect routing by Ch'ng, Heng Sun

    Published 2007
    “…For design validation and performance test purposes, a computationally expensive VLSI interconnect routing Computer Aided Design (CAD) module is developed. …”
    Get full text
    Get full text
    Get full text
    Thesis