Search Results - (( develop computer path algorithm ) OR ( java implementation from algorithm ))

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  1. 1

    Heavy Transportation Shortest Route using Dijkstra’s algorithm (HETRO) / Nurul Aqilah Ahmad Nezer by Ahmad Nezer, Nurul Aqilah

    Published 2017
    “…The development tools used in developing this project is NetBeans by using Java for the implementation of the coding. The methodology that used for developing this system is the Dijkstra’s algorithm. …”
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    Thesis
  2. 2

    Path planning for unmanned aerial vehicle (UAV) using rotated accelerated method in static outdoor environment by Shaliza Hayati A. Wahab, Nordin Saad, Azali Saudi, Ali Chekima

    Published 2021
    “…In this study, a fast iterative method known as Rotated Successive Over-Relaxation (RSOR) is introduced. The algorithm is implemented in a self-developed 2D Java tool, UAV Planner. …”
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    Article
  3. 3

    Smart appointment organizer for mobile application / Mohd Syafiq Adam by Adam, Mohd Syafiq

    Published 2009
    “…The main component of this prototype is the use of Dijkstra algorithm to compute the shortest path from source of appointment to the 6 points of destinations within UiTM Shah Alam. …”
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    Thesis
  4. 4

    The Development Of A Robust Algorithm For Uav Path Planning In 3d Environment by Kok, Kai Yit

    Published 2016
    “…Thus, a new algorithm known as infection evolution (IE) was developed in this study. …”
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  5. 5

    Path planning for unmanned aerial vehicles using visibility line-based methods by Omar, Rosli

    Published 2011
    “…In order to ensure that the 3D path planning algorithms are computationally efficient, the proposed 2D path planning algorithms are applied into them. …”
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    Thesis
  6. 6

    Evolutionary cost-cognizant regression test case prioritization for object-oriented programs by Bello, AbdulKarim

    Published 2019
    “…Therefore, this study proposed a cost-cognizant TCP approach for object-oriented software that uses path-based integration testing to identify the possible execution path extracted from the Java System Dependence Graph (JSDG) model of the source code using forward slicing technique. …”
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    Direct approach for mining association rules from structured XML data by Abazeed, Ashraf Riad

    Published 2012
    “…The thesis also provides a two different implementation of the modified FLEX algorithm using a java based parsers and XQuery implementation. …”
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    Computationally-efficient path planning algorithms in obstacle-rich environments based on visibility graph method by Abdul Latip, Nor Badariyah

    Published 2018
    “…Cun·ent studies have been focused on developing path planning algorithms to satisfy the criteria of path planning namely minimum path length, low computation time and complete, i.e., it gives positive result if a path is available or negative if otherwise. …”
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  12. 12

    Path planning algorithm for a car like robot based on Coronoi Diagram Method by Inun, Haidie

    Published 2013
    “…The purpose of this study is to develop an efficient offline path planning algorithm that is capable of finding optimal collision-free paths from a starting point to a goal point. …”
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    Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman by Abd Rohaman, Muhammad Syurahbil

    Published 2020
    “…The most common pathfinding algorithm used in video game is A*. Even though A* is the most popular algorithm amongst game developers, it's hardly the best algorithm in finding the true shortest path. …”
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    Thesis
  19. 19

    Novel algorithm for mobile robot path planning in constrained environment by Muhammad, Aisha, Ali, Mohammed A. H., Turaev, Sherzod, Shanono, Ibrahim Haruna, Hujainah, Fadhl, Mohd Zubir, Mohd Nashrul, Faiz, Muhammad Khairi, Mohd Faizal, Erma Rahayu, Abdulghafor, Rawad Abdulkhaleq Abdulmolla

    Published 2021
    “…This paper presents a development of a novel path planning algorithm, called Generalized Laser simulator (GLS), for solving the mobile robot path planning problem in a two-dimensional map with the presence of constraints. …”
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    Article
  20. 20

    Three-dimensional coverage control for multi-unmanned aerial vehicle by Siow, Wen Hao

    Published 2024
    “…The performance of the transitioned 3D algorithm is evaluated against the original 2D MBC algorithm in terms of computational load, convergence analysis, path length, coverage quality, and scalability. …”
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    Final Year Project / Dissertation / Thesis