Search Results - (( develop computer games algorithm ) OR ( java implementation path algorithm ))
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Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis
Published 2017“…This project is about developing a Dam Haji game using A* search algorithm. …”
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Heavy Transportation Shortest Route using Dijkstra’s algorithm (HETRO) / Nurul Aqilah Ahmad Nezer
Published 2017“…The development tools used in developing this project is NetBeans by using Java for the implementation of the coding. The methodology that used for developing this system is the Dijkstra’s algorithm. …”
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Human emotion recognition for computer games player using AdaBoost algorithm / Muhamad Nur Adhwa Muhamad Shukri
Published 2017“…In conclusion, this application was developed in order to help computer games player make the best decision before purchasing a computer game on market. …”
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Pathfinding algorithms in game development
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Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman
Published 2020“…The most common pathfinding algorithm used in video game is A*. Even though A* is the most popular algorithm amongst game developers, it's hardly the best algorithm in finding the true shortest path. …”
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The online mastermind game / Cheong Kuen Leion
Published 2003“…In the other words, the aim of this project is to develop an online Mastermind game using genetic algorithm between a computer and a player or (ideally) a group of players over the network. …”
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Embedded system for indoor guidance parking with Dijkstra’s algorithm and ant colony optimization
Published 2019“…BST inserts the nodes in the way that the Dijkstra’s can find the empty parking in fastest way. Dijkstra’s algorithm initials the paths to finding the shortest path while ACO optimizes the paths. …”
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Path planning for unmanned aerial vehicle (UAV) using rotated accelerated method in static outdoor environment
Published 2021“…In this study, a fast iterative method known as Rotated Successive Over-Relaxation (RSOR) is introduced. The algorithm is implemented in a self-developed 2D Java tool, UAV Planner. …”
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Automating commercial video game development using computational intelligence
Published 2011“…This is the reason a lot of game developers and academic researchers have focused on game related technologies, such as graphics, audio, physics and Artificial Intelligence (AI) with the goal of creating newer and more fun games. …”
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Analyzing students’ experience in programming with computational thinking through competitive, physical, and tactile games: The quadrilateral method approach
Published 2021“…The CT elements in this research focus on four major programming concepts, which are decomposition, pattern recognition, abstraction, and algorithmic thinking. We have conducted game activities through several algorithms that include sorting, swapping, and graph algorithms and analyzed how the game affects the student experience (SX) in understanding the CT concept in those algorithms. …”
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Smart appointment organizer for mobile application / Mohd Syafiq Adam
Published 2009“…The main component of this prototype is the use of Dijkstra algorithm to compute the shortest path from source of appointment to the 6 points of destinations within UiTM Shah Alam. …”
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The application of neural networks and min-max algorithm in digital congkak
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Mobile game application development using evolutionary algorithms
Published 2014“…Hence it has opened up a whole new market with its mass among users and attracted a large number of smartphone application developers. Evolutionary Algorithms have never been used on mobile applications, thus it gives a novel idea of utilizing Evolutionary Algorithms in developing applications typically in games for mobile platforms. …”
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CSGO: a game-inspired metaheuristic algorithm for global optimization
Published 2023“…This paper presents a video game-inspired meta-heuristic algorithm and its performance evaluation. …”
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Automatic generation of multi-objective neural game controllers using Pareto-based differential evolution
Published 2010“…Eversince the born of personal computer to this world, computer games have not been stoping in their development. …”
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Application of minimax algorithm in dots and boxes game
Published 2025“…The core problem lies in developing a strategically competent AI capable of navigating the game's large decision space and computational demands. …”
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Final Year Project / Dissertation / Thesis -
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Network monopoly / Tan Kean Yeap
Published 2002“…This thesis steps towards developing a netv orked board game, supporting multiple players. …”
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